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Jilong Wang 0014

dblp:393/3195 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
0000-0002-7511-1333ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 65% Multi-agent systems · 22% Legged, aerial and field robots · 6%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
cooperative mobile robots
0.912025
MobileH2R: Learning Generalizable Human to Mobile Robot Handover Exclusively from Scalable and Diverse Synthetic Data · CVPR 2025
Robotics › Robot manipulation › physical human-robot interaction › object handover
human-to-robot handover
0.912025
MobileH2R: Learning Generalizable Human to Mobile Robot Handover Exclusively from Scalable and Diverse Synthetic Data · CVPR 2025
Robotics › Robot manipulation › mobile manipulation
loco-manipulation
0.912025
QuadWBG: Generalizable Quadrupedal Whole-Body Grasping · ICRA 2025
Robotics › Robot manipulation › mobile manipulation
whole-body manipulation
0.912025
QuadWBG: Generalizable Quadrupedal Whole-Body Grasping · ICRA 2025
Robotics › Legged, aerial and field robots › legged robots › legged robot locomotion
quadruped locomotion
0.312025
QuadWBG: Generalizable Quadrupedal Whole-Body Grasping · ICRA 2025
Robotics › Motion planning and robot control
whole-body control
0.312025
QuadWBG: Generalizable Quadrupedal Whole-Body Grasping · ICRA 2025

Methods — techniques the papers use, named apart from their topics

synthetic data generation · 0.9reinforcement learning · 0.9imitation learning · 0.9generalized oriented reachability map · 0.94d imitation learning · 0.9
YearPublicationVenuePosition
2025 MobileH2R: Learning Generalizable Human to Mobile Robot Handover Exclusively from Scalable and Diverse Synthetic Data
abstract
This paper introduces MobileH2R, a framework for learning generalizable vision-based human-to-mobile-robot (H2MR) handover skills. Unlike traditional fixed-base handovers, this task requires a mobile robot to reliably receive objects in a large workspace enabled by its mobility. Our key insight is that generalizable handover skills can be developed in simulators using high-quality synthetic data, without the need for real-world demonstrations. To achieve this, we propose a scalable pipeline for generating diverse synthetic full-body human motion data, an automated method for creating safe and imitation-friendly demonstrations, and an efficient 4D imitation learning method for distilling large-scale demonstrations into closed-loop policies with base-arm coordination. Experimental evaluations in both simulators and the real world show significant improvements (at least +15% success rate) over baseline methods in all cases. Experiments also validate that large-scale and diverse synthetic data greatly enhances robot learning, highlighting our scalable framework.
Ziqing Chen, Junyu Chen 0003, Jilong Wang 0014, Xueyi Liu 0003, He Wang 0010, Li Yi 0001
CVPR4
2025 QuadWBG: Generalizable Quadrupedal Whole-Body Grasping
abstract
Legged robots with advanced manipulation capabilities have the potential to significantly improve household duties and urban maintenance. Despite considerable progress in developing robust locomotion and precise manipulation methods, seamlessly integrating these into cohesive whole-body control for real-world applications remains challenging. In this paper, we present a modular framework for robust and generalizable whole-body loco-manipulation controller based on a single arm-mounted camera. By using reinforcement learning (RL), we enable a robust low-level policy for command execution over 5 dimensions (5D) and a grasp-aware high-level policy guided by a novel metric, Generalized Oriented Reachability Map (GORM). The proposed system achieves state-of-the-art one-time grasping accuracy of 89% in real world, including challenging tasks such as grasping transparent objects. Through extensive simulations and real-world experiments, we demonstrate that our system can effectively manage a large workspace, from floor level to above body height, and perform diverse whole-body loco-manipulation tasks. See our robot at work: quadwbg.github.io.
Jilong Wang 0014, Javokhirbek Rajabov, Chaoyi Xu, He Wang 0010
ICRA1