VLDB 2026 Research / reviewers in the wild / expert
Hanzhang Chen
dblp:381/6107
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
1 paper |
Graph data management · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Memory systems · 100% | |
| Theoretical computer science
1 paper |
Graph algorithms and graph theory · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Memory systems › data layout optimization
graph reordering |
1.0 | 1 | 2026 | GoGraph: Accelerating Graph Processing Through Incremental Reordering · IEEE Trans. Knowl. Data Eng. 2026 |
Graph algorithms and graph theory
graph processing |
1.0 | 1 | 2026 | GoGraph: Accelerating Graph Processing Through Incremental Reordering · IEEE Trans. Knowl. Data Eng. 2026 |
Graph data management › distributed graph processing
iterative graph computation |
0.8 | 1 | 2024 | Fast Iterative Graph Computing with Updated Neighbor States · ICDE 2024 |
Methods — techniques the papers use, named apart from their topics
metric-based optimization · 2.0incremental reordering · 2.0divide-and-conquer · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GoGraph: Accelerating Graph Processing Through Incremental ReorderingabstractA great number of graph analysis algorithms involve iterative computations, which dominate the runtime. Accelerating iterative graph computations has become the key to improving the performance of graph algorithms. While numerous studies have focused on reducing the runtime of each iteration to improve efficiency, the optimization of the number of iterations is often overlooked. In this work, we first establish a correlation between vertex processing order and the number of iterations, providing an opportunity to reduce the number of iterations. We propose a metric function to evaluate the effectiveness of vertex processing order in accelerating iterative computations. Leveraging this metric, we propose a novel graph reordering method, GoGraph, which constructs an efficient vertex processing order. Additionally, for evolving graphs, we further propose a metric function designed to evaluate the effectiveness of vertex processing orders in response to graph changes and provide three optional methods for dynamically adjusting the vertex processing order. Our experimental results illustrate that GoGraph sur passes current state-of-the-art reordering algorithms, improving runtime by an average of 1.83× (up to 3.34×). Compared to traditional synchronous computation methods, our approach enhances the speed of iterative computations by up to 6.30×. In dynamic scenarios, incremental GoGraph can reduce end-to-end time by 43% on average (up to 48%). Shufeng Gong 0001, Hanzhang Chen, Song Yu 0004, Pengxi Liu, Yanfeng Zhang 0001, Ge Yu 0001, Jeffrey Xu Yu |
IEEE Trans. Knowl. Data Eng. | 4 |
| 2024 | Fast Iterative Graph Computing with Updated Neighbor StatesabstractEnhancing the efficiency of iterative computation on graphs has garnered considerable attention in both industry and academia. Nonetheless, the majority of efforts focus on expediting iterative computation by minimizing the running time per iteration step, ignoring the optimization of the number of iteration rounds, which is a crucial aspect of iterative compu-tation. We experimentally verified the correlation between the vertex processing order and the number of iterative rounds, thus making it possible to reduce the number of execution rounds for iterative computation. In this paper, we propose a graph reordering method, GoGraph, which can construct a well-formed vertex processing order effectively reducing the number of iteration rounds and, consequently, accelerating iterative computation. Before delving into GoGraph, a metric function is introduced to quantify the efficiency of vertex processing order in accelerating iterative computation. This metric reflects the quality of the processing order by counting the number of edges whose source precedes the destination. GoGraph employs a divide-and-conquer mindset to establish the vertex processing order by maximizing the value of the metric function. Our experimental results show that GoGraph outperforms current state-of-the-art reordering algorithms by 1.83 x on average (up to 3.34 x) in runtime. Compared with traditional synchronous computation, our method improves the iterative computations up to 6.30 x in runtime. Shufeng Gong 0001, Hanzhang Chen, Song Yu 0004, Pengxi Liu, Yanfeng Zhang 0001, Ge Yu 0001, Jeffrey Xu Yu |
ICDE | 4 |