Issatay Tokmurziyev

dblp:383/1799 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2025
0009-0009-0156-1890ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021
YearPublicationVenuePosition
2025 Shake-VLA: Vision-Language-Action Model-Based System for Bimanual Robotic Manipulations and Liquid Mixing
abstract
This paper introduces Shake-VLA, a Vision-Language-Action (VLA) model-based system designed to enable bimanual robotic manipulation for automated cocktail preparation. The system integrates a vision module for detecting ingredient bottles and reading labels, a speech-to-text module for interpreting user commands, and a language model to generate task-specific robotic instructions. Force Torque (FT) sensors are employed to precisely measure the quantity of liquid poured, ensuring accuracy in ingredient proportions during the mixing process. The system architecture includes a Retrieval-Augmented Generation (RAG) module for accessing and adapting recipes, an anomaly detection mechanism to address ingredient availability issues, and bimanual robotic arms for dexterous manipulation. Experimental evaluations demonstrated a high success rate across system components, with the speech-to-text module achieving a 93% success rate in noisy environments, the vision module attaining a 91% success rate in object and label detection in cluttered environment, the anomaly module successfully identified 95% of discrepancies between detected ingredients and recipe requirements, and the system achieved an overall success rate of 100% in preparing cocktails, from recipe formulation to action generation.
Muhamamd Haris Khan, Selamawit Asfaw, Dmitrii Iarchuk, Miguel Altamirano, Luis Moreno 0007, Issatay Tokmurziyev, Dzmitry Tsetserukou
HRI6
2025 GazeGrasp: DNN-Driven Robotic Grasping with Wearable Eye-Gaze Interface
abstract
We present GazeGrasp, a gaze-based manipulation system enabling individuals with motor impairments to control collaborative robots using eye-gaze. The system employs an ESP32 CAM for eye tracking, MediaPipe for gaze detection, and YOLOv8 for object localization, integrated with a Uni-versal Robot UR10 for manipulation tasks. After user-specific calibration, the system allows intuitive object selection with a magnetic snapping effect and robot control via eye gestures. Experimental evaluation involving 13 participants demonstrated that the magnetic snapping effect significantly reduced gaze alignment time, improving task efficiency by 31%. GazeGrasp provides a robust, hands-free interface for assistive robotics, enhancing accessibility and autonomy for users.
Issatay Tokmurziyev, Miguel Altamirano, Luis Moreno 0007, Muhammad Haris Khan, Dzmitry Tsetserukou
HRI1
2025 HapticVLM: VLM-Driven Texture Recognition Aimed at Intelligent Haptic Interaction
abstract
This paper introduces HapticVLM, a novel multimodal system that integrates vision-language reasoning and deep convolutional networks to enable real-time haptic feedback. HapticVLM leverages a ConvNeXt-based material recognition module to generate robust visual embeddings for accurate identification of object materials. A state-of-the-art Vision-Language Model (Qwen2-VL-2B-Instruct) infers ambient temperature from environmental cues. The system synthesizes tactile sensations by delivering vibrotactile feedback through speakers and thermal cues with a Peltier module, thereby bridging the gap between visual perception and tactile experience. Experimental evaluations demonstrate an average recognition accuracy of 84.7% across five distinct auditory-tactile patterns and a temperature estimation accuracy of 86.7% using an 8 °C margin error across 15 scenarios. Although promising, the current study is limited by the use of a small set of patterns and participants. Future work will focus on expanding the range of tactile patterns and increasing user studies to further refine and validate the system’s performance. Overall, HapticVLM presents a significant step toward intelligent, context-aware, multimodal haptic interaction for Virtual Reality (VR) and assistive technologies.
Muhammad Haris Khan, Miguel Altamirano, Dmitrii Iarchuk, Yara Mahmoud, Daria Trinitatova, Issatay Tokmurziyev, Dzmitry Tsetserukou
SMC6
2024 GazeRace: Revolutionizing Remote Piloting with Eye-Gaze Control
abstract
This paper presents GazeRace, a novel system that leverages eye-tracking technology for intuitive drone control. Using the MediaPipe library, the system translates eye movements into precise drone commands, enabling effective remote piloting. In testing, GazeRace demonstrated an 18% reduction in drone trajectory length while maintaining competitive speed with traditional controls. The results suggest that this approach enhances control accuracy and reduces user frustration, offering a significant advancement in the field of human-computer interaction and drone navigation.
Issatay Tokmurziyev, Valerii Serpiva, Aleksey Fedoseev, Miguel Altamirano, Dzmitry Tsetserukou
SMC1