Ziqiang Dang

dblp:386/7567 · DBLP profile ↗
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6ranked-venue papers
3as first author
6since 2021 · last 2025
—ORCID · none

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Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021
YearPublicationVenuePosition
2025 GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
Boming Zhao, Jiarui Hu 0004, Xujie Shen, Ziqiang Dang, Hujun Bao, Zhaopeng Cui
ICCV5
2025 SemTalk: Holistic Co-Speech Motion Generation with Frame-Level Semantic Emphasis
abstract
Co-speech gesture generation must carefully integrate common rhythmic motion with rare yet essential semantic gestures. In this work, we propose SemTalk for holistic co-speech gesture generation with frame-level semantic emphasis. Our key insight is to separately learn base motions and sparse motions, and then adaptively fuse them. In particular, coarse2fine cross-attention module and rhythmic consistency learning are explored to establish rhythm-related base motion, ensuring a coherent foundation that synchronizes gestures with the speech rhythm. Subsequently, semantic emphasis learning is designed to generate semantic-aware sparse motion, focusing on frame-level semantic cues. Finally, to integrate sparse motion into the base motion and generate semantic-emphasized co-speech gestures, we further leverage a learned semantic score for adaptive synthesis. Qualitative and quantitative comparisons on two public datasets demonstrate that our method outperforms the state-of-the-art, delivering high-quality co-speech motion with enhanced semantic richness over a stable base motion.
Xiangyue Zhang, Jianfang Li 0001, Ziqiang Dang, Jianqiang Ren, Liefeng Bo, Zhigang Tu 0001
ICCV4
2025 G2S-Indoor: Towards Generalizable Gaussian Splatting for Indoor Scene Reconstruction
Jiarui Hu 0004, Zesong Yang, Ziqiang Dang, Liyuan Cui, Zhaopeng Cui
PRCV (10)4
2025 Cascaded Dual Vision Transformer for Accurate Facial Landmark Detection
abstract
Facial landmark detection is a fundamental problem in computer vision for many downstream applications. This paper introduces a new facial landmark detector based on vision transformers, which consists of two unique designs: Dual Vision Transformer (D-ViT) and Long Skip Connections (LSC). Based on the observation that the channel dimension of feature maps essentially represents the linear bases of the heatmap space, we propose learning the inter-connections between these linear bases to model the inherent geometric relations among landmarks via channel-split ViT. We integrate such channel-split ViT into the standard vision transformer (i.e., spatial-split ViT),forming our Dual Vision Transformer to constitute the prediction blocks. We also suggest using long skip connections to deliver low-level image features to all prediction blocks, thereby preventing useful information from being discarded by intermediate supervision. Extensive experiments are conducted to evaluate the performance of our proposal on the widely used benchmarks, i.e., WFLW [45], COFW [3], and 300W [34], demonstrating that our model outperforms the previous SOTAs across all three benchmarks.
Ziqiang Dang, Jianfang Li 0001
WACV1
2025 TexPro: Text-Guided PBR Texturing with Procedural Material Modeling
abstract
In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation methods that typically generate RGB textures with baked lighting, TexPro is able to produce diverse texture maps via procedural material modeling, which enables physically-based rendering, relighting, and additional benefits inherent to procedural materials. Specifically, we first generate multi-view reference images given the input textual prompt by employing the latest text-to-image model. We then derive texture maps through rendering-based optimization with recent differentiable procedural materials. To this end, we design several techniques to handle the misalignment between the generated multiview images and 3D meshes, and introduce a novel material agent that enhances material classification and matching by exploring both part-level understanding and object-aware material reasoning. Experiments demonstrate the superiority of the proposed method over existing SOTAs, and its capability of relighting.
Ziqiang Dang, Wenqi Dong, Zesong Yang, Bangbang Yang, Yuewen Ma, Zhaopeng Cui
Comput. Vis. Media1
2024 MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifolds
Ziqiang Dang, Tianxing Fan, Boming Zhao, Xujie Shen, Lei Wang 0025, Guofeng Zhang 0001, Zhaopeng Cui
BMVC1