Dong Wang 0028

dblp:40/3934-28 · DBLP profile ↗
← Back
35ranked-venue papers
4as first author
30since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 32 · 2 first-author · 29 since 2021Graphics, computer vision, multimedia, augmented reality and games · 25 · 2 first-author · 22 since 2021Systems, architecture and hardware · 4 · 4 since 2021Computer networks · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2026 FreeGaussian: Annotation-free Control of Articulated Objects via 3D Gaussian Splats with Flow Derivatives
abstract
Reconstructing controllable Gaussian splats for articulated objects from monocular video is especially challenging due to its inherently insufficient constraints. Existing methods address this by relying on dense masks and manually defined control signals, limiting their real-world applications. In this paper, we propose an annotation-free method, FreeGaussian, which mathematically disentangles camera egomotion and articulated movements via flow derivatives. By establishing a connection between 2D flows and 3D Gaussian dynamic flow, our method enables optimization and continuity of dynamic Gaussian motions from flow priors without any control signals. Furthermore, we introduce a 3D spherical vector controlling scheme, which represents the state as a 3D Gaussian trajectory, thereby eliminating the need for complex 1D control signal calculations and simplifying controllable Gaussian modeling. Extensive experiments on articulated objects demonstrate the state-of-the-art visual performance and precise, part-aware controllability of our method.
Delin Qu, Junli Liu, Haoming Song, Dong Wang 0028, Yuan Yuan 0001, Bin Zhao 0001
AAAI6
2025 Learning 2D Invariant Affordance Knowledge for 3D Affordance Grounding
abstract
3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and a single human-object interaction image. However, the geometric structure of the 3D object and the object in the human-object interaction image are not always consistent, leading to poor generalization. To address this issue, we propose to learn generalizable invariant affordance knowledge from multiple human-object interaction images within the same affordance category. Specifically, we introduce the Multi-Image Guided Invariant-Feature-Aware 3D Affordance Grounding (MIFAG) framework. It grounds 3D object affordance regions by identifying common interaction patterns across multiple human-object interaction images. First, the Invariant Affordance Knowledge Extraction Module (IAM) utilizes an iterative updating strategy to gradually extract aligned affordance knowledge from multiple images and integrate it into an affordance dictionary. Then, the Affordance Dictionary Adaptive Fusion Module (ADM) learns comprehensive point cloud representations that consider all affordance candidates in multiple images. Besides, the Multi-Image and Point Affordance (MIPA) benchmark is constructed and our method outperforms existing state-of-the-art methods on various experimental comparisons.
Xianqiang Gao 0001, Pingrui Zhang, Delin Qu, Dong Wang 0028, Zhigang Wang 0002, Yan Ding 0002, Bin Zhao 0001
AAAI4
2025 Efficient Diffusion as Low Light Enhancer
abstract
The computational burden of the iterative sampling process remains a major challenge in diffusion-based LowLight Image Enhancement (LLIE). Current acceleration methods, whether training-based or training-free, often lead to significant performance degradation, highlighting the trade-off between performance and efficiency. In this paper, we identify two primary factors contributing to performance degradation: fitting errors and the inference gap. Our key insight is that fitting errors can be mitigated by linearly extrapolating the incorrect score functions, while the inference gap can be reduced by shifting the Gaussian flow to a reflectance-aware residual space. Based on the above insights, we design Reflectance-Aware Trajectory Refinement (RATR) module, a simple yet effective module to refine the teacher trajectory using the reflectance component of images. Following this, we introduce Reflectance-aware Diffusion with Distilled Trajectory (ReDDiT), an efficient and flexible distillation framework tailored for LLIE. Our framework achieves comparable performance to previous diffusion-based methods with redundant steps in just 2 steps while establishing new state-of-the-art (SOTA) results with 8 or 4 steps. Comprehensive experimental evaluations on 10 benchmark datasets validate the effectiveness of our method, consistently outperforming existing SOTA methods. Code is available at project page.
Guanzhou Lan, Qianli Ma 0008, Zhigang Wang 0002, Dong Wang 0028, Xuelong Li 0001, Bin Zhao 0001
CVPR5
2025 Phoenix: A Motion-based Self-Reflection Framework for Fine-grained Robotic Action Correction
abstract
Building a generalizable self-correction system is crucial for robots to recover from failures. Despite advancements in Multimodal Large Language Models (MLLMs) that empower robots with semantic reflection ability for failure, translating semantic reflection into "how to correct" fine-grained robotic actions remains a significant challenge. To address this gap, we build the Phoenix framework, which leverages motion instruction as a bridge to connect high-level semantic reflection with low-level robotic action correction. In this motion-based self-reflection framework, we start with a dual-process motion adjustment mechanism with MLLMs to translate the semantic reflection into coarse-grained motion instruction adjustment. To leverage this motion instruction for guiding "how to correct" fine-grained robotic actions, a multi-task motion-conditioned diffusion policy is proposed to integrate visual observations for high-frequency robotic action correction. By combining these two models, we could shift the demand for generalization capability from the low-level manipulation policy to the MLLMs-Driven motion adjustment model and facilitate precise, fine-grained robotic action correction. Utilizing this framework, we further develop a lifelong learning method to automatically improve the model’s capability from interactions with dynamic environments. The experiments conducted in both the RoboMimic simulation and real-world scenarios prove the superior generalization and robustness of our framework across a variety of manipulation tasks. Our code is released at https://github.com/GeWu-Lab/Motion-Based-Self-Reflection-Framework.
