VLDB 2026 Research / reviewers in the wild / expert
Kennedy Hecker
dblp:402/3467
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Deep learning architectures and training · 100% |
Topics — the 1 heaviest of 1, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Deep learning architectures and training › recurrent neural network
LSTM |
0.9 | 1 | 2025 | Weapon Activity Recognition · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
long short-term memory · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Weapon Activity RecognitionabstractThis paper outlines a proposal regarding the use of machine learning, specifically a long-short term model, to increase the military’s effectiveness and safety protocols. The approach is to collect data from weapons training and apply it to a model that can distinguish between weapon activities. By training the model on a dataset that consists of several common weapons activities, we hope to improve commanders' understanding of their troop's performance and readiness. The evaluation will consist of examining the loss of the model, its accuracy, and analyzing activities it frequently confused. This work will extend the current research in soldier activity recognition by introducing weapon activity recognition. Kennedy Hecker |
AAAI | 1 |