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Ziqi Gong

dblp:394/8982 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2025
0009-0002-1699-8592ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Cloud and datacenter computing · 79% Hardware accelerators and domain-specific architectures · 16% Performance modeling and evaluation · 5%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cloud and datacenter computing
inference serving
1.722025
SLOpt: Serving Real-Time Inference Pipeline With Strict Latency Constraint · IEEE Trans. Computers 2025
Harpagon: Minimizing DNN Serving Cost via Efficient Dispatching, Scheduling and Splitting · INFOCOM 2025
Cloud and datacenter computing
cluster resource management and scheduling
0.912025
Harpagon: Minimizing DNN Serving Cost via Efficient Dispatching, Scheduling and Splitting · INFOCOM 2025
Cloud and datacenter computing › inference serving
DNN serving
0.912025
Harpagon: Minimizing DNN Serving Cost via Efficient Dispatching, Scheduling and Splitting · INFOCOM 2025
Hardware accelerators and domain-specific architectures
machine learning accelerator
0.912025
Harpagon: Minimizing DNN Serving Cost via Efficient Dispatching, Scheduling and Splitting · INFOCOM 2025
Cloud and datacenter computing
resource provisioning
0.912025
SLOpt: Serving Real-Time Inference Pipeline With Strict Latency Constraint · IEEE Trans. Computers 2025

Methods — techniques the papers use, named apart from their topics

latency splitting · 0.9cascade workload estimation · 0.9batch scheduling · 0.9adaptive batch drop · 0.9
YearPublicationVenuePosition
2025 Neural Directed Speech Enhancement with Dual Microphone Array in High Noise Scenario
abstract
In multi-speaker scenarios, leveraging spatial features is essential for enhancing target speech. While with limited microphone arrays, developing a compact multi-channel speech enhancement system remains challenging, especially in extremely low signal-to-noise ratio (SNR) conditions. To tackle this issue, we propose a triple-steering spatial selection method, a flexible framework that uses three steering vectors to guide enhancement and determine the enhancement range. Specifically, we introduce a causal-directed U-Net (CDUNet) model, which takes raw multi-channel speech and the desired enhancement width as inputs. This enables dynamic adjustment of steering vectors based on the target direction and fine-tuning of the enhancement region according to the angular separation between the target and interference signals. Our model with only a dual microphone array, excels in both speech quality and downstream task performance. It operates in real-time with minimal parameters, making it ideal for low-latency, on-device streaming applications.
Yu Xi, Ziqi Gong
ICASSP5
2025 MoEoM: Joint Compute and Memory-Aware Balancing for Fast MoE Inference
abstract
Mixture-of-Experts (MoE) architectures have emerged as a scalable and efficient alternative to dense Transformer models by activating only a subset of experts per layer. However, deploying MoE models in multi-GPU environments faces severe challenges due to expert load imbalance and the resulting inefficient GPU utilization. Existing static replication strategies fail to adapt to dynamic token distributions, while dynamic rebalancing methods incur excessive communication and memory-access overheads, often outweighing the benefits of load balancing. This paper presents MoEoM, an inference system that enhances the efficiency of MoE models by innovatively taking memory-access costs into consideration. MoEoM integrates two complementary techniques: (i) a load-aware offline expert deployer, which symmetrically groups experts across GPUs and selectively replicates high-load experts, and (ii) an I/O-aware online token reallocator, which dynamically redistributes tokens among original and backup experts to minimize the maximum latency across GPUs. Experimental evaluations on state-of-theart MoE models demonstrate that MoEoM reduces end-toend inference latency by up to 16.6 %, improves throughput by 11–20 % in the prefill stage and 11–23 % in the decode stage, and decreases cross-GPU imbalance by 65–80 % (about 75 % on average), compared to prior MoE inference baselines. These results highlight the importance of incorporating both computation and memory-access overhead into expert placement and token scheduling for efficient large-scale MoE deployment.
Ziqi Gong, Yitao Hu, Sheng Chen 0015, Wenxin Li 0001, Keqiu Li
ICPADS1
2025 Harpagon: Minimizing DNN Serving Cost via Efficient Dispatching, Scheduling and Splitting
abstract
Advances in deep neural networks (DNNs) have significantly contributed to the development of real-time video processing applications. Efficient scheduling of DNN workloads in cloud-hosted inference systems is crucial to minimizing serving costs while meeting application latency constraints. However, existing systems suffer from excessive module latency during request dispatching, low execution throughput during module scheduling, and wasted latency budget during latency splitting for multi-DNN applications, which undermines their capability to minimize the serving cost. In this paper, we design a DNN inference system called Harpagon, which minimizes the serving cost under latency constraints with a three-level design. It first maximizes the batch collection rate with a batch-aware request dispatch policy to minimize the module latency. It then maximizes the module throughput with multi-tuple configurations and proper amount of dummy requests. It also carefully splits the end-to-end latency into per-module latency budget to minimize the total serving cost for multi-DNN applications. Evaluation shows that Harpagon outperforms the state of the art by 1.49 to 2.37 times in serving cost while satisfying the latency objectives. Additionally, compared to the optimal solution using brute force search, Harpagon derives the lower bound of serving cost for 91.5% workloads with millisecond level runtime.
Yitao Hu, Ziqi Gong, Guotao Yang, Wenxin Li 0001, Xiulong Liu 0001, Keqiu Li, Hao Wang 0022
INFOCOM3
2025 SLOpt: Serving Real-Time Inference Pipeline With Strict Latency Constraint
abstract
The rise of Machine Learning as a Service (MLaaS) has driven the demand for complex and customized real-time inference tasks, often requiring cascading multiple deep neural network (DNN) models into inference pipelines. However, these pipelines pose significant challenges due to scheduling complexity, particularly in maintaining strict latency service level objectives (SLOs). Existing systems serve pipelines with model-independent scheduling policies, which ignore the unique workload characteristics introduced by model cascading in the inference pipeline, leading to SLO violations and resource inefficiencies. In this paper, we propose that the serving system should exploit the model-cascading nature and inter-model workload dependency of the inference pipeline to ensure strict latency SLO cost-effectively. Based on this, we design and implementSLOpt, a serving system optimized for real-time inference pipelines with a three-stage co-design of workload estimation, resource provisioning, and request execution.SLOptproposes cascade workload estimation and ahead-of-time tuning, which together address the challenge of cascade blocking and head-of-line blocking in workload estimation and resource provisioning.SLOptfurther implements an adaptive batch drop policy to mitigate latency amplification issues within the pipeline. These innovations enableSLOptto reduce the 99th percentile latency (P99 latency) by 1.4 to 2.5 times compared to the state of the arts while lowering serving costs by up to 29%. Moreover, to achieve comparable P99 latency,SLOptrequires up to 70% less cost than existing systems. Extensive evaluations on a 64-GPU cluster demonstrateSLOpt’s effectiveness in meeting strict P99 latency SLOs under diverse real-world workloads.
Yitao Hu, Guotao Yang, Ziqi Gong, Laiping Zhao, Wenxin Li 0001, Xiulong Liu 0001, Wenyu Qu
IEEE Trans. Computers4