Kyeongmin Yeo

dblp:372/5415 · DBLP profile ↗
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6ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Generative modeling · 74% Deep learning architectures and training · 12% Probabilistic and Bayesian machine learning · 12%
Computer graphics and multimedia
4 papers
Visual content generation and editing · 72% Geometric modeling and processing · 28%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 13 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
2.642025
StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces · ICLR 2025
Neural Pose Representation Learning for Generating and Transferring Non-Rigid Object Poses · NeurIPS 2024
SyncTweedies: A General Generative Framework Based on Synchronized Diffusions · NeurIPS 2024
Machine learning › Deep learning architectures and training
neural operator
0.912025
Neural Green's Functions · NeurIPS 2025
Machine learning › Generative modeling › diffusion model
score distillation sampling
0.912025
StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces · ICLR 2025
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods
sequential monte carlo
0.912025
Ψ-Sampler: Initial Particle Sampling for SMC-Based Inference-Time Reward Alignment in Score Models · NeurIPS 2025
Machine learning › Generative modeling › image generation › data-efficient image generation
zero-shot image generation
0.912025
StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces · ICLR 2025
Computational science and engineering › scientific machine learning
neural operator
0.912025
Neural Green's Functions · NeurIPS 2025
Computational science and engineering
partial differential equation solver
0.912025
Neural Green's Functions · NeurIPS 2025
Visual content generation and editing › image generation
controllable image generation
0.912025
ORIGEN: Zero-Shot 3D Orientation Grounding in Text-to-Image Generation · NeurIPS 2025
Geometric modeling and processing › mesh processing
mesh texturing
0.912025
StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces · ICLR 2025
Visual content generation and editing › image generation
text-to-image generation
0.912025
ORIGEN: Zero-Shot 3D Orientation Grounding in Text-to-Image Generation · NeurIPS 2025
Visual content generation and editing › image generation › person image generation
pose-guided person image synthesis
0.812024
Neural Pose Representation Learning for Generating and Transferring Non-Rigid Object Poses · NeurIPS 2024
Visual content generation and editing › image generation › multi-view image generation
view-consistent generation
0.812024
SyncTweedies: A General Generative Framework Based on Synchronized Diffusions · NeurIPS 2024
Machine learning › Generative modeling
normalizing flow
0.312025
ORIGEN: Zero-Shot 3D Orientation Grounding in Text-to-Image Generation · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

diffusion synchronization · 3.3score distillation sampling · 1.7reward-guided sampling · 1.7numerical integration · 1.7neural operator · 1.7langevin dynamics · 1.7discriminative model · 1.7diffusion model · 1.7sequential monte carlo · 0.9particle sampling · 0.9tweedie's formula · 0.8keypoint-based hybrid representation · 0.8implicit deformation field · 0.8face jacobian · 0.8
YearPublicationVenuePosition
2025 StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces
abstract
We propose a zero-shot method for generating images in arbitrary spaces (e.g., a sphere for 360◦ panoramas and a mesh surface for texture) using a pretrained image diffusion model. The zero-shot generation of various visual content using a pretrained image diffusion model has been explored mainly in two directions. First, Diffusion Synchronization–performing reverse diffusion processes jointly across different projected spaces while synchronizing them in the target space–generates high-quality outputs when enough conditioning is provided, but it struggles in its absence. Second, Score Distillation Sampling–gradually updating the target space data through gradient descent–results in better coherence but often lacks detail. In this paper, we reveal for the first time the interconnection between these two methods while highlighting their differences. To this end, we propose StochSync, a novel approach that combines the strengths of both, enabling effective performance with weak conditioning. Our experiments demonstrate that StochSync provides the best performance in 360◦ panorama generation (where image conditioning is not given), outperforming previous finetuning-based methods, and also delivers comparable results in 3D mesh texturing (where depth conditioning is provided) with previous methods.