Wenke Xia, Ruoxuan Feng, Dong Wang 0028, Di Hu 0001
CVPR3
2025 Think Small, Act Big: Primitive Prompt Learning for Lifelong Robot Manipulation
abstract
Building a lifelong robot that can effectively leverage prior knowledge for continuous skill acquisition remains significantly challenging. Despite the success of experience replay and parameter-efficient methods in alleviating catastrophic forgetting problem, naively applying these methods causes a failure to leverage the shared primitives between skills. To tackle these issues, we propose Primitive Prompt Learning (PPL), to achieve lifelong robot manipulation via reusable and extensible primitives. Within our two stage learning scheme, we first learn a set of primitive prompts to represent shared primitives through multi-skills pre-training stage, where motion-aware prompts are learned to capture semantic and motion shared primitives across different skills. Secondly, when acquiring new skills in lifelong span, new prompts are concatenated and optimized with frozen pretrained prompts, boosting the learning via knowledge transfer from old skills to new ones. For evaluation, we construct a large-scale skill dataset and conduct extensive experiments in both simulation and real-world tasks, demonstrating PPL’s superior performance over state-of-the-art methods.
Yuanqi Yao, Siao Liu, Haoming Song, Delin Qu, Yan Ding 0002, Bin Zhao 0001, Zhigang Wang 0002, Xuelong Li 0001, Dong Wang 0028
CVPR10
2025 AerialVG: A Challenging Benchmark for Aerial Visual Grounding by Exploring Positional Relations
abstract
Visual grounding (VG) aims to localize target objects in an image based on natural language descriptions. In this paper, we propose AerialVG, a new task focusing on visual grounding from aerial views. Compared to traditional VG, AerialVG poses new challenges, \emph{e.g.}, appearance-based grounding is insufficient to distinguish among multiple visually similar objects, and positional relations should be emphasized. Besides, existing VG models struggle when applied to aerial imagery, where high-resolution images cause significant difficulties. To address these challenges, we introduce the first AerialVG dataset, consisting of 5K real-world aerial images, 50K manually annotated descriptions, and 103K objects. Particularly, each annotation in AerialVG dataset contains multiple target objects annotated with relative spatial relations, requiring models to perform comprehensive spatial reasoning. Furthermore, we propose an innovative model especially for the AerialVG task, where a Hierarchical Cross-Attention is devised to focus on target regions, and a Relation-Aware Grounding module is designed to infer positional relations. Experimental results validate the effectiveness of our dataset and method, highlighting the importance of spatial reasoning in aerial visual grounding. The code and dataset will be released.
Junli Liu, Zhigang Wang 0002, Chi Yan, Dong Wang 0028, Xuelong Li 0001, Bin Zhao 0001
ICCV7
2025 Open-Vocabulary Octree-Graph for 3D Scene Understanding
abstract
Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point cloud is a set of unordered coordinates that requires substantial storage space and does not directly convey occupancy information or spatial relation, making existing methods inefficient for downstream tasks, e.g., path planning and text-based object retrieval. To address these issues, we propose \textbf{Octree-Graph}, a novel scene representation for open-vocabulary 3D scene understanding. Specifically, a Chronological Group-wise Segment Merging (CGSM) strategy and an Instance Feature Aggregation (IFA) algorithm are first designed to get 3D instances and corresponding semantic features. Subsequently, an adaptive-octree structure is developed that stores semantics and depicts the occupancy of an object adjustably according to its shape. Finally, the Octree-Graph is constructed where each adaptive-octree acts as a graph node, and edges describe the spatial relations among nodes. Extensive experiments on various tasks are conducted on several widely-used datasets, demonstrating the versatility and effectiveness of our method. Code is available \href{https://github.com/yifeisu/OV-Octree-Graph}{here}.
Zhigang Wang 0002, Yifei Su, Dong Wang 0028, Xuelong Li 0001, Bin Zhao 0001
ICCV4
2025 MoMa-Kitchen: A 100K+ Benchmark for Affordance-Grounded Last-Mile Navigation in Mobile Manipulation
abstract
In mobile manipulation, navigation and manipulation are often treated as separate problems, resulting in a significant gap between merely approaching an object and engaging with it effectively. Many navigation approaches primarily define success by proximity to the target, often overlooking the necessity for optimal positioning that facilitates subsequent manipulation. To address this, we introduce MoMa-Kitchen, a benchmark dataset comprising over 100k samples that provide training data for models to learn optimal final navigation positions for seamless transition to manipulation. Our dataset includes affordance-grounded floor labels collected from diverse kitchen environments, in which robotic mobile manipulators of different models attempt to grasp target objects amidst clutter. Using a fully automated pipeline, we simulate diverse real-world scenarios and generate affordance labels for optimal manipulation positions. Visual data are collected from RGB-D inputs captured by a first-person view camera mounted on the robotic arm, ensuring consistency in viewpoint during data collection. We also develop a lightweight baseline model, NavAff, for navigation affordance grounding that demonstrates promising performance on the MoMa-Kitchen benchmark. Our approach enables models to learn affordance-based final positioning that accommodates different arm types and platform heights, thereby paving the way for more robust and generalizable integration of navigation and manipulation in embodied AI. Project page: \href{https://momakitchen.github.io/}{https://momakitchen.github.io/}.
