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Woohyeon Byeon

dblp:379/6792 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 100%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
multi-objective reinforcement learning
1.622025
Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach · NeurIPS 2025
The Max-Min Formulation of Multi-Objective Reinforcement Learning: From Theory to a Model-Free Algorithm · ICML 2024
Algorithmic game theory and mechanism design
zero-sum game
0.912025
Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach · NeurIPS 2025
Machine learning › Reinforcement learning
model-free reinforcement learning
0.812024
The Max-Min Formulation of Multi-Objective Reinforcement Learning: From Theory to a Model-Free Algorithm · ICML 2024

Methods — techniques the papers use, named apart from their topics

mirror descent · 1.7adaptive regularization · 1.7multi-objective optimization · 0.8max-min optimization · 0.8
YearPublicationVenuePosition
2025 Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach
abstract
In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a two-player zero-sum regularized continuous game and introduce an efficient algorithm based on mirror descent. Our approach simplifies the policy update while ensuring global last-iterate convergence. We provide a comprehensive theoretical analysis on our algorithm, including iteration complexity under both exact and approximate policy evaluations, as well as sample complexity bounds. To further enhance performance, we modify the proposed algorithm with adaptive regularization. Our experiments demonstrate the convergence behavior of the proposed algorithm in tabular settings, and our implementation for deep reinforcement learning significantly outperforms previous baselines in many MORL environments.
Woohyeon Byeon, Giseung Park, Jongseong Chae, Amir Leshem, Youngchul Sung
NeurIPS1
2024 The Max-Min Formulation of Multi-Objective Reinforcement Learning: From Theory to a Model-Free Algorithm
abstract
In this paper, we consider multi-objective reinforcement learning, which arises in many real-world problems with multiple optimization goals. We approach the problem with a max-min framework focusing on fairness among the multiple goals and develop a relevant theory and a practical model-free algorithm under the max-min framework. The developed theory provides a theoretical advance in multi-objective reinforcement learning, and the proposed algorithm demonstrates a notable performance improvement over existing baseline methods.
Giseung Park, Woohyeon Byeon, Elad Havakuk, Amir Leshem, Youngchul Sung
ICML2