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Takashi Aoki

dblp:38/4970 · DBLP profile ↗
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10ranked-venue papers
4as first author
1since 2021 · last 2021
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 7 · 2 first-authorArtificial intelligence and machine learning · 2Human-computer interaction and ubiquitous computing · 2 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 80% Geometric modeling and processing · 15% Rendering · 5%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Reconfigurable computing and FPGAs · 100%
Artificial intelligence
1 paper
Robot manipulation · 44% Motion planning and robot control · 44% 3D vision · 13%

Topics — the 6 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval
object tracking
0.212015
An FPGA Implementation of Multi-stream Tracking Hardware using 2D SIMD Array (Abstract Only) · FPGA 2015
Multimedia analysis and retrieval
video surveillance
0.212015
An FPGA Implementation of Multi-stream Tracking Hardware using 2D SIMD Array (Abstract Only) · FPGA 2015
Reconfigurable computing and FPGAs
FPGA accelerator
0.212015
An FPGA Implementation of Multi-stream Tracking Hardware using 2D SIMD Array (Abstract Only) · FPGA 2015
Robotics › Robot manipulation
grasping
0.011994
Satellite Berthing Experiment with a Two-Armed Space Robot · ICRA 1994
Robotics › Motion planning and robot control › robot control › sensor-based control
visual tracking control
0.011994
Satellite Berthing Experiment with a Two-Armed Space Robot · ICRA 1994
Computer vision › 3D vision
motion estimation
0.011994
Satellite Berthing Experiment with a Two-Armed Space Robot · ICRA 1994

