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Xuqing Yang

dblp:393/3377 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Vision and language · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language
multimodal benchmark
0.912025
VL-RewardBench: A Challenging Benchmark for Vision-Language Generative Reward Models · CVPR 2025
Computer vision › Vision and language › vision-language model
vision-language model evaluation
0.912025
VL-RewardBench: A Challenging Benchmark for Vision-Language Generative Reward Models · CVPR 2025

Methods — techniques the papers use, named apart from their topics

best-of-n sampling · 0.9AI-assisted annotation · 0.9
YearPublicationVenuePosition
2025 VL-RewardBench: A Challenging Benchmark for Vision-Language Generative Reward Models
abstract
Vision-language generative reward models (VL-GenRMs) play a crucial role in aligning and evaluating multimodal AI systems, yet their own evaluation remains under-explored. Current assessment methods primarily rely on AI-annotated preference labels from traditional VL tasks, which can introduce biases and often fail to effectively challenge state-of-the-art models. To address these limitations, we introduce VL-RewardBench, a comprehensive benchmark spanning general multimodal queries, visual hallucination detection, and complex reasoning tasks. Through our AI-assisted annotation pipeline that combines sample selection with human verification, we curate 1,250 high-quality examples specifically designed to probe VL-GenRMs limitations. Comprehensive evaluation across 16 leading large vision-language models demonstrates VL-RewardBench’s effectiveness as a challenging testbed, where even GPT-4o achieves only 65.4% accuracy, and state-of-the-art open-source models such as Qwen2-VL-72B, struggle to surpass random-guessing. Importantly, performance on VL-RewardBench strongly correlates (Pearson’s r > 0.9) with MMMU-Pro accuracy using Best-of-N sampling with VL-GenRMs. Analysis experiments uncover three critical insights for improving VL-GenRMs: (i) models predominantly fail at basic visual perception tasks rather than reasoning tasks; (ii) inference-time scaling benefits vary dramatically by model capacity; and (iii) training VL-GenRMs to learn to judge substantially boosts judgment capability (+14.7% accuracy for a 7B VL-GenRM). We believe VL-RewardBench along with the experimental insights will become a valuable resource for advancing VL-GenRMs. Project page: https://vl-rewardbench.github.io.
Lei Li 0039, Yuancheng Wei, Zhihui Xie 0002, Xuqing Yang, Yifan Song 0002, Peiyi Wang, Chenxin An, Tianyu Liu 0001, Sujian Li, Bill Y. Lin, Lingpeng Kong, Qi Liu 0049
CVPR4