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Dunhan Jiang

dblp:409/7496 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Representation and self-supervised learning · 38% Learning theory · 38% Segmentation and scene understanding · 12%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Representation and self-supervised learning
contrastive learning
0.912025
Perceptual Inductive Bias Is What You Need Before Contrastive Learning · CVPR 2025
Machine learning › Learning theory
inductive bias
0.912025
Perceptual Inductive Bias Is What You Need Before Contrastive Learning · CVPR 2025
Computer vision › 3D vision
depth estimation
0.312025
Perceptual Inductive Bias Is What You Need Before Contrastive Learning · CVPR 2025
Computer vision › Segmentation and scene understanding
semantic segmentation
0.312025
Perceptual Inductive Bias Is What You Need Before Contrastive Learning · CVPR 2025

Methods — techniques the papers use, named apart from their topics

multi-stage pre-training · 0.9contrastive learning · 0.9
YearPublicationVenuePosition
2025 Perceptual Inductive Bias Is What You Need Before Contrastive Learning
abstract
David Marr's seminal theory of human perception stipulates that visual processing is a multi-stage process, prioritizing the derivation of boundary and surface properties before forming semantic object representations. In contrast, contrastive representation learning frameworks typically bypass this explicit multi-stage approach, defining their objective as the direct learning of a semantic representation space for objects. While effective in general contexts, this approach sacrifices the inductive biases of vision, leading to slower convergence speed and learning shortcut resulting in texture bias. In this work, we demonstrate that leveraging Marr's multi-stage theory-by first constructing boundary and surface-level representations using perceptual constructs from early visual processing stages and subsequently training for object semantics-leads to 2x faster convergence on ResNet18, improved final representations on semantic segmentation, depth estimation, and object recognition, and enhanced robustness and out-of-distribution capability. Together, we propose a pretraining stage before the general contrastive representation pretraining to further enhance the final representation quality and reduce the overall convergence time via inductive bias from human vision systems.
Junru Zhao, Tianqin Li, Dunhan Jiang, Shenghao Wu, Alan Ramirez, Tai Sing Lee
CVPR3