Pingrui Zhang, Xianqiang Gao 0001, Kehui Liu, Dong Wang 0028, Zhigang Wang 0002, Bin Zhao 0001, Yan Ding 0002, Xuelong Li 0001
ICCV5
2025 COHERENT: Collaboration of Heterogeneous Multi-Robot System with Large Language Models
abstract
Leveraging the powerful reasoning capabilities of large language models (LLMs), recent LLM-based robot task planning methods yield promising results. However, they mainly focus on single or multiple homogeneous robots on simple tasks. Practically, complex long-horizon tasks always require collaboration among multiple heterogeneous robots especially with more complex action spaces, which makes these tasks more challenging. To this end, we propose COHERENT, a novel LLM-based task planning framework for collaboration of heterogeneous multi-robot systems including quadrotors, robotic dogs, and robotic arms. Specifically, a Proposal-Execution-Feedback-Adjustment (PEFA) mechanism is designed to decompose and assign actions for individual robots, where a centralized task assigner makes a task planning proposal to decompose the complex task into subtasks, and then assigns subtasks to robot executors. Each robot executor selects a feasible action to implement the assigned subtask and reports self-reflection feedback to the task assigner for plan adjustment. The PEFA loops until the task is completed. Moreover, we create a challenging heterogeneous multi-robot task planning benchmark encompassing 100 complex long-horizon tasks. The experimental results show that our work surpasses the previous methods by a large margin in terms of success rate and execution efficiency. The experimental videos, code, and benchmark are released at https://github.com/MrKeee/COHERENT.
Kehui Liu, Dong Wang 0028, Zhigang Wang 0002, Xuelong Li 0001, Bin Zhao 0001
ICRA3
2025 AlignBot: Aligning VLM-Powered Customized Task Planning with User Reminders Through Fine-Tuning for Household Robots
abstract
This paper presents AlignBot, a novel framework designed to optimize VLM-powered customized task planning for household robots by effectively aligning with user reminders. In domestic settings, aligning task planning with user reminders poses significant challenges due to the limited quantity, diversity, and multimodal nature of the reminders. To address these challenges, AlignBot employs a fine-tuned LLaVA-7B model, functioning as an adapter for GPT-40. This adapter model internalizes diverse forms of user reminders-such as personalized preferences, corrective guidance, and contextual assistance-into structured instruction-formatted cues that prompt GPT-40 in generating customized task plans. Additionally, AlignBot integrates a dynamic retrieval mechanism that selects task-relevant historical successes as prompts for GPT-40, further enhancing task planning accuracy. To validate the effectiveness of AlignBot, experiments are conducted in real-world household environments, which are constructed within the laboratory to replicate typical household settings. A multimodal dataset with over 1,500 entries derived from volunteer reminders is used for training and evaluation. The results demonstrate that AlignBot significantly improves customized task planning, outperforming existing LLM- and VLM-powered planners by interpreting and aligning with user reminders, achieving 86.8 % success rate compared to the vanilla GPT-40 baseline at 21.6%, reflecting a 65% improvement and over four times greater effectiveness. Supplementary materials are available at: https://yding25.com/AlignBot/
Zhaxizhuoma, Pengan Chen, Ziniu Wu, Dong Wang 0028, Peng Zhou 0018, Nieqing Cao, Yan Ding 0002, Bin Zhao 0001, Xuelong Li 0001
ICRA5
2024 Color Event Enhanced Single-Exposure HDR Imaging
abstract
Single-exposure high dynamic range (HDR) imaging aims to reconstruct the wide-range intensities of a scene by using its single low dynamic range (LDR) image, thus providing significant efficiency. Existing methods pay high attention to restoring the luminance by inversing the tone-mapping process, while the color in the over-/under-exposed area cannot be well restored due to the information loss of the single LDR image. To address this issue, we introduce color events into the imaging pipeline, which record asynchronous pixel-wise color changes in a high dynamic range, enabling edge-like scene perception under challenging lighting conditions. Specifically, we propose a joint framework that incorporates color events and a single LDR image to restore both content and color of an HDR image, where an exposureaware transformer (EaT) module is designed to propagate the informative hints, provided by the normal-exposed LDR regions and the event streams, to the missing areas. In this module, an exposure-aware mask is estimated to suppress distractive information and strengthen the restoration of the over-/under-exposed regions. To our knowledge, we are the first to use color events to enhance single-exposure HDR imaging. We also contribute corresponding datasets, consisting of synthesized datasets and a real-world dataset collected by a DAVIS346-color camera. The datasets can be found at https://www.kaggle.com/datasets/mengyaocui/ce-hdr. Extensive experiments demonstrate the effectiveness of the proposed method.
Zhigang Wang 0002, Dong Wang 0028, Bin Zhao 0001, Xuelong Li 0001
AAAI3
2024 X4D-SceneFormer: Enhanced Scene Understanding on 4D Point Cloud Videos through Cross-Modal Knowledge Transfer
abstract
The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the sparsity and lack of texture in point clouds. Moreover, the irregularity of point cloud poses a difficulty in aligning temporal information within video sequences. To address these issues, we propose a novel cross-modal knowledge transfer framework, called X4D-SceneFormer. This framework enhances 4D-Scene understanding by transferring texture priors from RGB sequences using a Transformer architecture with temporal relationship mining. Specifically, the framework is designed with a dual-branch architecture, consisting of an 4D point cloud transformer and a Gradient-aware Image Transformer (GIT). The GIT combines visual texture and temporal correlation features to offer rich semantics and dynamics for better point cloud representation. During training, we employ multiple knowledge transfer techniques, including temporal consistency losses and masked self-attention, to strengthen the knowledge transfer between modalities. This leads to enhanced performance during inference using single-modal 4D point cloud inputs. Extensive experiments demonstrate the superior performance of our framework on various 4D point cloud video understanding tasks, including action recognition, action segmentation and semantic segmentation. The results achieve 1st places, i.e., 85.3% (+7.9%) accuracy and 47.3% (+5.0%) mIoU for 4D action segmentation and semantic segmentation, on the HOI4D challenge, outperforming previous state-of-the-art by a large margin. We release the code at https://github.com/jinglinglingling/X4D.
