VLDB 2026 Research / reviewers in the wild / expert
Darius Dabert
dblp:372/7169
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Mathematical optimization › integer programming
branch-and-bound |
0.9 | 1 | 2025 | Learning Valid Dual Bounds in Constraint Programming: Boosted Lagrangian Decomposition with Self-Supervised Learning · AAAI 2025 |
Mathematical optimization
combinatorial optimization |
0.9 | 1 | 2025 | Learning Valid Dual Bounds in Constraint Programming: Boosted Lagrangian Decomposition with Self-Supervised Learning · AAAI 2025 |
Mathematical optimization
constraint programming |
0.9 | 1 | 2025 | Learning Valid Dual Bounds in Constraint Programming: Boosted Lagrangian Decomposition with Self-Supervised Learning · AAAI 2025 |
Mathematical optimization › lagrangian relaxation
lagrangian decomposition |
0.9 | 1 | 2025 | Learning Valid Dual Bounds in Constraint Programming: Boosted Lagrangian Decomposition with Self-Supervised Learning · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
subgradient optimization · 0.9self-supervised learning · 0.9neural network · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Learning Valid Dual Bounds in Constraint Programming: Boosted Lagrangian Decomposition with Self-Supervised LearningabstractLagrangian decomposition (LD) is a relaxation method that provides a dual bound for constrained optimization problems by decomposing them into more manageable sub-problems. This bound can be used in branch-and-bound algorithms to prune the search space effectively.In brief, a vector of Lagrangian multipliers is associated with each sub-problem, and an iterative procedure (e.g., a sub-gradient optimization) adjusts these multipliers to find the tightest bound. Initially applied to integer programming, Lagrangian decomposition also had success in constraint programming due to its versatility and the fact that global constraints provide natural sub-problems. However, the non-linear and combinatorial nature of sub-problems in constraint programming makes it computationally intensive to optimize the Lagrangian multipliers with sub-gradient methods at each node of the tree search. This currently limits the practicality of LD as a general bounding mechanism for constraint programming. To address this challenge, we propose a self-supervised learning approach that leverages neural networks to generate multipliers directly, yielding tight bounds. This approach significantly reduces the number of sub-gradient optimization steps required, enhancing the pruning efficiency and reducing the execution time of constraint programming solvers. This contribution is one of the few that leverage learning to enhance bounding mechanisms on the dual side, a critical element in the design of combinatorial solvers. This work presents a generic method for learning valid dual bounds in constraint programming. We validate our approach on two challenging combinatorial problems: The multi-dimensional knapsack problem and the shift scheduling problem. The results show that our approach can solve more instances than the standard application of LD to constraint programming, reduce execution time by more than half, and has promising generalization ability through fine-tuning. Swann Bessa, Darius Dabert, Max Bourgeat, Louis-Martin Rousseau, Quentin Cappart |
AAAI | 2 |