Kyeongmin Yeo, Jaihoon Kim, Minhyuk Sung
ICLR1
2025 ORIGEN: Zero-Shot 3D Orientation Grounding in Text-to-Image Generation
abstract
We introduce ORIGEN, the first zero-shot method for 3D orientation grounding in text-to-image generation across multiple objects and diverse categories. While previous work on spatial grounding in image generation has mainly focused on 2D positioning, it lacks control over 3D orientation. To address this, we propose a reward-guided sampling approach using a pretrained discriminative model for 3D orientation estimation and a one-step text-to-image generative flow model. While gradient-ascent-based optimization is a natural choice for reward-based guidance, it struggles to maintain image realism. Instead, we adopt a sampling-based approach using Langevin dynamics, which extends gradient ascent by simply injecting random noise—requiring just a single additional line of code. Additionally, we introduce adaptive time rescaling based on the reward function to accelerate convergence. Our experiments show that \textsc{Origen} outperforms both training-based and test-time guidance methods across quantitative metrics and user studies.
Yunhong Min, Daehyeon Choi, Kyeongmin Yeo, Minhyuk Sung
NeurIPS3
2025 Neural Green's Functions
abstract
We introduce Neural Green’s Function, a neural solution operator for linear partial differential equations (PDEs) whose differential operators admit eigendecompositions. Inspired by Green’s functions, the solution operators of linear PDEs that depend exclusively on the domain geometry, we design Neural Green’s Function to imitate their behavior, achieving superior generalization across diverse irregular geometries and source and boundary functions. Specifically, Neural Green’s Function extracts per-point features from a volumetric point cloud representing the problem domain and uses them to predict a decomposition of the solution operator, which is subsequently applied to evaluate solutions via numerical integration. Unlike recent learning-based solution operators, which often struggle to generalize to unseen source or boundary functions, our framework is, by design, agnostic to the specific functions used during training, enabling robust and efficient generalization. In the steady-state thermal analysis of mechanical part geometries from the MCB dataset, Neural Green’s Function outperforms state-of-the-art neural operators, achieving an average error reduction of 13.9% across five shape categories, while being up to 350 times faster than a numerical solver that requires computationally expensive meshing.
Seungwoo Yoo, Kyeongmin Yeo, Jisung Hwang, Minhyuk Sung
NeurIPS2
2025 Ψ-Sampler: Initial Particle Sampling for SMC-Based Inference-Time Reward Alignment in Score Models
Taehoon Yoon, Yunhong Min, Kyeongmin Yeo, Minhyuk Sung
NeurIPS3
2024 SyncTweedies: A General Generative Framework Based on Synchronized Diffusions
abstract
We introduce a general diffusion synchronization framework for generating diverse visual content, including ambiguous images, panorama images, 3D mesh textures, and 3D Gaussian splats textures, using a pretrained image diffusion model. We first present an analysis of various scenarios for synchronizing multiple diffusion processes through a canonical space. Based on the analysis, we introduce a synchronized diffusion method, SyncTweedies, which averages the outputs of Tweedie’s formula while conducting denoising in multiple instance spaces. Compared to previous work that achieves synchronization through finetuning, SyncTweedies is a zero-shot method that does not require any finetuning, preserving the rich prior of diffusion models trained on Internet-scale image datasets without overfitting to specific domains. We verify that SyncTweedies offers the broadest applicability to diverse applications and superior performance compared to the previous state-of-the-art for each application. Our project page is at https://synctweedies.github.io.
Jaihoon Kim, Juil Koo, Kyeongmin Yeo, Minhyuk Sung
NeurIPS3
2024 Neural Pose Representation Learning for Generating and Transferring Non-Rigid Object Poses
abstract
We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3) transferring pose information to other object identities. Based on these properties, our method enables the generation of 3D deformable objects with diversity in both identities and poses, using variations of a single object. It does not require explicit shape parameterization such as skeletons or joints, point-level or shape-level correspondence supervision, or variations of the target object for pose transfer. To achieve pose disentanglement, compactness for generative models, and transferability, we first design the pose extractor to represent the pose as a keypoint-based hybrid representation and the pose applier to learn an implicit deformation field. To better distill pose information from the object's geometry, we propose the implicit pose applier to output an intrinsic mesh property, the face Jacobian. Once the extracted pose information is transferred to the target object, the pose applier is fine-tuned in a self-supervised manner to better describe the target object's shapes with pose variations. The extracted poses are also used to train a cascaded diffusion model to enable the generation of novel poses. Our experiments with the DeformThings4D and Human datasets demonstrate state-of-the-art performance in pose transfer and the ability to generate diverse deformed shapes with various objects and poses.
Seungwoo Yoo, Juil Koo, Kyeongmin Yeo, Minhyuk Sung
NeurIPS3