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Wen H. Chen

dblp:39/5742 · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4Systems, architecture and hardware · 1Computer networks · 1Software engineering, systems software and programming languages · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
High-performance computing · 87% Parallel and multicore computing · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing › scientific computing systems
reservoir simulation
0.011991
Application issues for large scale reservoir simulation on massively parallel computers · SC 1991
High-performance computing
scientific computing systems
0.011991
Application issues for large scale reservoir simulation on massively parallel computers · SC 1991
Parallel and multicore computing
parallel programming models and runtimes
0.011991
Application issues for large scale reservoir simulation on massively parallel computers · SC 1991
YearPublicationVenuePosition
2009 Context-adaptive hybrid variable length coding in H.264/AVC
abstract
It is well observed that the nonzero transform coefficients for block-based hybrid video coding is more clustered in the low frequency region while more scattered in the high frequency region. Based on this observation, hybrid variable length coding (HVLC) was recently proposed, which divides each transform block into low frequency (LF) region and high frequency (HF) region by a pre-defined breakpoint and encodes the clustered low frequency coefficients with new coding schemes, such as two dimensional position and one-dimensional amplitude coding (2DP1DA) or three-dimensional position and amplitude coding (3DPA). However, the transition between clustered and scattered nonzero coefficients varies with different blocks and sequences. In this paper, we propose a context-adaptive hybrid variable length coding (CAHVLC) scheme, where multiple code tables are used and the code table is adaptively chosen based on the derivable context information from coded neighboring blocks or from the coded portion of the currently being coded block. The experimental results show that CAHVLC achieves about 6.5% ∼ 8% bit rate reduction for a wide range of quantization parameters (QP) compared with CAVLC in H.264.
Ghassan Al-Regib, Dihong Tian, Wen H. Chen, Pi Sheng Chang
ICIP4
2008 Joint position and amplitude coding in hybrid variable length coding for video compression
abstract
Hybrid variable length coding (HVLC) was recently proposed as a novel entropy coding scheme for block-based image and video compression, which divides each transform block into low frequency (LF) region and high frequency (HF) region and codes them differently. To efficiently code LF region, a two-dimensional position and one-dimensional amplitude coding scheme (2DP1DA) was also proposed, which jointly codes the 2D position information, i.e., run of consecutive zero-valued coefficients and run of consecutive nonzero coefficients. To further explore the potential of HVLC concept, we propose a new scheme for coding LF region, which codes the 2D position and amplitude information of each nonzero cluster jointly with manageable complexity. The experimental results show that compared with CAVLC in H.264, about 3.5% bit rate reduction is achieved by the proposed method for a wide range of quantization parameters (QP).
Ghassan Al-Regib, Dihong Tian, Pi Sheng Chang, Wen H. Chen
ICASSP5
2008 3-D Position and Amplitude VLC Coding in H.264/AVC
abstract
Hybrid variable length coding (HVLC) was recently proposed as a novel entropy coding scheme for block-based image and video compression, which divides each transform block into low frequency (LF) region and high frequency (HF) region and codes them differently. To take advantage of the clustered nature of the nonzero coefficients in the LF region, a two-dimensional position and one-dimensional amplitude coding scheme (2DP1DA) was also proposed, which codes the 2D position information, i.e., run of consecutive zero-valued coefficients and run of consecutive nonzero coefficients, jointly by a 2D code table. To further improve the coding efficiency, joint position and amplitude coding is desirable. In this paper, we propose a three-dimensional position and amplitude coding scheme (3DPA) to jointly code the position and amplitude information for each nonzero cluster by a 3D code table. The experimental results show that HVLC with 3DPA for coding LF region achieves about 3.2%~3.7% bit rate reduction for a wide range of quantization parameters (QP) compared with CAVLC in H.264. Moreover, the 3DPA scheme is a compact way to realize the joint position and amplitude coding and it is very suitable for context-adaptive HVLC design.
Ghassan Al-Regib, Dihong Tian, Pi Sheng Chang, Wen H. Chen
ICCCN5
2008 Three-dimensional position and amplitude VLC coding in H.264/AVC
abstract
Hybrid variable length coding (HVLC) was recently proposed as a novel entropy coding scheme for block-based image and video compression, which divides each transform block into low frequency (LF) region and high frequency (HF) region and codes them differently. To take advantage of the clustered nature of the nonzero coefficients in the LF region, a two-dimensional position and one- dimensional amplitude coding scheme (2DP1DA) was also proposed, which codes the 2D position information, i.e., run of consecutive zero-valued coefficients and run of consecutive nonzero coefficients, jointly by a 2D code table. To further improve the coding efficiency, joint position and amplitude coding is desirable. In this paper, we propose a three-dimensional position and amplitude coding scheme (3DPA) to jointly code the position and amplitude information for each nonzero cluster by a 3D code table. The experimental results show that HVLC with 3DPA for coding LF region achieves about 3.2%~3.7% bit rate reduction for a wide range of quantization parameters (QP) compared with CAVLC in H.264. Moreover, the 3DPA scheme is a compact way to realize the joint position and amplitude coding and it is very suitable for context-adaptive HVLC design.
Ghassan Al-Regib, Dihong Tian, Pi Sheng Chang, Wen H. Chen
ICIP5
2007 Hybrid Variable Length Coding in Video Compression using Variable Breakpoint
abstract
Hybrid variable length coding (HVLC) was recently proposed as a novel entropy coding scheme for block-based image and video compression, in observation of the inefficiency of the conventional run-level variable length coding scheme in coding consecutive nonzero transform coefficients. In HVLC, each transform block is partitioned into low-frequency and high-frequency regions, and the coefficients in the two regions are coded separately by different schemes. The partition of the transform block was performed based on a predefined, constant breakpoint. In this paper, we propose to partition the transform block using a variable breakpoint that is adaptive to the local context. We present a method to find one optimal breakpoint per transform block or per multi-block partition efficiently, and we show that by using variable breakpoint, the efficiency of HVLC can be improved considerably compared to the constant breakpoint case.
Dihong Tian, Pi Sheng Chang, Wen H. Chen
ICIP (3)3
1994 Video coding for HDTV systems
abstract
The adoption of MPEG-2 (Motion Pictures Experts Group) by the FCC as the HDTV video compression and transport methodologies laid the foundation for merging multimedia, broadcasting and telecommunication applications. The MPEG-2 video standard, frozen in Nov. 93, supports data rates above 10 Mpbs, real-time transmission, and progressive and interlaced scan sources. This tutorial describes the basic components of an MPEG-2 based HDTV compression system including video formats, color space transformation and decimation, motion estimation and compensation, discrete cosine transform, and variable-length coding. The frame-based and field-based motion estimation schemes required for interlaced scan sources are described in detail. Also discussed is the specific profile and level targeting HDTV application in the MPEG-2 standard.>
Belle W. Y. Wei, Wen H. Chen
COMPSAC2
1991 Application issues for large scale reservoir simulation on massively parallel computers
abstract
No abstract available.
Jeffrey M. Rutledge, David R. Jones, Wen H. Chen, Ernest Y. Chung
SC3