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Yueru Jia

dblp:372/4863 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 34% 3D vision · 34% Generative modeling · 21%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › dexterous manipulation
3d object manipulation
0.912025
Lift3D Policy: Lifting 2D Foundation Models for Robust 3D Robotic Manipulation · CVPR 2025
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud representation learning
0.912025
Lift3D Policy: Lifting 2D Foundation Models for Robust 3D Robotic Manipulation · CVPR 2025
Visual content generation and editing
image editing
0.912025
DesignEdit: Unify Spatial-Aware Image Editing via Training-free Inpainting with a Multi-Layered Latent Diffusion Framework · AAAI 2025
Machine learning › Generative modeling
diffusion model
0.312025
DesignEdit: Unify Spatial-Aware Image Editing via Training-free Inpainting with a Multi-Layered Latent Diffusion Framework · AAAI 2025
Machine learning › Generative modeling › diffusion model
latent diffusion model
0.312025
DesignEdit: Unify Spatial-Aware Image Editing via Training-free Inpainting with a Multi-Layered Latent Diffusion Framework · AAAI 2025
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
masked autoencoder
0.312025
Lift3D Policy: Lifting 2D Foundation Models for Robust 3D Robotic Manipulation · CVPR 2025

Methods — techniques the papers use, named apart from their topics

latent decomposition and fusion · 1.7key-masking self-attention · 1.7artifact suppression · 1.7self-supervised fine-tuning · 0.9masked autoencoder · 0.92d foundation model lifting · 0.9
YearPublicationVenuePosition
2025 DesignEdit: Unify Spatial-Aware Image Editing via Training-free Inpainting with a Multi-Layered Latent Diffusion Framework
abstract
Spatial-aware image editing focuses on modifying the position and size of elements within a given image. However, previous works still struggle with maintaining background harmony in the original editing areas, as well as preserving the initial identity of the edited elements, making it difficult to achieve complex multi-object editing in a single pass. In this paper, we aim to perform flexible spatial editing in a simple yet straightforward manner. We propose to inpaint the background first and develop a two-stage multi-layered latent diffusion framework to edit each element independently. Specifically, we design a key-masking self-attention scheme alongside artifact suppression to achieve background inpainting within the denoising process, leveraging the powerful generative capabilities of the Latent Diffusion Model, Stable Diffusion XL-1.0. The latent decomposition and fusion framework is capable of unifying various spatial-aware operations, including removal, resizing, relocation, flipping, addition, camera panning, zooming out, occlusion-aware editing, and cross-image editing. Experiments demonstrate the superior inpainting quality for object removal, along with enhanced versatility and higher precision in spatial-aware editing achieved by our method.
Yueru Jia, Aosong Cheng, Yuhui Yuan, Chuke Wang, Ji Li 0006, Huizhu Jia, Shanghang Zhang
AAAI1
2025 Lift3D Policy: Lifting 2D Foundation Models for Robust 3D Robotic Manipulation
abstract
3D geometric information is essential for manipulation tasks, as robots need to perceive the 3D environment, reason about spatial relationships, and interact with intricate spatial configurations. Recent research has increasingly focused on the explicit extraction of 3D features, while still facing challenges such as the lack of large-scale robotic 3D data and the potential loss of spatial geometry. To address these limitations, we propose the Lift3D framework, which progressively enhances 2D foundation models with implicit and explicit 3D robotic representations to construct a robust 3D manipulation policy. Specifically, we first design a task-aware masked autoencoder that masks task-relevant affordance patches and reconstructs depth information, enhancing the 2D foundation model’s implicit 3D robotic representation. After self-supervised fine-tuning, we introduce a 2D model-lifting strategy that establishes a positional mapping between the input 3D points and the positional embeddings of the 2D model. Based on the mapping, Lift3D utilizes the 2D foundation model to directly encode point cloud data, leveraging large-scale pretrained knowledge to construct explicit 3D robotic representations while minimizing spatial information loss. In experiments, Lift3D consistently outperforms previous state-of-the-art methods across several simulation benchmarks and real-world scenarios.
Yueru Jia, Jiaming Liu 0003, Sixiang Chen, Chenyang Gu, Zhilue Wang, Longzan Luo, Xiaoqi Li 0009, Pengwei Wang 0004, Zhongyuan Wang 0006, Renrui Zhang, Shanghang Zhang
CVPR1
2025 RwoR: Generating Robot Demonstrations from Human Hand Collection for Policy Learning without Robot
abstract
Recent advancements in imitation learning have shown promising results in robotic manipulation, driven by the availability of high-quality training data. To improve data collection efficiency, some approaches focus on developing specialized teleoperation devices for robot control, while others directly use human hand demonstrations to obtain training data. However, the former requires both a robotic system and a skilled operator, limiting scalability, while the latter faces challenges in aligning the visual gap between human hand demonstrations and the deployed robot observations. To address this, we propose a human hand data collection system combined with our hand-to-gripper generative model, which translates human hand demonstrations into robot gripper demonstrations, effectively bridging the observation gap. Specifically, a GoPro fisheye camera is mounted on the human wrist to capture human hand demonstrations. We then train a generative model on a self-collected dataset of paired human hand and UMI gripper demonstrations, which have been processed using a tailored data pre-processing strategy to ensure alignment in both timestamps and observations. Therefore, given only human hand demonstrations, we are able to automatically extract the corresponding SE(3) actions and integrate them with high-quality generated robot demonstrations through our generation pipeline for training robotic policy model. In experiments, the robust manipulation performance demonstrates not only the quality of the generated robot demonstrations but also the efficiency and practicality of our data collection method. More demonstrations can be found at: https://rwor.github.io/.
Liang Heng, Xiaoqi Li 0020, Shangqing Mao, Jiaming Liu 0003, Ruolin Liu, Jingli Wei, Yu-Kai Wang, Yueru Jia, Chenyang Gu, Rui Zhao 0010, Shanghang Zhang, Hao Dong 0003
IROS8