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Kanto Teranishi

dblp:392/8064 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Graph algorithms and graph theory · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Parallel and multicore computing · 77% Performance modeling and evaluation · 23%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Parallel and multicore computing
graph processing
0.812024
Doubling Graph Traversal Efficiency to 198 TeraTEPS on the Supercomputer Fugaku · SC 2024
Graph algorithms and graph theory › graph traversal
breadth-first search
0.812024
Doubling Graph Traversal Efficiency to 198 TeraTEPS on the Supercomputer Fugaku · SC 2024
Graph algorithms and graph theory
graph traversal
0.812024
Doubling Graph Traversal Efficiency to 198 TeraTEPS on the Supercomputer Fugaku · SC 2024
Performance modeling and evaluation › benchmarking › parallel benchmark suites
graph500
0.212024
Doubling Graph Traversal Efficiency to 198 TeraTEPS on the Supercomputer Fugaku · SC 2024

Methods — techniques the papers use, named apart from their topics

forest pruning · 1.5bitmap compression · 1.5adaptive parameter tuning · 1.5
YearPublicationVenuePosition
2024 Doubling Graph Traversal Efficiency to 198 TeraTEPS on the Supercomputer Fugaku
abstract
Breadth-first search (BFS) is a fundamental building block of various high-performance computing applications beyond graph analysis and also known as a benchmark problem in the Graph 500 list. The increasing volume of global data demands efficient distributed BFS, which, however, is hindered by the high communication costs of exchanging vertex data between compute nodes. To address this challenge, this paper introduces four techniques: (i) forest pruning, which reduces the number of vertices by eliminating those unnecessary for the search; (ii) group reordering and (iii) multilevel bitmap compression, which decrease the memory footprint of graph data, thereby enabling fewer nodes to manage larger graphs; and (iv) adaptive parameter tuning, which quickly optimizes the hyperparameters of the BFS algorithm. In the evaluation using 152,064 nodes of the supercomputer Fugaku, our implementation achieved 198 tera-traversed edges per second, doubling the performance reported in the latest Graph500-related study on Fugaku.
Junya Arai, Masahiro Nakao, Yuto Inoue, Kanto Teranishi, Koji Ueno, Keiichiro Yamamura, Mitsuhisa Sato, Katsuki Fujisawa
SC4