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Roxane van den Bossche

dblp:367/7263 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 48% Automated reasoning and model checking · 32% Logic in computer science · 21%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
cooperative game theory
0.812024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024
Automated reasoning and model checking › model checking
counterexample analysis
0.812024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024
Automated reasoning and model checking
model checking
0.812024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024
Algorithmic game theory and mechanism design › social choice › voting power
power index
0.812024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024
Algorithmic game theory and mechanism design › multi-agent systems
responsibility attribution
0.812024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024
Logic in computer science
transition systems
0.812024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024
Logic in computer science › temporal logic
safety properties
0.212024
Backward Responsibility in Transition Systems Using General Power Indices · AAAI 2024

Methods — techniques the papers use, named apart from their topics

stochastic approximation · 0.8shapley value · 0.8
YearPublicationVenuePosition
2024 Backward Responsibility in Transition Systems Using General Power Indices
abstract
To improve reliability and the understanding of AI systems, there is increasing interest in the use of formal methods, e.g. model checking. Model checking tools produce a counterexample when a model does not satisfy a property. Understanding these counterexamples is critical for efficient debugging, as it allows the developer to focus on the parts of the program that caused the issue. To this end, we present a new technique that ascribes a responsibility value to each state in a transition system that does not satisfy a given safety property. The value is higher if the non-deterministic choices in a state have more power to change the outcome, given the behaviour observed in the counterexample. For this, we employ a concept from cooperative game theory – namely general power indices, such as the Shapley value – to compute the responsibility of the states. We present an optimistic and pessimistic version of responsibility that differ in how they treat the states that do not lie on the counterexample. We give a characterisation of optimistic responsibility that leads to an efficient algorithm for it and show computational hardness of the pessimistic version. We also present a tool to compute responsibility and show how a stochastic algorithm can be used to approximate responsibility in larger models. These methods can be deployed in the design phase, at runtime and at inspection time to gain insights on causal relations within the behavior of AI systems.
Christel Baier, Roxane van den Bossche, Sascha Klüppelholz, Johannes Lehmann 0001, Jakob Piribauer
AAAI2