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William X. Zheng

dblp:409/0908 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2026
0009-0009-1293-2677ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2 · 1 first-author · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Content delivery and video streaming · 70% Vehicular, aerial and satellite networks · 30%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Cloud and datacenter computing · 86% Distributed systems · 14%
Software engineering, system software, and programming languages
1 paper
Software testing · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cloud and datacenter computing › cloud service management
cloud application management
1.012026
Who Watches the Watchers? On the Reliability of Softwarizing Cloud Application Management · NSDI 2026
Content delivery and video streaming
content delivery network
0.912025
StarCDN: Moving Content Delivery Networks to Space · SIGCOMM 2025
Vehicular, aerial and satellite networks › satellite networks
LEO satellite networks
0.912025
StarCDN: Moving Content Delivery Networks to Space · SIGCOMM 2025
Content delivery and video streaming › content delivery network
satellite-based CDN
0.912025
StarCDN: Moving Content Delivery Networks to Space · SIGCOMM 2025
Distributed systems
fault tolerance
0.312026
Who Watches the Watchers? On the Reliability of Softwarizing Cloud Application Management · NSDI 2026
Content delivery and video streaming
caching
0.312025
StarCDN: Moving Content Delivery Networks to Space · SIGCOMM 2025
Software testing
test oracle
0.312025
Fidelity of Cloud Emulators: The Imitation Game of Testing Cloud-Based Software · ICSE 2025

Methods — techniques the papers use, named apart from their topics

relayed fetching · 0.9consistent hashing · 0.9
YearPublicationVenuePosition
2026 Who Watches the Watchers? On the Reliability of Softwarizing Cloud Application Management
Jiawei Tyler Gu, Yiming Su, Bogdan Alexandru Stoica, Xudong Sun 0013, William X. Zheng, Akond Ashfaque Ur Rahman, Chen Wang 0039, Tianyin Xu
NSDI6
2025 Fidelity of Cloud Emulators: The Imitation Game of Testing Cloud-Based Software
abstract
Modern software projects have been increasingly using cloud services as important components. The cloud-based programming practice greatly simplifies software development by harvesting cloud benefits (e.g., high availability and elasticity). However, it imposes new challenges for software testing and analysis, due to opaqueness of cloud backends and monetary cost of invoking cloud services for continuous integration and deployment. As a result, cloud emulators are developed for offline development and testing, before online testing and deployment. This paper presents a systematic analysis of cloud emulators from the perspective of cloud-based software testing. Our goal is to (1) understand the discrepancies introduced by cloud emulation with regard to software quality assurance and deployment safety and (2) address inevitable gaps between emulated and real cloud services. The analysis results are concerning. Among 255 APIs of five cloud services from Azure and Amazon Web Services (AWS), we detected discrepant behavior between the emulated and real services in 94 (37 %) of the APIs. These discrepancies lead to inconsistent testing results, threatening deployment safety, introducing false alarms, and creating debuggability issues. The root causes are diverse, including accidental implementation defects and essential emulation challenges. We discuss potential solutions and develop a practical mitigation technique to address discrepancies of cloud emulators for software testing.
Anna Mazhar, Saad Sher Alam, William X. Zheng, Yinfang Chen, Suman Nath, Tianyin Xu
ICSE3
2025 StarCDN: Moving Content Delivery Networks to Space
abstract
Low Earth Orbit (LEO) satellite networks, such as Starlink, provide global internet access and currently serve content to millions of users. Recent work has shown that existing network infrastructures, such as Content Delivery Networks (CDNs), are not well-suited to satellite network architectures. Traditional terrestrial CDNs degrade performance for satellite network users and do not alleviate the congestion in the ground-satellite links. We design StarCDN, a new CDN architecture that caches content in space to improve user experience and reduce ground-satellite bandwidth usage. The fundamental challenge in designing StarCDN lies in the orbital motion of satellites, which causes each satellite's coverage area to change rapidly, serving vastly different regions (e.g., US and Europe) within minutes. To address this, we introduce new consistent hashing and relayed fetching schemes tailored to LEO satellite networks. Our design enables cached content to flow in the opposite direction of the orbital motion to counter satellite motion. We evaluate StarCDN against multiple baselines using real-world traces from Akamai. Our evaluation demonstrates that StarCDN can reduce the ground-to-satellite bandwidth utilization by 80% and improve user-perceived latency by 2.5X. Further, we make available an open-source trace generator, SpaceGEN, for realistic simulations of satellite-based CDNs.
William X. Zheng, Aryan Taneja, Maleeha Masood, Anirudh Sabnis, Ramesh K. Sitaraman, Deepak Vasisht
SIGCOMM1