Demo Data from VLDB 2026 / reviewers in the wild / expert
Suzannah Wistreich
dblp:405/1300
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot navigation and mapping · 77% Robot manipulation · 23% | |
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping
multimodal sensing |
0.9 | 1 | 2025 | X-Capture: An Open-Source Portable Device for Multi-Sensory Learning · ICCV 2025 |
Robotics › Robot manipulation
tactile sensing |
0.3 | 1 | 2025 | X-Capture: An Open-Source Portable Device for Multi-Sensory Learning · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
multimodal representation learning · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | X-Capture: An Open-Source Portable Device for Multi-Sensory LearningabstractUnderstanding objects through multiple sensory modalities is fundamental to human perception, enabling cross-sensory integration and richer comprehension. For AI and robotic systems to replicate this ability, access to diverse, high-quality multi-sensory data is critical. Existing datasets are often limited by their focus on controlled environments, simulated objects, or restricted modality pairings. We introduce X-Capture, an open-source, portable, and cost-effective device for real-world multi-sensory data collection, capable of capturing correlated RGBD images, tactile readings, and impact audio. With a build cost under $1,000, X-Capture democratizes the creation of multi-sensory datasets, requiring only consumer-grade tools for assembly. Using X-Capture, we curate a sample dataset of 3,000 total points on 500 everyday objects from diverse, real-world environments, offering both richness and variety. Our experiments demonstrate the value of both the quantity and the sensory breadth of our data for both pretraining and fine-tuning multi-modal representations for object-centric tasks such as cross-sensory retrieval and reconstruction. X-Capture lays the groundwork for advancing human-like sensory representations in AI, emphasizing scalability, accessibility, and real-world applicability. Samuel Clarke, Suzannah Wistreich, Yanjie Ze, Jiajun Wu 0001 |
ICCV | 2 |