Linglin Jing, Ying Xue 0003, Xu Yan 0005, Chaoda Zheng, Dong Wang 0028, Ruimao Zhang, Zhigang Wang 0002, Hui Fang 0003, Bin Zhao 0001, Zhen Li 0026
AAAI5
2024 Point-PEFT: Parameter-Efficient Fine-Tuning for 3D Pre-trained Models
abstract
The popularity of pre-trained large models has revolutionized downstream tasks across diverse fields, such as language, vision, and multi-modality. To minimize the adaption cost for downstream tasks, many Parameter-Efficient Fine-Tuning (PEFT) techniques are proposed for language and 2D image pre-trained models. However, the specialized PEFT method for 3D pre-trained models is still under-explored. To this end, we introduce Point-PEFT, a novel framework for adapting point cloud pre-trained models with minimal learnable parameters. Specifically, for a pre-trained 3D model, we freeze most of its parameters, and only tune the newly added PEFT modules on downstream tasks, which consist of a Point-prior Prompt and a Geometry-aware Adapter. The Point-prior Prompt adopts a set of learnable prompt tokens, for which we propose to construct a memory bank with domain-specific knowledge, and utilize a parameter-free attention to enhance the prompt tokens. The Geometry-aware Adapter aims to aggregate point cloud features within spatial neighborhoods to capture fine-grained geometric information through local interactions. Extensive experiments indicate that our Point-PEFT can achieve better performance than the full fine-tuning on various downstream tasks, while using only 5% of the trainable parameters, demonstrating the efficiency and effectiveness of our approach. Code is released at https://github.com/Ivan-Tang-3D/Point-PEFT.
Ray Zhang 0002, Zoey Guo, Xianzheng Ma, Bin Zhao 0001, Zhigang Wang 0002, Dong Wang 0028, Xuelong Li 0001
AAAI7
2024 HPL-ESS: Hybrid Pseudo-Labeling for Unsupervised Event-based Semantic Segmentation
abstract
Event-based semantic segmentation has gained popularity due to its capability to deal with scenarios under high-speed motion and extreme lighting conditions, which cannot be addressed by conventional RGB cameras. Since it is hard to annotate event data, previous approaches rely on event-to-image reconstruction to obtain pseudo labels for training. However, this will inevitably introduce noise, and learning from noisy pseudo labels, especially when generated from a single source, may reinforce the errors. This drawback is also called confirmation bias in pseudo-labeling. In this paper, we propose a novel hybrid pseudo-labeling framework for unsupervised event-based semantic segmentation, HPL-ESS, to alleviate the influence of noisy pseudo labels. Specifically, we first employ a plain unsupervised domain adaptation framework as our baseline, which can generate a set of pseudo labels through self-training. Then, we incorporate offline event-to-image re-construction into the framework, and obtain another set of pseudo labels by predicting segmentation maps on the re-constructed images. A noisy label learning strategy is designed to mix the two sets of pseudo labels and enhance the quality. Moreover, we propose a soft prototypical alignment (SPA) module to further improve the consistency of target domain features. Extensive experiments show that the proposed method outperforms existing state-of-the-art methods by a large margin on benchmarks (e.g., +5.88% accuracy, +10.32% mIoU on DSEC-Semantic dataset), and even surpasses several supervised methods.
Linglin Jing, Zhigang Wang 0002, Xu Yan 0005, Dong Wang 0028, Gerald Schaefer, Hui Fang 0003, Bin Zhao 0001, Xuelong Li 0001
CVPR6
2024 Implicit Event-RGBD Neural SLAM
abstract
Implicit neural SLAM has achieved remarkable progress recently. Nevertheless, existing methods face significant challenges in non-ideal scenarios, such as motion blur or lighting variation, which often leads to issues like convergence failures, localization drifts, and distorted mapping. To address these challenges, we propose EN-SLAM, the first event-RGBD implicit neural SLAM framework, which effectively leverages the high rate and high dynamic range advantages of event data for tracking and mapping. Specif-ically, EN-SLAM proposes a differentiable CRF (Camera Response Function) rendering technique to generate dis-tinct RGB and event camera data via a shared radiance field, which is optimized by learning a unified implicit representation with the captured event and RGBD supervision. Moreover, based on the temporal difference property of events, we propose a temporal aggregating optimization strategy for the event joint tracking and global bundle adjustment, capitalizing on the consecutive difference constraints of events, significantly enhancing tracking accuracy and robustness. Finally, we construct the simulated dataset DEV-Indoors and real captured dataset DEV-Reals containing 6 scenes, 17 sequences with practical motion blur and lighting changes for evaluations. Experimental results show that our method outperforms the SOTA methods in both tracking ATE and mapping ACC with a real-time 17 FPS in various challenging environments. Project page: https://delinqu.github.io/EN-SLAM.
Delin Qu, Chi Yan, Dong Wang 0028, Dan Xu 0002, Bin Zhao 0001, Xuelong Li 0001
CVPR3
2024 GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
abstract
In this paper, we introduce GS-SLAM that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better bal-ance between efficiency and accuracy. Compared to recent SLAM methods employing neural implicit representations, our method utilizes a real-time differentiable splatting ren-dering pipeline that offers significant speedup to map opti-mization and RGB-D rendering. Specifically, we propose an adaptive expansion strategy that adds new or deletes noisy 3D Gaussians in order to efficiently reconstruct new observed scene geometry and improve the mapping of pre-viously observed areas. This strategy is essential to ex-tend 3D Gaussian representation to reconstruct the whole scene rather than synthesize a static object in existing meth-ods. Moreover, in the pose tracking process, an effective coarse-to-fine technique is designed to select reliable 3D Gaussian representations to optimize camera pose, resulting in runtime reduction and robust estimation. Our method achieves competitive performance compared with existing state-of-the-art real-time methods on the Replica, TUM-RGBD datasets. Project page: https://gs-slam.github.io/.
