Demo Data from VLDB 2026 / reviewers in the wild / expert
Sid Bharthulwar
dblp:402/6749
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 50% Efficient and distributed learning · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning › hardware acceleration
GPU training |
0.9 | 1 | 2025 | Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning · NeurIPS 2025 |
Machine learning › Reinforcement learning
on-policy reinforcement learning |
0.9 | 1 | 2025 | Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning · NeurIPS 2025 |
Methods — techniques the papers use, named apart from their topics
staggered environment resets · 0.9proximal policy optimization · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement LearningabstractMassively parallel GPU simulation environments have accelerated reinforcement learning (RL) research by enabling fast data collection for on-policy RL algorithms like Proximal Policy Optimization (PPO). To maximize throughput, it is common to use short rollouts per policy update, increasing the update-to-data (UTD) ratio. However, we find that, in this setting, standard synchronous resets introduce harmful nonstationarity, skewing the learning signal and destabilizing training. We introduce staggered resets, a simple yet effective technique where environments are initialized and reset at varied points within the task horizon. This yields training batches with more uniform state visitation distributions, reducing the nonstationarity induced by synchronized rollouts. We characterize dimensions along which RL environments can benefit significantly from staggered resets through toy environments. We then apply this technique to challenging high-dimensional robotics environments, achieving significantly higher sample efficiency, faster wall-clock convergence, and stronger final performance. Finally, this technique scales better with more parallel environments compared to naive synchronized rollouts, yielding more optimal utilization of computational resources. Sid Bharthulwar, Stone Tao |
NeurIPS | 1 |