Jennifer Kim

dblp:39/9080 · DBLP profile ↗
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6ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Employing Laban Shape for Generating Emotionally and Functionally Expressive Trajectories in Robotic Manipulators
abstract
Successful human-robot collaboration depends on cohesive communication and a precise understanding of the robot’s abilities, goals, and constraints. While robotic manipulators offer high precision, versatility, and productivity, they exhibit expressionless and monotonous motions that conceal the robot’s intention, resulting in a lack of efficiency and transparency with humans. In this work, we use Laban notation, a dance annotation language, to enable robotic manipulators to generate trajectories with functional expressivity, where the robot uses nonverbal cues to communicate its abilities and the likelihood of succeeding at its task. We achieve this by introducing two novel variants of Hesitant expressive motion (Spoke-Like and Arc-Like). We also enhance the emotional expressivity of four existing emotive trajectories (Happy, Sad, Shy, and Angry) by augmenting Laban Effort usage with Laban Shape. The functionally expressive motions are validated via a human-subjects study, where participants equate both variants of Hesitant motion with reduced robot competency. The enhanced emotive trajectories are shown to be viewed as distinct emotions using the Valence-Arousal-Dominance (VAD) spectrum, corroborating the usage of Laban Shape.
Srikrishna Bangalore Raghu, Clare Lohrmann, Akshay Bakshi, Jennifer Kim, Jose Caraveo Herrera, Bradley Hayes, Alessandro Roncone
RO-MAN4
2024 Investigating Why Clinicians Deviate from Standards of Care: Liberating Patients from Mechanical Ventilation in the ICU
abstract
Clinical practice guidelines, care pathways, and protocols are designed to support evidence-based practices for clinicians; however, their adoption remains a challenge. We set out to investigate why clinicians deviate from the “Wake Up and Breathe” protocol, an evidence-based guideline for liberating patients from mechanical ventilation in the intensive care unit (ICU). We conducted over 40 hours of direct observations of live clinical workflows, 17 interviews with frontline care providers, and 4 co-design workshops at three different medical intensive care units. Our findings indicate that unlike prior literature suggests, disagreement with the protocol is not a substantial barrier to adoption. Instead, the uncertainty surrounding the application of the protocol for individual patients leads clinicians to deprioritize adoption in favor of tasks where they have high certainty. Reflecting on these insights, we identify opportunities for technical systems to help clinicians in effectively executing the protocol and discuss future directions for HCI research to support the integration of protocols into clinical practice in complex, team-based healthcare settings.
Nur Yildirim, Susanna Zlotnikov, Aradhana Venkat, Gursimran Chawla, Jennifer Kim, Leigh A. Bukowski, Jeremy M. Kahn, James McCann, John Zimmerman
CHI5
2022 Data Detectives: A Tabletop Card Game about Training Data
abstract
Youth regularly interface with AI technology that leverages supervised machine learning. However, it is well-known that biased training data can result in harmful algorithmic bias. Thus, it is important that youth and families understand training data in machine learning. We present Data Detectives, a child-friendly tabletop card game about training data. Based on three research-based design principles: low-stakes experimentation to support curiosity, games facilitating conversation, and tangible and embodied learning for abstract concepts, the game supports learning the high-level mechanics of training data in supervised machine learning, as well as practicing critical discussion of training data related to algorithmic bias. Contributing to AI literacy opportunities, this game aims to facilitate playful peer-peer and child-parent learning.
Jaemarie Solyst, Jennifer Kim, Amy Ogan, Jessica Hammer
ITiCSE (2)2
2019 Patient-Centered Care Team Communication and Coordination Tools in a Pediatric Ambulatory Cancer Care Center
Daniel M. Stein, Eugenia Kim, Keri Martin, Jennifer Kim, Aaron Ostrovsky, You Chung Jr., Melissa Zimmermann, Tham Nguyen, Eric Schmitz, Christina Ward, Maritza Rosa, Greg Jordan, MaryAnn Connor, Julianne Ruggiero, Rachel Bright, Jill Ackerman, Farid Boulad, Peter D. Stetson
AMIA4
2016 CellECT: cell evolution capturing tool
abstract
BACKGROUND: Robust methods for the segmentation and analysis of cells in 3D time sequences (3D+t) are critical for quantitative cell biology. While many automated methods for segmentation perform very well, few generalize reliably to diverse datasets. Such automated methods could significantly benefit from at least minimal user guidance. Identification and correction of segmentation errors in time-series data is of prime importance for proper validation of the subsequent analysis. The primary contribution of this work is a novel method for interactive segmentation and analysis of microscopy data, which learns from and guides user interactions to improve overall segmentation. RESULTS: We introduce an interactive cell analysis application, called CellECT, for 3D+t microscopy datasets. The core segmentation tool is watershed-based and allows the user to add, remove or modify existing segments by means of manipulating guidance markers. A confidence metric learns from the user interaction and highlights regions of uncertainty in the segmentation for the user's attention. User corrected segmentations are then propagated to neighboring time points. The analysis tool computes local and global statistics for various cell measurements over the time sequence. Detailed results on two large datasets containing membrane and nuclei data are presented: a 3D+t confocal microscopy dataset of the ascidian Phallusia mammillata consisting of 18 time points, and a 3D+t single plane illumination microscopy (SPIM) dataset consisting of 192 time points. Additionally, CellECT was used to segment a large population of jigsaw-puzzle shaped epidermal cells from Arabidopsis thaliana leaves. The cell coordinates obtained using CellECT are compared to those of manually segmented cells. CONCLUSIONS: CellECT provides tools for convenient segmentation and analysis of 3D+t membrane datasets by incorporating human interaction into automated algorithms. Users can modify segmentation results through the help of guidance markers, and an adaptive confidence metric highlights problematic regions. Segmentations can be propagated to multiple time points, and once a segmentation is available for a time sequence cells can be analyzed to observe trends. The segmentation and analysis tools presented here generalize well to membrane or cell wall volumetric time series datasets.
Diana L. Delibaltov, Utkarsh Gaur, Jennifer Kim, Matthew Kourakis, Erin Newman-Smith, William Smith 0001, Samuel A. Belteton, Daniel Szymanski, B. S. Manjunath
BMC Bioinform.3
2012 Design and Evaluation of Mobile Applications with Full and Partial Offloadings
Jennifer Kim
GPC1