Chi Yan, Delin Qu, Dan Xu 0002, Bin Zhao 0001, Zhigang Wang 0002, Dong Wang 0028, Xuelong Li 0001
CVPR6
2024 Any2Point: Empowering Any-Modality Large Models for Efficient 3D Understanding
Ray Zhang 0002, Jiaming Liu 0003, Zoey Guo, Bin Zhao 0001, Zhigang Wang 0002, Peng Gao 0007, Hongsheng Li 0001, Dong Wang 0028, Xuelong Li 0001
ECCV (36)9
2024 Kinematic-aware Prompting for Generalizable Articulated Object Manipulation with LLMs
abstract
Generalizable articulated object manipulation is essential for home-assistant robots. Recent efforts focus on imitation learning from demonstrations or reinforcement learning in simulation, however, due to the prohibitive costs of real-world data collection and precise object simulation, it still remains challenging for these works to achieve broad adaptability across diverse articulated objects. Recently, many works have tried to utilize the strong in-context learning ability of Large Language Models (LLMs) to achieve generalizable robotic manipulation, but most of these researches focus on high-level task planning, sidelining low-level robotic control. In this work, building on the idea that the kinematic structure of the object determines how we can manipulate it, we propose a kinematic-aware prompting framework that prompts LLMs with kinematic knowledge of objects to generate low-level motion trajectory waypoints, supporting various object manipulation. To effectively prompt LLMs with the kinematic structure of different objects, we design a unified kinematic knowledge parser, which represents various articulated objects as a unified textual description containing kinematic joints and contact location. Building upon this unified description, a kinematic-aware planner model is proposed to generate precise 3D manipulation waypoints via a designed kinematic-aware chain-of-thoughts prompting method. Our evaluation spanned 48 instances across 16 distinct categories, revealing that our framework not only outperforms traditional methods on 8 seen categories but also shows a powerful zero-shot capability for 8 unseen articulated object categories with only 17 demonstrations. Moreover, the real-world experiments on 7 different object categories prove our framework’s adaptability in practical scenarios. Code is released at https://github.com/GeWu-Lab/LLM_articulated_object_manipulation.
Wenke Xia, Dong Wang 0028, Xincheng Pang, Zhigang Wang 0002, Bin Zhao 0001, Di Hu 0001, Xuelong Li 0001
ICRA2
2024 Depth Helps: Improving Pre-trained RGB-based Policy with Depth Information Injection
abstract
3D perception ability is crucial for generalizable robotic manipulation. While recent foundation models have made significant strides in perception and decision-making with RGB-based input, their lack of 3D perception limits their effectiveness in fine-grained robotic manipulation tasks. To address these limitations, we propose a Depth Information Injection (DI2) framework that leverages the RGB-Depth modality for policy fine-tuning, while relying solely on RGB images for robust and efficient deployment. Concretely, we introduce the Depth Completion Module (DCM) to extract the spatial prior knowledge related to depth information and generate virtual depth information from RGB inputs to aid policy deployment. Further, we propose the Depth-Aware Codebook (DAC) to eliminate noise and reduce the cumulative error from the depth prediction. In the inference phase, this framework employs RGB inputs and accurately predicted depth data to generate the manipulation action. We conduct experiments on simulated LIBERO environments and real-world scenarios, and the experiment results prove that our method could effectively enhance the pre-trained RGB-based policy with 3D perception ability for robotic manipulation. The website is released at https://gewu-lab.github.io/DepthHelps-IROS2024.
Xincheng Pang, Wenke Xia, Zhigang Wang 0002, Bin Zhao 0001, Di Hu 0001, Dong Wang 0028, Xuelong Li 0001
IROS6
2024 LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Control and Rendering
abstract
This paper scales object-level reconstruction to complex scenes, advancing interactive scene reconstruction. We introduce two datasets, OmniSim and InterReal, featuring 28 scenes with multiple interactive objects. To tackle the challenge of inaccurate interactive motion recovery in complex scenes, we propose LiveScene, a scene-level language-embedded interactive radiance field that efficiently reconstructs and controls multiple objects. By decomposing the interactive scene into local deformable fields, LiveScene enables separate reconstruction of individual object motions, reducing memory consumption. Additionally, our interaction-aware language embedding localizes individual interactive objects, allowing for arbitrary control using natural language. Our approach demonstrates significant superiority in novel view synthesis, interactive scene control, and language grounding performance through extensive experiments. Project page: https://livescenes.github.io.
