VLDB 2026 Research / reviewers in the wild / expert
Zhinan Song
dblp:378/1643
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Vision and language · 33% Image recognition and object detection · 33% Representation and self-supervised learning · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning
contrastive learning |
0.9 | 1 | 2025 | Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions? · ICLR 2025 |
Computer vision › Vision and language › vision-language pretraining
egocentric video-language pretraining |
0.9 | 1 | 2025 | Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions? · ICLR 2025 |
Computer vision › Image recognition and object detection
hand-object interaction understanding |
0.9 | 1 | 2025 | Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions? · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
contrastive learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions?abstractEgocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by simple modifications, such as changing the verbs or nouns in interaction descriptions, with models struggling to distinguish between these changes. This raises the question: "Do EgoVLMs truly understand hand-object interactions?'' To address this question, we introduce a benchmark called $\textbf{EgoHOIBench}$, revealing the performance limitation of current egocentric models when confronted with such challenges. We attribute this performance gap to insufficient fine-grained supervision and the greater difficulty EgoVLMs experience in recognizing verbs compared to nouns. To tackle these issues, we propose a novel asymmetric contrastive objective named $\textbf{EgoNCE++}$. For the video-to-text objective, we enhance text supervision by generating negative captions using large language models or leveraging pretrained vocabulary for HOI-related word substitutions. For the text-to-video objective, we focus on preserving an object-centric feature space that clusters video representations based on shared nouns. Extensive experiments demonstrate that EgoNCE++ significantly enhances EgoHOI understanding, leading to improved performance across various EgoVLMs in tasks such as multi-instance retrieval, action recognition, and temporal understanding. Our code is available at https://github.com/xuboshen/EgoNCEpp. Boshen Xu, Yang Du 0011, Zhinan Song, Sipeng Zheng, Qin Jin |
ICLR | 4 |