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Kan Liu 0001

dblp:40/6799-1 · DBLP profile ↗
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8ranked-venue papers
1as first author
0since 2021 · last 2019
0000-0002-3167-1718ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-authorArtificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Face, body and person analysis · 55% 3D vision · 20% Video understanding and tracking · 15%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis
person re-identification
0.522017
Video-Based Pedestrian Re-Identification by Adaptive Spatio-Temporal Appearance Model · IEEE Trans. Image Process. 2017
A Spatio-Temporal Appearance Representation for Viceo-Based Pedestrian Re-Identification · ICCV 2015
Image and video processing › texture analysis
texture classification
0.312018
A Feature Descriptor Based on Local Normalized Difference for Real-World Texture Classification · IEEE Trans. Multim. 2018
Computer vision › 3D vision › 3d scene understanding
room layout estimation
0.312017
Learning to Predict High-Quality Edge Maps for Room Layout Estimation · IEEE Trans. Multim. 2017
Computer vision › Face, body and person analysis › person re-identification
video-based person re-identification
0.312017
Video-Based Pedestrian Re-Identification by Adaptive Spatio-Temporal Appearance Model · IEEE Trans. Image Process. 2017
Image and video processing › feature extraction
feature descriptor
0.112018
A Feature Descriptor Based on Local Normalized Difference for Real-World Texture Classification · IEEE Trans. Multim. 2018
Computer vision › Segmentation and scene understanding
edge detection
0.112017
Learning to Predict High-Quality Edge Maps for Room Layout Estimation · IEEE Trans. Multim. 2017
Machine learning › Representation and self-supervised learning
fisher vector
0.112015
A Spatio-Temporal Appearance Representation for Viceo-Based Pedestrian Re-Identification · ICCV 2015

Methods — techniques the papers use, named apart from their topics

fisher vector · 0.5normalized difference vector · 0.3bag-of-words model · 0.3spatio-temporal modeling · 0.3deconvolution network · 0.3adaptive sampling · 0.3spatio-temporal alignment · 0.2
YearPublicationVenuePosition
2019 Learning Compact Appearance Representation for Video-Based Person Re-Identification
abstract
This paper presents a novel approach for video-based person re-identification using multiple convolutional neural networks (CNNs). Unlike the previous work, we intend to extract a compact yet discriminative appearance representation from several frames rather than the whole sequence. Specifically, given a video, the representative frames are selected based on the walking profile of consecutive frames. A multiple CNN architecture incorporated with feature pooling is proposed to learn and compile the features of the selected representative frames into a compact description about the pedestrian for identification. Experiments are conducted on benchmark data sets to demonstrate the superiority of the proposed method over existing person re-identification approaches.
Wei Zhang 0021, Shengnan Hu, Kan Liu 0001, Zhengjun Zha
IEEE Trans. Circuits Syst. Video Technol.3
2018 A Feature Descriptor Based on Local Normalized Difference for Real-World Texture Classification
abstract
In this paper, we propose a normalized difference vector (NDV) for texture representation. Compared to local-binary-pattern-based descriptors, the proposed NDV takes full advantage of the local difference, and the size can be extended flexibly to cover a large local region. We further employ the bag-of-words model to integrate the local descriptors into a global feature representation of an image. In addition, two strategies are introduced for the proposed NDV to achieve rotation invariance. We test the proposed texture descriptor on benchmark datasets, such as AniTex, VehApp, KTH-TIPS2a, OpenSurface, and Kylberg. Classification results demonstrate the superiority of the proposed descriptor over state-of-the-art methods.
Wei Zhang 0021, Weidong Zhang 0005, Kan Liu 0001, Jason Gu
IEEE Trans. Multim.3
2017 Patch-Based correlation for deghosting in exposure fusion
Wei Zhang 0021, Shengnan Hu, Kan Liu 0001
Inf. Sci.3
2017 Motion-free exposure fusion based on inter-consistency and intra-consistency
Wei Zhang 0021, Shengnan Hu, Kan Liu 0001
Inf. Sci.3
2017 Video-Based Pedestrian Re-Identification by Adaptive Spatio-Temporal Appearance Model
abstract
Pedestrian re-identification is a difficult problem due to the large variations in a person's appearance caused by different poses and viewpoints, illumination changes, and occlusions. Spatial alignment is commonly used to address these issues by treating the appearance of different body parts independently. However, a body part can also appear differently during different phases of an action. In this paper, we consider the temporal alignment problem, in addition to the spatial one, and propose a new approach that takes the video of a walking person as input and builds a spatiotemporal appearance representation for pedestrian re-identification. Particularly, given a video sequence, we exploit the periodicity exhibited by a walking person to generate a spatiotemporal body-action model, which consists of a series of body-action units corresponding to certain action primitives of certain body parts. Fisher vectors are learned and extracted from individual body-action units and concatenated into the final representation of the walking person. Unlike previous spatiotemporal features that only take into account local dynamic appearance information, our representation aligns the spatiotemporal appearance of a pedestrian globally. Extensive experiments on public data sets show the effectiveness of our approach compared with the state of the art.
Wei Zhang 0021, Bingpeng Ma, Kan Liu 0001, Rui Huang 0001
IEEE Trans. Image Process.3
2017 Learning to Predict High-Quality Edge Maps for Room Layout Estimation
abstract
The goal of room layout estimation is to predict the three-dimensional box that represents the room spatial structure from a monocular image. In this paper, a deconvolution network is trained first to predict the edge map of a room image. Compared to the previous fully convolutional networks, the proposed deconvolution network has a multilayer deconvolution process that can refine the edge map estimate layer by layer. The deconvolution network also has fully connected layers to aggregate the information of every region throughout the entire image. During the layout generation process, an adaptive sampling strategy is introduced based on the obtained high-quality edge maps. Experimental results prove that the learned edge maps are highly reliable and can produce accurate layouts of room images.
Weidong Zhang 0005, Wei Zhang 0021, Kan Liu 0001, Jason Gu
IEEE Trans. Multim.3
2016 Deep Neural Networks for wireless localization in indoor and outdoor environments
Wei Zhang 0021, Kan Liu 0001, Weidong Zhang 0005, Youmei Zhang, Jason Gu
Neurocomputing2
2015 A Spatio-Temporal Appearance Representation for Viceo-Based Pedestrian Re-Identification
abstract
Pedestrian re-identification is a difficult problem due to the large variations in a person's appearance caused by different poses and viewpoints, illumination changes, and occlusions. Spatial alignment is commonly used to address these issues by treating the appearance of different body parts independently. However, a body part can also appear differently during different phases of an action. In this paper we consider the temporal alignment problem, in addition to the spatial one, and propose a new approach that takes the video of a walking person as input and builds a spatio-temporal appearance representation for pedestrian re-identification. Particularly, given a video sequence we exploit the periodicity exhibited by a walking person to generate a spatio-temporal body-action model, which consists of a series of body-action units corresponding to certain action primitives of certain body parts. Fisher vectors are learned and extracted from individual body-action units and concatenated into the final representation of the walking person. Unlike previous spatio-temporal features that only take into account local dynamic appearance information, our representation aligns the spatio-temporal appearance of a pedestrian globally. Extensive experiments on public datasets show the effectiveness of our approach compared with the state of the art.
Kan Liu 0001, Bingpeng Ma, Wei Zhang 0021, Rui Huang 0001
ICCV1