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Zheyan Li

dblp:405/4758 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0001-9142-8197ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 93% Segmentation and scene understanding · 7%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › neural rendering
3d gaussian splatting
0.912025
Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs · ACM Multimedia 2025
Computer vision › 3D vision
3d reconstruction
0.912025
Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs · ACM Multimedia 2025
Computer vision › 3D vision
3d scene understanding
0.912025
Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs · ACM Multimedia 2025
Computer vision › 3D vision › 3d scene understanding
open-vocabulary 3d scene understanding
0.912025
Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs · ACM Multimedia 2025
Computer vision › Segmentation and scene understanding › semantic segmentation
open-vocabulary segmentation
0.312025
Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs · ACM Multimedia 2025

Methods — techniques the papers use, named apart from their topics

superpoint graph · 0.9semantic feature lifting · 0.9reprojection · 0.9
YearPublicationVenuePosition
2025 Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs
abstract
Bridging natural language and 3D geometry is a crucial step toward flexible, language-driven scene understanding. While recent advances in 3D Gaussian Splatting (3DGS) have enabled fast and high-quality scene reconstruction, research has also explored incorporating open-vocabulary understanding into 3DGS. However, most existing methods require iterative optimization over per-view 2D semantic feature maps, which not only results in inefficiencies but also leads to inconsistent 3D semantics across views. To address these limitations, we introduce a training-free framework that constructs a superpoint graph directly from Gaussian primitives. The superpoint graph partitions the scene into spatially compact and semantically coherent regions, forming view-consistent 3D entities and providing a structured foundation for open-vocabulary understanding. Based on the graph structure, we design an efficient reprojection strategy that lifts 2D semantic features onto the superpoints, avoiding costly multi-view iterative training. The resulting representation ensures strong 3D semantic coherence and naturally supports hierarchical understanding, enabling both coarse- and fine-grained open-vocabulary perception within a unified semantic field. Extensive experiments demonstrate that our method achieves state-of-the-art open-vocabulary segmentation performance, with semantic field reconstruction completed over 30× faster.
Shaohui Dai, Yansong Qu, Zheyan Li, Shengchuan Zhang, Liujuan Cao
ACM Multimedia3