VLDB 2026 Research / reviewers in the wild / expert
Leo Foord-Kelcey
dblp:368/5591 · also Leo Itsuki Foord-Kelcey
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0007-5418-6778ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Rendering · 48% Visualization and visual analytics · 28% Computational photography and imaging · 24% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 2 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › non-photorealistic rendering
line drawing |
0.9 | 1 | 2025 | Capturing Non-Linear Human Perspective in Line Drawings · SIGGRAPH Asia 2025 |
Rendering
non-photorealistic rendering |
0.9 | 1 | 2025 | Capturing Non-Linear Human Perspective in Line Drawings · SIGGRAPH Asia 2025 |
Methods — techniques the papers use, named apart from their topics
interactive interface · 2.0deployment study · 2.0self-augmentation · 0.9contour matching · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Crystallizing Schemas with Teleoscope: Thematic Curation of Large Text Corpora on RedditabstractLarge text corpora, such as Reddit posts, have become an increasingly prevalent site of qualitative inquiry. However, most large text corpora are intractable for qualitative researchers. Instead, teams rely on statistical subsampling to reduce corpora to a manageable size for qualitative analysis. While previous work for navigating large corpora involves visualizing the dataset at the corpus-level using high-level statistical summaries, few systems offer the ability to curate data using an interpretivist approach. To address this, we developed Teleoscope, a web-based interface designed to scaffold iterative, interactive, and reflexive refinement of a large corpus, in a process we call thematic curation. Across three deployments, we learned that Teleoscope supports serendipitous discovery of new keywords, results in greater feelings of confidence in search saturation, and aids collaborative discussion of alternative curation pathways. Teleoscope empowers researchers to stay "close to the data" in order to make qualitative workflows methodologically coherent with large text corpora. Patrick Yung Kang Lee, Paul Bucci, Leo Foord-Kelcey, Alamjeet Singh, Ivan Beschastnikh |
CHI | 3 |
| 2025 | Capturing Non-Linear Human Perspective in Line DrawingsabstractArtist-drawn sketches only loosely conform to analytical models of perspective projection; the deviation of human-drawn perspective from analytical perspective models is persistent and well documented, but has yet to be algorithmically replicated. We encode this deviation between human and analytic perspectives as a continuous function in 3D space and develop a method to learn it. We seek deviation functions that (i) mimic artist deviation on our training data; (ii) generalize to other shapes; (iii) are consistent across different views of the same shape; and (iv) produce outputs that appear human-drawn. The natural data for learning this deviation is pairs of artist sketches of 3D shapes and best-matching analytical camera views of the same shapes. However, a core challenge in learning perspective deviation is the heterogeneity of human drawing choices, combined with relative data paucity (the datasets we rely on have only a few dozen training pairs). We sidestep this challenge by learning perspective deviation from an individual pair of an artist sketch of a 3D shape and the contours of the same shape rendered from a best-matching analytical camera view. We first match contours of the depicted shape to artist strokes, then learn a spatially continuous local perspective deviation function that modifies the camera perspective projecting the contours to their corresponding strokes. This function retains key geometric properties that artists strive to preserve when depicting 3D content, thus satisfying (i) and (iv) above. We generalize our method to alternative shapes and views (ii,iii) via a self-augmentation approach that algorithmically generates training data for nearby views, and enforces spatial smoothness and consistency across all views. We compare our results to potential alternatives, demonstrating the superiority of the proposed approach. Code and models will be released upon acceptance. Jinfan Yang, Leo Foord-Kelcey, Suzuran Takikawa, Nicholas Vining, Niloy J. Mitra, Alla Sheffer |
SIGGRAPH Asia | 2 |