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Melis Ilayda Bal

dblp:376/1742 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0001-6755-6677ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Trustworthy machine learning · 50% Optimization for machine learning · 50%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training
0.912025
Adversarial Training for Defense Against Label Poisoning Attacks · ICLR 2025
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization
0.912025
Optimistic Games for Combinatorial Bayesian Optimization with Application to Protein Design · ICLR 2025
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
combinatorial bayesian optimization
0.912025
Optimistic Games for Combinatorial Bayesian Optimization with Application to Protein Design · ICLR 2025
Machine learning › Trustworthy machine learning
robustness
0.912025
Adversarial Training for Defense Against Label Poisoning Attacks · ICLR 2025
Algorithmic game theory and mechanism design
cooperative game theory
0.912025
Optimistic Games for Combinatorial Bayesian Optimization with Application to Protein Design · ICLR 2025
Bioinformatics and computational biology
protein design
0.312025
Optimistic Games for Combinatorial Bayesian Optimization with Application to Protein Design · ICLR 2025

Methods — techniques the papers use, named apart from their topics

upper confidence bound · 2.6cooperative game theory · 2.6bayesian optimization · 2.6support vector machine · 0.9stackelberg game · 0.9projected gradient descent · 0.9bi-level optimization · 0.9
YearPublicationVenuePosition
2025 Adversarial Training for Defense Against Label Poisoning Attacks
abstract
As machine learning models grow in complexity and increasingly rely on publicly sourced data, such as the human-annotated labels used in training large language models, they become more vulnerable to label poisoning attacks. These attacks, in which adversaries subtly alter the labels within a training dataset, can severely degrade model performance, posing significant risks in critical applications. In this paper, we propose $\textbf{Floral}$, a novel adversarial training defense strategy based on support vector machines (SVMs) to counter these threats. Utilizing a bilevel optimization framework, we cast the training process as a non-zero-sum Stackelberg game between an $\textit{attacker}$, who strategically poisons critical training labels, and the $\textit{model}$, which seeks to recover from such attacks. Our approach accommodates various model architectures and employs a projected gradient descent algorithm with kernel SVMs for adversarial training. We provide a theoretical analysis of our algorithm’s convergence properties and empirically evaluate $\textbf{Floral}$'s effectiveness across diverse classification tasks. Compared to robust baselines and foundation models such as RoBERTa, $\textbf{Floral}$ consistently achieves higher robust accuracy under increasing attacker budgets. These results underscore the potential of $\textbf{Floral}$ to enhance the resilience of machine learning models against label poisoning threats, thereby ensuring robust classification in adversarial settings.
Melis Ilayda Bal, Volkan Cevher, Michael Muehlebach
ICLR1
2025 Optimistic Games for Combinatorial Bayesian Optimization with Application to Protein Design
abstract
Bayesian optimization (BO) is a powerful framework to optimize black-box expensive-to-evaluate functions via sequential interactions. In several important problems (e.g. drug discovery, circuit design, neural architecture search, etc.), though, such functions are defined over large $\textit{combinatorial and unstructured}$ spaces. This makes existing BO algorithms not feasible due to the intractable maximization of the acquisition function over these domains. To address this issue, we propose $\textbf{GameOpt}$, a novel game-theoretical approach to combinatorial BO. $\textbf{GameOpt}$ establishes a cooperative game between the different optimization variables, and selects points that are game $\textit{equilibria}$ of an upper confidence bound acquisition function. These are stable configurations from which no variable has an incentive to deviate$-$ analog to local optima in continuous domains. Crucially, this allows us to efficiently break down the complexity of the combinatorial domain into individual decision sets, making $\textbf{GameOpt}$ scalable to large combinatorial spaces. We demonstrate the application of $\textbf{GameOpt}$ to the challenging $\textit{protein design}$ problem and validate its performance on four real-world protein datasets. Each protein can take up to $20^{X}$ possible configurations, where $X$ is the length of a protein, making standard BO methods infeasible. Instead, our approach iteratively selects informative protein configurations and very quickly discovers highly active protein variants compared to other baselines.
Melis Ilayda Bal, Pier Giuseppe Sessa, Mojmír Mutný, Andreas Krause 0001
ICLR1
2024 Potential-based reward shaping using state-space segmentation for efficiency in reinforcement learning
Melis Ilayda Bal, Hüseyin Aydin, Cem Iyigun, Faruk Polat
Future Gener. Comput. Syst.1