Delin Qu, Pingrui Zhang, Xianqiang Gao 0001, Bin Zhao 0001, Zhigang Wang 0002, Dong Wang 0028, Xuelong Li 0001
NeurIPS7
2023 One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Field
abstract
Talking head generation aims to generate faces that maintain the identity information of the source image and imitate the motion of the driving image. Most pioneering methods rely primarily on 2D representations and thus will inevitably suffer from face distortion when large head rotations are encountered. Recent works instead employ explicit 3D structural representations or implicit neural rendering to improve performance under large pose changes. Nevertheless, the fidelity of identity and expression is not so desirable, especially for novel-view synthesis. In this paper, we propose HiDe-NeRF, which achieves high-fidelity and free-view talking-head synthesis. Drawing on the recently proposed Deformable Neural Radiance Fields, HiDe-NeRF represents the 3D dynamic scene into a canonical appearance field and an implicit deformation field, where the former comprises the canonical source face and the latter models the driving pose and expression. In particular, we improve fidelity from two aspects: (i) to enhance identity expressiveness, we design a generalized appearance module that leverages multi-scale volume features to preserve face shape and details; (ii) to improve expression preciseness, we propose a lightweight deformation module that explicitly decouples the pose and expression to enable precise expression modeling. Extensive experiments demonstrate that our proposed approach can generate better results than previous works. Project page: https://www.waytron.net/hidenerf/
Weichuang Li, Longhao Zhang, Dong Wang 0028, Bin Zhao 0001, Zhigang Wang 0002, Mulin Chen, Bang Zhang, Zhongjian Wang, Liefeng Bo, Xuelong Li 0001
CVPR3
2023 Fully Self-Supervised Depth Estimation from Defocus Clue
abstract
Depth-from-defocus (DFD), modeling the relationship between depth and defocus pattern in images, has demonstrated promising performance in depth estimation. Recently, several self-supervised works try to overcome the difficulties in acquiring accurate depth ground-truth. However, they depend on the all-in-focus (AIF) images, which cannot be captured in real-world scenarios. Such limitation discourages the applications of DFD methods. To tackle this issue, we propose a completely self-supervised framework that estimates depth purely from a sparse focal stack. We show that our framework circumvents the needs for the depth and AIF image ground-truth, and receives superior predictions, thus closing the gap between the theoretical success of DFD works and their applications in the real world. In particular, we propose (i) a more realistic setting for DFD tasks, where no depth or AIF image ground-truth is available; (ii) a novel self- supervision framework that provides reliable predictions of depth and AIF image under the challenging setting. The proposed framework uses a neural model to predict the depth and AIF image, and utilizes an optical model to validate and refine the prediction. We verify our framework on three benchmark datasets with rendered focal stacks and real focal stacks. Qualitative and quantitative evaluations show that our method provides a strong baseline for self- supervised DFD tasks. The source code is publicly avail- able at https://github.com/Ehzoahis/DEReD.
Haozhe Si, Bin Zhao 0001, Dong Wang 0028, Mulin Chen, Zhigang Wang 0002, Xuelong Li 0001
CVPR3
2023 Propagate and Calibrate: Real-Time Passive Non-Line-of-Sight Tracking
abstract
Non-line-of-sight (NLOS) tracking has drawn increasing attention in recent years, due to its ability to detect object motion out of sight. Most previous works on NLOS tracking rely on active illumination, e.g., laser, and suffer from high cost and elaborate experimental conditions. Besides, these techniques are still far from practical application due to oversimplified settings. In contrast, we propose a purely passive method to track a person walking in an invisible room by only observing a relay wall, which is more in line with real application scenarios, e.g., security. To excavate imperceptible changes in videos of the relay wall, we introduce difference frames as an essential carrier of temporal-local motion messages. In addition, we propose PAC-Net, which consists of alternating propagation and calibration, making it capable of leveraging both dynamic and static messages on a frame-level granularity. To evaluate the proposed method, we build and publish the first dynamic passive NLOS tracking dataset, NLOS-Track, which fills the vacuum of realistic NLOS datasets. NLOS-Track contains thousands of NLOS video clips and corresponding trajectories. Both real-shot and synthetic data are included. Our codes and dataset are available at https://againstentropy.github.io/NLOS-Track/.
Zhigang Wang 0002, Bin Zhao 0001, Dong Wang 0028, Mulin Chen, Xuelong Li 0001
CVPR4
2023 Multi-Modal Beam Selection: A Transfer Methodology for Multi-Frequency
abstract
This paper investigates beam selection for multiple-frequency via deep learning. Existing learning-based beam selection methods are typically data-hungry to train the neural network. However, collecting sufficient data is a major challenge that hinders the generalization of networks. To address this challenge, this paper develops a frequency transfer method and proposes a multi-modal beam selection network, named FtransNet, which demonstrates superior generalization performance to different scenarios and carrier frequencies. Compared to the traditional approach of only transferring a model, we also transfer and augment high-quality samples to the new frequency, which significantly enlarges the environment features and path loss features in the dataset. Moreover, we embed the relative locations and the reflection features of the environment to assist the best beam selection, which further enhances the generalization of the network. Simulation results show that the proposed FtransNet outperforms the existing network with high beam selection accuracy.
Dong Wang 0028, Mei Tu, Xiangfeng Gao, Zhigang Wang 0002
GLOBECOM1
2023 ViewRefer: Grasp the Multi-view Knowledge for 3D Visual Grounding
abstract
Understanding 3D scenes from multi-view inputs has been proven to alleviate the view discrepancy issue in 3D visual grounding. However, existing methods normally neglect the view cues embedded in the text modality and fail to weigh the relative importance of different views. In this paper, we propose ViewRefer, a multi-view framework for 3D visual grounding exploring how to grasp the view knowledge from both text and 3D modalities. For the text branch, ViewRefer leverages the diverse linguistic knowledge of large-scale language models, e.g., GPT, to expand a single grounding text to multiple geometry-consistent descriptions. Meanwhile, in the 3D modality, a transformer fusion module with inter-view attention is introduced to boost the interaction of objects across views. On top of that, we further present a set of learnable multi-view prototypes, which memorize scene-agnostic knowledge for different views, and enhance the framework from two perspectives: a view-guided attention module for more robust text features, and a view-guided scoring strategy during the final prediction. With our designed paradigm, ViewRefer achieves superior performance on three benchmarks and surpasses the second-best by +2.8%, +1.5%, and +1.35% on Sr3D, Nr3D, and ScanRefer.
