Demo Data from VLDB 2026 / reviewers in the wild / expert
Yanggeng Li
dblp:382/6044
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
3d reconstruction |
0.9 | 1 | 2025 | A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions · CVPR 2025 |
Geometric modeling and processing › surface reconstruction
point cloud reconstruction |
0.9 | 1 | 2025 | A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions · CVPR 2025 |
Computer vision › 3D vision
point cloud processing |
0.3 | 1 | 2025 | A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
local shape functions · 1.7attention mechanism · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape FunctionsabstractUnsigned distance fields (UDFs) provide a versatile framework for representing a diverse array of 3D shapes, encompassing both watertight and non-watertight geometries. Traditional UDF learning methods typically require extensive training on large 3D shape datasets, which is costly and necessitates re-training for new datasets. This paper presents a novel neural framework, LoSF-UDF, for reconstructing surfaces from 3D point clouds by leveraging local shape functions to learn UDFs. We observe that 3D shapes manifest simple patterns in localized regions, prompting us to develop a training dataset of point cloud patches characterized by mathematical functions that represent a continuum from smooth surfaces to sharp edges and corners. Our approach learns features within a specific radius around each query point and utilizes an attention mechanism to focus on the crucial features for UDF estimation. Despite being highly lightweight, with only 653 KB of trainable parameters and a modest-sized training dataset with 0.5 GB storage, our method enables efficient and robust surface reconstruction from point clouds without requiring for shape-specific training. Furthermore, our method exhibits enhanced resilience to noise and outliers in point clouds compared to existing methods. We conduct comprehensive experiments and comparisons across various datasets, including synthetic and real-scanned point clouds, to validate our method’s efficacy. Notably, our lightweight framework offers rapid and reliable initialization for other unsupervised iterative approaches, improving both the efficiency and accuracy of their reconstructions. Our project and code are available at https://jbhu67.github.io/LoSF-UDF.github.io/. Jiangbei Hu, Yanggeng Li, Fei Hou 0001, Junhui Hou, Zhebin Zhang, Shengfa Wang, Na Lei, Ying He 0001 |
CVPR | 2 |