Shengsheng Jiang

dblp:374/8402 · DBLP profile ↗
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5ranked-venue papers
0as first author
5since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2026 ShakeSense: An Electrotactile System to Simulate Shaking a Container with Fluid Contents
abstract
Shaking a cup of wine or other fluids in virtual environments is engaging but has been limited by challenges in delivering real-time haptic feedback for liquid collisions. ShakeSense is a haptic rendering system that integrates electrotactile stimulation with physics-based simulation to deliver immersive feedback for liquid dynamics in handheld containers. It employs a high-density electrode array to deliver dynamic tactile sensations, conveying friction and pressure changes on the user’s fingerpad. A dedicated end-to-end pipeline computes fingerpad forces from liquid-container-finger interactions, ensuring feedback aligns with natural fluid movement. Two studies evaluated ShakeSense’s performance and user perception. Study 1 showed that electrotactile patterns were distinguishable across directions, and synchronizing container movement with stimulation enhanced perceived force changes. Study 2 demonstrated that ShakeSense effectively simulated liquid motion, capturing multidimensional, coordinated interactions, and outperformed conventional Center-of-Mass approaches. Overall, ShakeSense provides clear, fine-grained tactile feedback for fluid interactions.
Zhenxuan He, Yulin Jin, Yiyang Luo, Shengsheng Jiang, Ruikai Liang, Xiaowei He 0004, Hongnan Lin, Teng Han, Feng Tian 0001
CHI4
2026 ElectroGrasp: Electrotactile Aids for Visually Impaired Individuals in Anticipatory Planning and Control of Grasp
abstract
Grasping objects typically relies on visual input to pre-shape the hand and plan movement trajectories, a process often disrupted in visually impaired (VI) individuals. ElectroGrasp is a wearable electro-tactile system that delivers anticipatory proprioceptive and tactile information through three complementary modalities: Grasping Orientation, Size, and Shape. This system dynamically conveys spatial features-thereby enhancing anticipatory grasp planning and control through tactile perception. Three experiments were conducted to evaluate ElectroGrasp. The first examined tactile pattern discriminability, size perception thresholds, and the reliability of orientation encoding. The second assessed learning time with ElectroGrasp and its effectiveness in supporting spatial representation, demonstrating accurate spatial perception of objects from electrotactile input. The third compared grasp aperture under audio versus electrotactile cues, revealing that ElectroGrasp reduced hand overshoot and regrasp corrections. Overall, the results demonstrate that ElectroGrasp provides efficient tactile information, enables improved anticipatory grasp planning comparable to visual cues, and offers a novel assistive solution for VI users.
Hechuan Zhang, Rufei Song, Ruoyan Liu, Shengsheng Jiang, Xiaohui Tan, Tianren Luo, Yulin Jin, Hongnan Lin, Teng Han, Feng Tian 0001
CHI4
2025 Slip-Grip: An Electrotactile Method to Simulate Weight
Hongnan Lin, Lei Gao 0007, Shengsheng Jiang, Hongyu Yue, Ziyi Fu, Jinyi Luo, Chengxiao Wu, Teng Han, Feng Tian 0001, Sriram Subramanian
CHI3
2024 TacTex: A Textile Interface with Seamlessly-Integrated Electrodes for High-Resolution Electrotactile Stimulation
abstract
This paper presents TacTex, a textile-based interface that provides high-resolution haptic feedback and touch-tracking capabilities. TacTex utilizes electrotactile stimulation, which has traditionally posed challenges due to limitations in textile electrode density and quantity. TacTex overcomes these challenges by employing a multi-layer woven structure that separates conductive weft and warp electrodes with non-conductive yarns. The driving system for TacTex includes a power supply, sensing board, and switch boards to enable spatial and temporal control of electrical stimuli on the textile, while simultaneously monitoring voltage changes. TacTex can stimulate a wide range of haptic effects, including static and dynamic patterns and different sensation qualities, with a resolution of 512 × 512 and based on linear electrodes spaced as closely as 2mm. We evaluate the performance of the interface with user studies and demonstrate the potential applications of TacTex interfaces in everyday textiles for adding haptic feedback.
Hongnan Lin, Xuanyou Liu, Shengsheng Jiang, Qi Wang 0075, Ye Tao 0001, Guanyun Wang, Wei Sun 0050, Teng Han, Feng Tian 0001
CHI3
2024 MatStick: Changing the material sensation of objects upon impact
abstract
An increasing number of studies have focused on providing rich tactile feedback in virtual reality interactive scenarios. In this study, we addressed a tapping scenario in virtual reality by designing MatStick, a solution capable of offering diverse tapping sensations. MatStick utilizes a soft physical base to provide force feedback and modulates the instantaneous vibration of the base using a voice coil motor, thereby altering the perception of the base material. We conducted two psychophysical experiments and a subjective evaluation to assess the capabilities of MatStick. The results demonstrate that MatStick can deliver rich tapping sensations. Although users may find it challenging to directly correlate the tapping sensation with the actual physical material based solely on tactile feedback, in immersive scenarios combined with visual and auditory cues, MatStick significantly enhances the user's interaction experience.
Songxian Liu, Shengsheng Jiang, Mengfei Lv
Virtual Real. Intell. Hardw.3