Simon Niedermayr

dblp:366/4088 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Rendering · 58% Image and video processing · 13% Computational fabrication · 13%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 9 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › gaussian splatting
3d gaussian splatting
1.622025
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images · ICCV 2025
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis · CVPR 2024
Image and video processing › image resampling › image rescaling
image upsampling
0.912025
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images · ICCV 2025
Rendering
neural rendering
0.912025
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images · ICCV 2025
Geometric modeling and processing
shape optimization
0.912025
SGLDBench: A Benchmark Suite for Stress-Guided Lightweight 3D Designs · IEEE Trans. Vis. Comput. Graph. 2025
Computational science and engineering › scientific machine learning
neural PDE emulators
0.812024
APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs · NeurIPS 2024
Computational science and engineering
scientific machine learning
0.812024
APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs · NeurIPS 2024
Rendering
novel view synthesis
0.812024
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis · CVPR 2024
Rendering
real-time rendering
0.812024
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis · CVPR 2024
Performance modeling and evaluation
benchmarking
0.812024
APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

unrolled training · 2.3pseudo-spectral methods · 2.3autoregressive neural emulators · 2.3simulation · 0.9multigrid elasticity solver · 0.9gradient-aware upscaling · 0.9vector clustering · 0.8quantization-aware training · 0.8hardware rasterization · 0.8
YearPublicationVenuePosition
2025 Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
Simon Niedermayr, Christoph Neuhauser, Rüdiger Westermann
ICCV1
2025 SGLDBench: A Benchmark Suite for Stress-Guided Lightweight 3D Designs
abstract
We introduce the Stress-Guided Lightweight Design Benchmark (SGLDBench), a comprehensive benchmark suite for applying and evaluating material layout strategies to generate stiff, lightweight designs in 3D domains. SGLDBench provides a seamlessly integrated simulation and analysis framework, including six reference strategies and a scalable multigrid elasticity solver to efficiently execute these strategies and validate the stiffness of their results. This facilitates the systematic analysis and comparison of design strategies based on the mechanical properties they achieve. SGLDBench enables the evaluation of diverse load conditions and, through the tight integration of the solver, supports high-resolution designs and stiffness analysis. Additionally, SGLDBench emphasizes visual analysis to explore the relationship between the geometric structure of a design and the distribution of stresses, offering insights into the specific properties and behaviors of different design strategies. SGLDBench's specific features are highlighted through several experiments, comparing the results of reference strategies with respect to geometric and mechanical properties.
Junpeng Wang 0003, Dennis R. Bukenberger, Simon Niedermayr, Christoph Neuhauser, Jun Wu 0005, Rüdiger Westermann
IEEE Trans. Vis. Comput. Graph.3
2024 Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
abstract
Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introducedfor novel view synthesis from sparse image sets. Making such representations suitable for applications like network streaming and rendering on low-power devices requires significantly reduced memory consumption as well as improved rendering efficiency. We propose a compressed 3D Gaussian splat representation that utilizes sensitivity-aware vector clustering with quantization-aware training to compress directional colors and Gaussian parameters. The learned codebooks have low bitrates and achieve a compression rate of up to 31 × on real-world scenes with only minimal degradation of visual quality. We demonstrate that the compressed splat representation can be efficiently rendered with hardware rasterization on lightweight GPUs at up to 4 × higher framerates than reported via an optimized GPU compute pipeline. Extensive experiments across multiple datasets demonstrate the robustness and rendering speed of the proposed approach.
Simon Niedermayr, Josef Stumpfegger, Rüdiger Westermann
CVPR1
2024 APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs
abstract
We introduce the Autoregressive PDE Emulator Benchmark (APEBench), a comprehensive benchmark suite to evaluate autoregressive neural emulators for solving partial differential equations. APEBench is based on JAX and provides a seamlessly integrated differentiable simulation framework employing efficient pseudo-spectral methods, enabling 46 distinct PDEs across 1D, 2D, and 3D. Facilitating systematic analysis and comparison of learned emulators, we propose a novel taxonomy for unrolled training and introduce a unique identifier for PDE dynamics that directly relates to the stability criteria of classical numerical methods. APEBench enables the evaluation of diverse neural architectures, and unlike existing benchmarks, its tight integration of the solver enables support for differentiable physics training and neural-hybrid emulators. Moreover, APEBench emphasizes rollout metrics to understand temporal generalization, providing insights into the long-term behavior of emulating PDE dynamics. In several experiments, we highlight the similarities between neural emulators and numerical simulators. The code is available at github.com/tum-pbs/apebench and APEBench can be installed via pip install apebench.
Felix Koehler, Simon Niedermayr, Rüdiger Westermann, Nils Thürey
NeurIPS2