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Jer Pelhan

dblp:376/8661 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2026
0000-0003-2266-2876ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Image recognition and object detection · 84% Segmentation and scene understanding · 16%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection › object counting
few-shot object counting
2.532026
Generalized-Scale Object Counting with Gradual Query Aggregation · AAAI 2026
A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation · NeurIPS 2024
DAVE - A Detect-and-Verify Paradigm for Low-Shot Counting · CVPR 2024
Computer vision › Image recognition and object detection
object counting
2.532026
Generalized-Scale Object Counting with Gradual Query Aggregation · AAAI 2026
A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation · NeurIPS 2024
DAVE - A Detect-and-Verify Paradigm for Low-Shot Counting · CVPR 2024
Computer vision › Image recognition and object detection
object detection
1.822026
Generalized-Scale Object Counting with Gradual Query Aggregation · AAAI 2026
DAVE - A Detect-and-Verify Paradigm for Low-Shot Counting · CVPR 2024
Computer vision › Segmentation and scene understanding
dense prediction
1.012026
Generalized-Scale Object Counting with Gradual Query Aggregation · AAAI 2026
Computer vision › Image recognition and object detection › object detection
multi-scale object detection
1.012026
Generalized-Scale Object Counting with Gradual Query Aggregation · AAAI 2026
Computer vision › Image recognition and object detection › object detection
query-based detection
1.012026
Generalized-Scale Object Counting with Gradual Query Aggregation · AAAI 2026
Computer vision › Segmentation and scene understanding
instance segmentation
0.812024
A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation · NeurIPS 2024
Computer vision › Image recognition and object detection › object detection
few-shot object detection
0.212024
A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation · NeurIPS 2024
Computer vision › Image recognition and object detection › object counting
zero-shot object counting
0.212024
DAVE - A Detect-and-Verify Paradigm for Low-Shot Counting · CVPR 2024

Methods — techniques the papers use, named apart from their topics

feature pyramid aggregation · 1.0dense query representation · 1.0detection verification · 0.8density map estimation · 0.8dense object query · 0.8counting loss · 0.8
YearPublicationVenuePosition
2026 Generalized-Scale Object Counting with Gradual Query Aggregation
abstract
Few-shot detection-based counters estimate the number of instances in the image specified only by a few test-time exemplars. A common approach to localize objects across multiple sizes is to merge backbone features of different resolutions. Furthermore, to enable small object detection in densely populated regions, the input image is commonly upsampled and tiling is applied to cope with the increased computational and memory requirements. Because of these ad-hoc solutions, existing counters struggle with images containing diverse-sized objects and densely populated regions of small objects. We propose GeCo2, an end-to-end few-shot counting and detection method that explicitly addresses the object scale issues. A new dense query representation gradually aggregates exemplar-specific feature information across scales that leads to high-resolution dense queries that enable detection of large as well as small objects. GeCo2 surpasses state-of-the-art few-shot counters in counting as well as detection accuracy by ~10% while running ~3x faster at smaller GPU memory footprint.
Jer Pelhan, Alan Lukezic, Matej Kristan
AAAI1
2024 DAVE - A Detect-and-Verify Paradigm for Low-Shot Counting
abstract
Low-shot counters estimate the number of objects corresponding to a selected category, based on only few or no exemplars annotated in the image. The current state-of-the-art estimates the total counts as the sum over the object location density map, but does not provide individual object locations and sizes, which are crucial for many applications. This is addressed by detection-based counters, which, however fall behind in the total count accuracy. Furthermore, both approaches tend to overestimate the counts in the presence of other object classes due to many false positives. We propose DAVE, a low-shot counter based on a detect-and-verify paradigm, that avoids the aforementioned issues by first generating a high-recall detection set and then verifying the detections to identify and remove the out-liers. This jointly increases the recall and precision, leading to accurate counts. DAVE outperforms the top density-based counters by ~20% in the total count MAE, it outper-forms the most recent detection-based counter by ~20% in detection quality and sets a new state-of-the-art in zero-shot as well as text-prompt-based counting. The code and models are available on GitHub.
Jer Pelhan, Alan Lukezic, Vitjan Zavrtanik, Matej Kristan
CVPR1
2024 A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation
abstract
Low-shot object counters estimate the number of objects in an image using few or no annotated exemplars. Objects are localized by matching them to prototypes, which are constructed by unsupervised image-wide object appearance aggregation. Due to potentially diverse object appearances, the existing approaches often lead to overgeneralization and false positive detections. Furthermore, the best-performing methods train object localization by a surrogate loss, that predicts a unit Gaussian at each object center. This loss is sensitive to annotation error, hyperparameters and does not directly optimize the detection task, leading to suboptimal counts. We introduce GeCo, a novel low-shot counter that achieves accurate object detection, segmentation, and count estimation in a unified architecture. GeCo robustly generalizes the prototypes across objects appearances through a novel dense object query formulation. In addition, a novel counting loss is proposed, that directly optimizes the detection task and avoids the issues of the standard surrogate loss. GeCo surpasses the leading few-shot detection-based counters by $\sim$25\% in the total count MAE, achieves superior detection accuracy and sets a new solid state-of-the-art result across all low-shot counting setups. The code will be available on GitHub.
Jer Pelhan, Alan Lukezic, Vitjan Zavrtanik, Matej Kristan
NeurIPS1