Methods — techniques the papers use, named apart from their topics

synchronous shift data transfer · 0.4frame difference · 0.4block matching · 0.4texture mapping · 0.1photograph-based 3d models · 0.1visual tracking · 0.0impedance control · 0.0flexible wrist mechanism · 0.0
YearPublicationVenuePosition
2021 Information retrieval on oncology knowledge base using recursive paraphrase lattice
abstract
For annotation in cancer genomic medicine, oncologists have to refer to various knowledge bases worldwide and retrieve all information (e.g., drugs, clinical trials, and academic papers) related to a gene variant. However, oncologists find it difficult to search these knowledge bases comprehensively because there are multiple paraphrases containing abbreviations and foreign languages in their terminologies including diseases, drugs, and genes. In this paper, we propose a novel search method considering deep paraphrases, which helps oncologists retrieve essential annotation resources swiftly and effortlessly. Our method recursively finds paraphrases based on paraphrase corpora, expands a source document, and finally generates a paraphrase lattice. The proposed method also feedbacks beneficial information regarding the paraphrases applied for a search, which is useful for selecting search results and considering a query for the succeeding search. The results of an experiment demonstrated that our method could retrieve important annotation information that could not be retrieved using a conventional search system and simple paraphrasing. Additionally, annotation experts evaluated our method and found it to be practical.
Koichi Akabe, Toshiki Takeuchi, Takashi Aoki, Kunihiro Nishimura
J. Biomed. Informatics3
2015 An FPGA Implementation of Multi-stream Tracking Hardware using 2D SIMD Array (Abstract Only)
abstract
Worldwide, many surveillance systems are in operation for crime deterrence purposes. An effective system should be characterized by requiring low-power consumption, a small storage capacity, and little human effort. Multi-stream tracking on field programmable gate array (FPGA) is important for such surveillance systems. In this paper, we propose multi-stream tracking hardware that can extract moving objects and their motion vectors from a multi-stream received from 64 cameras in real time. The key technology for multi-stream processing is as follows. (1) In order to avoid maintaining the background, we apply a frame difference method. Moreover, the flows of object are calculated by block matching. The flows are effective for analyzing human motion. (2) In order to avoid a bus bottleneck and memory contention in the communication between processing elements (PEs), synchronous shift data transfer (SSDT), which transfers data in the same direction for all PEs, is applied. In this paper, an extended SSDT is proposed for communication between PEs when multi-blocks are processed in one PE. (3) C++ based integrated control code development tool is shown. Control code written in C++ language can easily be assembled and verified by the tool. We implemented the proposed hardware on a Stratix V 5SGXEA7K2F40C2N device. The operating frequency is 50 MHz and the average number of clocks for processing a set of four frames of QVGA images is 394k clocks. The proposed hardware achieved 520 fps, and can process multi-stream video from 64 cameras. The execution time on 3.4 GHz Core i7-3770 CPU was 8.4 fps. Therefore, the proposed hardware was about 62 times faster than that CPU.
Ryota Takasu, Yoichi Tomioka, Takashi Aoki, Hitoshi Kitazawa
FPGA3
2013 Segmentation of Human Body Movement Using Inertial Measurement Unit
abstract
This paper proposes an approach for the temporal segmentation of human body movements using IMU (Inertial Measurement Unit). The approach is based on online HMM-based segmentation of continuous time series data. In previous studies, the real-time segmentation of human body movement using joint angles acquired by optical motion capture has been realized, using stochastic motion modeling. The approach is now adapted for angular velocity data. The segmented motions are recognized via HMM models. The segmentation and recognition results of the proposed algorithm are demonstrated with experiments. Auto segmentation of each motion and recognition of motion patterns are verified using angular velocity data obtained by IMU sensors and the Wii remote. The success rate of auto segmentation using the data obtained by Wii remote was more than 80% on average.
Takashi Aoki, Gentiane Venture, Dana Kulic
SMC1
2012 A novel hardware algorithm for real-time image recognition based on real AdaBoost classification
abstract
Real-time object detection is important for surveillance applications. This paper describes a high-performance object detector using a commercially available FPGA. Major bottlenecks in the real AdaBoost classifier are resolved. A new FIR-filter-like hardware architecture takes advantage of an FPGA's hardware parallelism and block-RAM structure. The resulting design uses Xilinx Virtex 5 and achieves the real-time processing performance of 220 f/s at 201 MHz and adjustable recognition performance with a variable number of weak classifiers. This is the first demonstration of a histogram of oriented gradients and Real AdaBoost detector on an FPGA.
Takashi Aoki, Eiichi Hosoya, Takuya Otsuka, Akira Onozawa
ISCAS1
2012 A novel BMNoC configuration algorithm utilizing communication volume and locality among cores
abstract
Network-on-chip (NoC) architectures are emerged as a promising solution to the lack of scalability in multiprocessor systems-on-chips (MPSoCs). In this paper, we propose a novel BMNoC configuration algorithm together with simulation results. Our BMNoC configuration algorithm analyses the data traffic of the target application and determines which core is the right one to put into the certain cluster with its communication volume and locality. Furthermore, the simulation results illustrate the better latency than earlier studies and feasibility of BMNoC.
Seungju Lee, Nozomu Togawa, Takashi Aoki, Akira Onozawa
ISCAS3
2011 A heuristic algorithm for reducing system-level test vectors with high branch coverage
abstract
We introduce a heuristic that generates as few a number of test vectors as possible with high branch coverage for the functional verification of digital design. The challenge is how to save time and effort for sufficient verification at system-level. We focus on generating test vectors from the circuit specification written in C. We reuse them to SystemC description by removing their redundancies while maintaining the branch coverage as is. Experimental results of our practical design show that over 90% on average of the redundant test vectors were reduced with 100% branch coverage maintained. The reused test vectors for SystemC Bus Cycle Accurate models scored 80% branch coverage on average. These results are significant for saving verification cost and beneficial for simplifying debugging works.
Koji Yamazaki, Yusuke Sekihara, Takashi Aoki, Eiichi Hosoya, Akira Onozawa
ISCAS3
2008 Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models
abstract
We present a novel approach for constructing a virtual 3D world from a sparse set of 2D photograph images. In our approach, we do not construct a large 3D world directly from the images, instead we construct several 3D models from the images and inter-connect them. Each 3D model is photograph-based 3D model that constitutes a few faces and a high-resolution photographic texture image. By arranging some photograph-based 3D models in a 3D scene, we construct a virtual 3D world. To inter-connect these 3D models and represent a unified 3D world, we render the 3D models by blending them together according to view-point position and rotation. Using our novel approach, it is possible to semi-automatically construct a virtual 3D world from fewer photograph images.
Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose
VR1
1995 A tool for measuring quality of test pattern for LSIs' functional design
abstract
No abstract available.
Takashi Aoki, Tomoji Toriyama, Kenji Ishikawa, Ken-nosuke Fukami
ASP-DAC1
1994 Satellite Berthing Experiment with a Two-Armed Space Robot
abstract
To study autonomous control of a space robot, the authors developed their Advanced Space Robot Testbed with Redundant Arms (ASTRA). Berthing a satellite moving in space is a difficult and dangerous task when done manually. This paper describes a robot which berthed a mockup satellite moving and rotating in zero gravity. Features of the robot include autonomous approach to a moving target satellite using visual satellite motion estimation, using real-time visual tracking control to track satellite handles with two robot arms, and grasping the satellite handles with minimum mechanical shock using a flexible wrist mechanism and impedance control. The authors ran their satellite berthing experiment on the ASTRA to check its performance.>
Arata Ejiri, Ichiro Watanabe, Keiju Okabayashi, Masayoshi Hashima, Masayuki Tatewaki, Takashi Aoki, Tsugito Maruyama
ICRA6
1992 Development Of A Testbed System For Advanced Space Robots Part 1: Architecture
Ichiro Watanabe, Keizyu Okabayashi, Takashi Aoki, Tsugito Maruyama, Takashi Uchiyama
IROS3