Christos Sintoris

dblp:40/5224 · DBLP profile ↗
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5ranked-venue papers
1as first author
3since 2021 · last 2023
0000-0001-5350-9108ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 1 first-author · 3 since 2021
YearPublicationVenuePosition
2023 Extending User Interaction with Mixed Reality Through a Smartphone-Based Controller
Georgios Papadoulis, Christos Sintoris, Christos Fidas, Nikolaos M. Avouris
INTERACT (1)2
2023 Exploring the Potential of Metaverse Apps for Real-World Applications: A Case Study with CALEND_AR
Konstantinos Tsomokos, Christos Sintoris, Christos Fidas, Nikolaos M. Avouris
INTERACT (4)2
2021 Dealing with Input Mode Confusion During Dual-Language Keyboard Use
Paraskevas Petsanas, Christos Sintoris, Nikolaos M. Avouris
INTERACT (4)2
2018 Design guidelines for location-based mobile games for learning
abstract
The objective of this course, is to introduce participants to location-based games and the challenges relating of designing such games for children. Key characteristics of this game genre are introduced first, followed by a design framework and a set of design guidelines. Examples of location-based games will be presented and typical design patterns as extracted from previous workshops will be discussed. Typical course participants include interaction designers, game designers and developers, practitioners and researchers interested in location-based games and mobile learning.
Nikolaos M. Avouris, Christos Sintoris, Nikoleta Yiannoutsou
IDC2
2017 Design of Location-Based Mobile Games: Introduction
Christos Sintoris, Nikoleta Yiannoutsou, Nikolaos M. Avouris
INTERACT (4)1