VLDB 2026 Research / reviewers in the wild / expert
Petri Nordlund
dblp:39/2086
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
graphics hardware |
0.0 | 1 | 2003 | Delay streams for graphics hardware · ACM Trans. Graph. 2003 |
Rendering › surface rendering › transparency rendering
order-independent transparency |
0.0 | 1 | 2003 | Delay streams for graphics hardware · ACM Trans. Graph. 2003 |
Rendering
visibility culling |
0.0 | 1 | 2003 | Delay streams for graphics hardware · ACM Trans. Graph. 2003 |
Methods — techniques the papers use, named apart from their topics
delay stream · 0.0adaptive supersampling · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | Handheld Pixels
Petri Nordlund |
Rendering Techniques | 1 |
| 2003 | Delay streams for graphics hardwareabstractIn causal processes decisions do not depend on future data. Many well-known problems, such as occlusion culling, order-independent transparency and edge antialiasing cannot be properly solved using the traditional causal rendering architectures, because future data may change the interpretation of current events.We propose adding a delay stream between the vertex and pixel processing units. While a triangle resides in the delay stream, subsequent triangles generate occlusion information. As a result, the triangle may be culled by primitives that were submitted after it. We show two-to fourfold efficiency improvements in pixel processing and video memory bandwidth usage in common benchmark scenes. We also demonstrate how the memory requirements of order-independent transparency can be substantially reduced by using delay streams. Finally, we describe how discontinuity edges can be detected in hardware. Previously used heuristics for collapsing samples in adaptive supersampling are thus replaced by connectivity information. Timo Aila, Ville Miettinen, Petri Nordlund |
ACM Trans. Graph. | 3 |