Zoey Guo, Ray Zhang 0002, Dong Wang 0028, Zhigang Wang 0002, Bin Zhao 0001, Xuelong Li 0001
ICCV4
2023 Towards Nonlinear-Motion-Aware and Occlusion-Robust Rolling Shutter Correction
abstract
This paper addresses the problem of rolling shutter correction in complex nonlinear and dynamic scenes with extreme occlusion. Existing methods suffer from two main drawbacks. Firstly, they face challenges in estimating the accurate correction field due to the uniform velocity assumption, leading to significant image correction errors under complex motion. Secondly, the drastic occlusion in dynamic scenes prevents current solutions from achieving better image quality because of the inherent difficulties in aligning and aggregating multiple frames. To tackle these challenges, we model the curvilinear trajectory of pixels analytically and propose a geometry-based Quadratic Rolling Shutter (QRS) motion solver, which precisely estimates the high-order correction field of individual pixels. Besides, to reconstruct high-quality occlusion frames in dynamic scenes, we present a 3D video architecture that effectively Aligns and Aggregates multi-frame context, namely, RSA2-Net. We evaluate our method across a broad range of cameras and video sequences, demonstrating its significant superiority. Specifically, our method surpasses the state-of-the-art by +4.98, +0.77, and +4.33 of PSNR on CarlaRS, Fastec-RS, and BS-RSC datasets, respectively. Code is available at https://github.com/DelinQu/qrsc.
Delin Qu, Yizhen Lao, Zhigang Wang 0002, Dong Wang 0028, Bin Zhao 0001, Xuelong Li 0001
ICCV4
2023 Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning
abstract
Diffusion models have demonstrated highly-expressive generative capabilities in vision and NLP. Recent studies in reinforcement learning (RL) have shown that diffusion models are also powerful in modeling complex policies or trajectories in offline datasets. However, these works have been limited to single-task settings where a generalist agent capable of addressing multi-task predicaments is absent. In this paper, we aim to investigate the effectiveness of a single diffusion model in modeling large-scale multi-task offline data, which can be challenging due to diverse and multimodal data distribution. Specifically, we propose Multi-Task Diffusion Model (\textsc{MTDiff}), a diffusion-based method that incorporates Transformer backbones and prompt learning for generative planning and data synthesis in multi-task offline settings. \textsc{MTDiff} leverages vast amounts of knowledge available in multi-task data and performs implicit knowledge sharing among tasks. For generative planning, we find \textsc{MTDiff} outperforms state-of-the-art algorithms across 50 tasks on Meta-World and 8 maps on Maze2D. For data synthesis, \textsc{MTDiff} generates high-quality data for testing tasks given a single demonstration as a prompt, which enhances the low-quality datasets for even unseen tasks.
Haoran He, Chenjia Bai, Zhuoran Yang, Weinan Zhang 0001, Dong Wang 0028, Bin Zhao 0001, Xuelong Li 0001
NeurIPS6
2023 Cross-Domain Policy Adaptation via Value-Guided Data Filtering
abstract
Generalizing policies across different domains with dynamics mismatch poses a significant challenge in reinforcement learning. For example, a robot learns the policy in a simulator, but when it is deployed in the real world, the dynamics of the environment may be different. Given the source and target domain with dynamics mismatch, we consider the online dynamics adaptation problem, in which case the agent can access sufficient source domain data while online interactions with the target domain are limited. Existing research has attempted to solve the problem from the dynamics discrepancy perspective. In this work, we reveal the limitations of these methods and explore the problem from the value difference perspective via a novel insight on the value consistency across domains. Specifically, we present the Value-Guided Data Filtering (VGDF) algorithm, which selectively shares transitions from the source domain based on the proximity of paired value targets across the two domains. Empirical results on various environments with kinematic and morphology shifts demonstrate that our method achieves superior performance compared to prior approaches.
Chenjia Bai, Xiaoteng Ma, Dong Wang 0028, Bin Zhao 0001, Zhen Wang 0004, Xuelong Li 0001, Wei Li 0235
NeurIPS4
2022 Balanced Multimodal Learning via On-the-fly Gradient Modulation
abstract
Multimodal learning helps to comprehensively understand the world, by integrating different senses. Accordingly, multiple input modalities are expected to boost model performance, but we actually find that they are not fully exploited even when the multimodal model outperforms its uni-modal counterpart. Specifically, in this paper we point out that existing multimodal discriminative models, in which uniform objective is designed for all modalities, could remain under-optimized uni-modal representations, caused by another dominated modality in some scenarios, e.g., sound in blowing wind event, vision in drawing picture event, etc. To alleviate this optimization imbalance, we propose on-the-fly gradient modulation to adaptively control the optimization of each modality, via monitoring the discrepancy of their contribution towards the learning objective. Further, an extra Gaussian noise that changes dynamically is introduced to avoid possible generalization drop caused by gradient modulation. As a result, we achieve considerable improvement over common fusion methods on different multimodal tasks, and this simple strategy can also boost existing multimodal methods, which illustrates its efficacy and versatility. The source code is available at https://github.com/GeWu-Lab/OGM-GE_CVPR2022.
Xiaokang Peng, Yake Wei, Andong Deng, Dong Wang 0028, Di Hu 0001
CVPR4
2021 Temporal Relational Modeling with Self-Supervision for Action Segmentation
abstract
Temporal relational modeling in video is essential for human action understanding, such as action recognition and action segmentation. Although Graph Convolution Networks (GCNs) have shown promising advantages in relation reasoning on many tasks, it is still a challenge to apply graph convolution networks on long video sequences effectively. The main reason is that large number of nodes (i.e., video frames) makes GCNs hard to capture and model temporal relations in videos. To tackle this problem, in this paper, we introduce an effective GCN module, Dilated Temporal Graph Reasoning Module (DTGRM), designed to model temporal relations and dependencies between video frames at various time spans. In particular, we capture and model temporal relations via constructing multi-level dilated temporal graphs where the nodes represent frames from different moments in video. Moreover, to enhance temporal reasoning ability of the proposed model, an auxiliary self-supervised task is proposed to encourage the dilated temporal graph reasoning module to find and correct wrong temporal relations in videos. Our DTGRM model outperforms state-of-the-art action segmentation models on three challenging datasets: 50Salads, Georgia Tech Egocentric Activities (GTEA), and the Breakfast dataset. The code is available at https://github.com/redwang/DTGRM.
