Demo Data from VLDB 2026 / reviewers in the wild / expert
Yuzhen Kang
dblp:392/1070
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0009-6364-8713ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 70% Computational photography and imaging · 30% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
correspondence estimation |
0.9 | 1 | 2025 | RCTrans: Transparent Object Reconstruction in Natural Scene via Refractive Correspondence Estimation · SIGGRAPH Asia 2025 |
Computer vision › 3D vision › 3d reconstruction
transparent object reconstruction |
0.9 | 1 | 2025 | RCTrans: Transparent Object Reconstruction in Natural Scene via Refractive Correspondence Estimation · SIGGRAPH Asia 2025 |
Rendering
appearance modeling |
0.8 | 1 | 2024 | NFPLight: Deep SVBRDF Estimation via the Combination of Near and Far Field Point Lighting · ACM Trans. Graph. 2024 |
Computational photography and imaging
reflectance acquisition |
0.8 | 1 | 2024 | NFPLight: Deep SVBRDF Estimation via the Combination of Near and Far Field Point Lighting · ACM Trans. Graph. 2024 |
Rendering › bidirectional reflectance distribution function
spatially-varying BRDF |
0.8 | 1 | 2024 | NFPLight: Deep SVBRDF Estimation via the Combination of Near and Far Field Point Lighting · ACM Trans. Graph. 2024 |
Rendering › appearance acquisition › material acquisition
SVBRDF estimation |
0.8 | 1 | 2024 | NFPLight: Deep SVBRDF Estimation via the Combination of Near and Far Field Point Lighting · ACM Trans. Graph. 2024 |
Methods — techniques the papers use, named apart from their topics
neural rendering · 0.9correspondence estimation network · 0.9registration · 0.8near-field and far-field point lighting · 0.8denoising · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | RCTrans: Transparent Object Reconstruction in Natural Scene via Refractive Correspondence EstimationabstractTransparent object reconstruction in an uncontrolled natural scene is a challenging task due to its complex appearance. Existing methods optimize the object shape with RGB color as supervision, which suffer from locality and ambiguity, and fail to recover accurate structures. In this paper, we present RCTrans, which uses ray-background intersection as a more efficient constraint to achieve high-quality reconstruction, while maintaining a convenient setup. The key technology to achieve this is a novel pre-trained correspondence estimation network, which allows us to acquire ray-background correspondence under uncontrolled scenes and camera views. In addition, a confidence evaluation is introduced to protect the reconstruction from inaccurate estimated correspondence. Extensive experiments on both synthetic and real data demonstrate that our method can produce highly accurate results, without any extra acquisition burden. The code and dataset will be publicly available. Fangzhou Gao, Yuzhen Kang, Lianghao Zhang 0001, Li Wang 0131, Qishen Wang 0001, Jiawan Zhang |
SIGGRAPH Asia | 2 |
| 2024 | NFPLight: Deep SVBRDF Estimation via the Combination of Near and Far Field Point LightingabstractRecovering spatial-varying bi-directional reflectance distribution function (SVBRDF) from a few hand-held captured images has been a challenging task in computer graphics. Benefiting from the learned priors from data, single-image methods can obtain plausible SVBRDF estimation results. However, the extremely limited appearance information in a single image does not suffice for high-quality SVBRDF reconstruction. Although increasing the number of inputs can improve the reconstruction quality, it also affects the efficiency of real data capture and adds significant computational burdens. Therefore, the key challenge is to minimize the required number of inputs, while keeping high-quality results. To address this, we propose maximizing the effective information in each input through a novel co-located capture strategy that combines near-field and far-field point lighting. To further enhance effectiveness, we theoretically investigate the inherent relation between two images. The extracted relation is strongly correlated with the slope of specular reflectance, substantially enhancing the precision of roughness map estimation. Additionally, we designed the registration and denoising modules to meet the practical requirements of hand-held capture. Quantitative assessments and qualitative analysis have demonstrated that our method achieves superior SVBRDF estimations compared to previous approaches. All source codes will be publicly released. Li Wang 0131, Lianghao Zhang 0001, Fangzhou Gao, Yuzhen Kang, Jiawan Zhang |
ACM Trans. Graph. | 4 |