Dong Wang 0028, Di Hu 0001, Xingjian Li 0002, Dejing Dou
AAAI1
2020 Gated forward refinement network for action segmentation
Dong Wang 0028, Yuan Yuan 0001, Qi Wang 0009
Neurocomputing1
2019 Memory-Augmented Temporal Dynamic Learning for Action Recognition
abstract
Human actions captured in video sequences contain two crucial factors for action recognition, i.e., visual appearance and motion dynamics. To model these two aspects, Convolutional and Recurrent Neural Networks (CNNs and RNNs) are adopted in most existing successful methods for recognizing actions. However, CNN based methods are limited in modeling long-term motion dynamics. RNNs are able to learn temporal motion dynamics but lack effective ways to tackle unsteady dynamics in long-duration motion. In this work, we propose a memory-augmented temporal dynamic learning network, which learns to write the most evident information into an external memory module and ignore irrelevant ones. In particular, we present a differential memory controller to make a discrete decision on whether the external memory module should be updated with current feature. The discrete memory controller takes in the memory history, context embedding and current feature as inputs and controls information flow into the external memory module. Additionally, we train this discrete memory controller using straight-through estimator. We evaluate this end-to-end system on benchmark datasets (UCF101 and HMDB51) of human action recognition. The experimental results show consistent improvements on both datasets over prior works and our baselines.
Yuan Yuan 0001, Dong Wang 0028, Qi Wang 0009
AAAI2
2019 Listen to the Image
abstract
Visual-to-auditory sensory substitution devices can assist the blind in sensing the visual environment by translating the visual information into a sound pattern. To improve the translation quality, the task performances of the blind are usually employed to evaluate different encoding schemes. In contrast to the toilsome human-based assessment, we argue that machine model can be also developed for evaluation, and more efficient. To this end, we firstly propose two distinct cross-modal perception model w.r.t. the late-blind and congenitally-blind cases, which aim to generate concrete visual contents based on the translated sound. To validate the functionality of proposed models, two novel optimization strategies w.r.t. the primary encoding scheme are presented. Further, we conduct sets of human-based experiments to evaluate and compare them with the conducted machine-based assessments in the cross-modal generation task. Their highly consistent results w.r.t. different encoding schemes indicate that using machine model to accelerate optimization evaluation and reduce experimental cost is feasible to some extent, which could dramatically promote the upgrading of encoding scheme then help the blind to improve their visual perception ability.
Di Hu 0001, Dong Wang 0028, Xuelong Li 0001, Feiping Nie 0001, Qi Wang 0009
CVPR2
2018 Cross-Modal Message Passing for Two-Stream Fusion
abstract
Processing and fusing information among multi-modal is a very useful technique to achieving high performance in many computer vision problem. In order to tackle multi-modal information more effectively, we introduce a novel framework for multi-modal fusion: Cross-modal Message Passing (CMMP). Specifically, we propose a cross-modal message passing mechanism to fuse two-stream network for action recognition, which composes of an appearance modal network (RGB image) and a motion modal (optical flow image) network. The objectives of individual networks in this framework are two-fold: a standard classification objective and a competing objective. The classification object ensures that each modal network predicts the true action category while the competing objective encourages each modal network to outperform the other one. We quantitatively show that the proposed CMMP fuse the traditional two-stream network more effectively, and outperforms all existing two-stream fusion method on UCF-101 and HMDB-51 datasets.
Dong Wang 0028, Yuan Yuan 0001, Qi Wang 0009
ICASSP1
2017 Anomaly Detection in Traffic Scenes via Spatial-Aware Motion Reconstruction
abstract
Anomaly detection from a driver's perspective when driving is important to autonomous vehicles. As a part of Advanced Driver Assistance Systems (ADAS), it can remind the driver about dangers in a timely manner. Compared with traditional studied scenes such as a university campus and market surveillance videos, it is difficult to detect an abnormal event from a driver's perspective due to camera waggle, abidingly moving background, drastic change of vehicle velocity, etc. To tackle these specific problems, this paper proposes a spatial localization constrained sparse coding approach for anomaly detection in traffic scenes, which first measures the abnormality of motion orientation and magnitude, respectively, and then fuses these two aspects to obtain a robust detection result. The main contributions are threefold, as follows. 1) This work describes the motion orientation and magnitude of the object, respectively, in a new way, which is demonstrated to be better than the traditional motion descriptors. 2) The spatial localization of an object is taken into account considering the sparse reconstruction framework, which utilizes the scene's structural information and outperforms the conventional sparse coding methods. 3) Results of motion orientation and magnitude are adaptively weighted and fused by a Bayesian model, which makes the proposed method more robust and able to handle more kinds of abnormal events. The efficiency and effectiveness of the proposed method are validated by testing on nine difficult video sequences that we captured ourselves. Observed from the experimental results, the proposed method is more effective and efficient than the popular competitors and yields a higher performance.
Yuan Yuan 0001, Dong Wang 0028, Qi Wang 0009
IEEE Trans. Intell. Transp. Syst.2