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Guodong Jiang

dblp:41/10176 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2024
0000-0001-8210-4812ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Edge and fog computing · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Energy-efficient computing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing › mobile edge computing
computation offloading
0.712023
DRL-Based Offloading for Computation Delay Minimization in Wireless-Powered Multi-Access Edge Computing · IEEE Trans. Commun. 2023
Edge and fog computing
mobile edge computing
0.712023
DRL-Based Offloading for Computation Delay Minimization in Wireless-Powered Multi-Access Edge Computing · IEEE Trans. Commun. 2023
Edge and fog computing › wireless edge computing
wireless powered edge computing
0.712023
DRL-Based Offloading for Computation Delay Minimization in Wireless-Powered Multi-Access Edge Computing · IEEE Trans. Commun. 2023
Energy-efficient computing › power delivery
wireless power transfer
0.212023
DRL-Based Offloading for Computation Delay Minimization in Wireless-Powered Multi-Access Edge Computing · IEEE Trans. Commun. 2023

Methods — techniques the papers use, named apart from their topics

mixed integer programming · 1.3deep reinforcement learning · 1.3convex optimization · 1.3
YearPublicationVenuePosition
2024 TRFP: A Trip Recommendation Approach for a Query with Fixed Intermediate POI
abstract
Trip recommendation aims to provide users with a sequence of points of interest (POIs) according to their interests and requirements when exploring unfamiliar cities. In contrast to prior research on trip recommendation, our research deals with such a problem: If a user is scheduled to attend an academic conference at 2:30 PM, how might he/she make a visit to the city's attractions while still managing to attend the conference? To address this problem, a trip recommendation method based on mixed graph representation learning is proposed. Firstly, a mixed graph is used to describe the spatial temporal, and transition knowledge in users' check-in data. Then, we employ the graph convolutional network to integrate knowledge matrices extracted from the mixed graph. Finally, a trip inference module, which incorporates a dual decoder, POI popularity knowledge, and positional encoding, is designed to generate a trip for a given query. Experiments are conducted on five real-world trip datasets. The results demonstrate that the proposed method outperforms several widely-used baselines when recommending a trip with an FP.
Wenjing Luan, Guodong Jiang, Liang Qi 0001, Kun Liu 0006, Xiwang Guo 0001
SMC2
2023 Minimizing the computation latency of FDMA-based wireless powered edge computing network
abstract
Abstract The 0–1 mixed integer programming problem of binary offloading on wireless powered mobile edge computing (WP‐MEC) networks requires joint optimization of binary and continuous variables, which is computationally expensive for traditional techniques and difficult to solve within the channel coherence time under time‐varying condition. Using machine learning models to output variable values is also challenging. Hence, designing efficient and low‐complexity algorithms is crucial for optimal network performance. This paper focuses on the computation latency of the FDMA‐based WP‐MEC network and proposes a task‐offloading algorithm to minimize the total completion delay (TCD). The TCD minimization is modelled as a 0–1 MIP problem and is decomposed into a master problem of optimizing the offloading decision and the sub‐problem of optimizing other parameters under a given offloading decision. The sub‐problem is solved using optimization method, while the master problem is solved using a deep reinforcement learning algorithm. Simulation results show that the proposed algorithm can achieve almost minimal TCD with low complexity.
Guodong Jiang, Kaikai Chi, Xinchen Wei
IET Commun.2
2023 DRL-Based Offloading for Computation Delay Minimization in Wireless-Powered Multi-Access Edge Computing
abstract
Wireless power transfer (WPT) and edge computing have been validated as effective ways to solve the energy-limited problem and computation-capacity-limited problem of wireless devices (WDs), respectively. This paper studies the wireless-powered multi-access edge computing (WP-MEC) network, where WDs conduct either local computing or task offloading for their individable computation tasks. We aim to minimize total computation delay (TCD) when each WD has a computation task to execute, referred to as the total computation delay minimization (TCDM) problem, by jointly optimizing the offloading-decision, WPT duration, and transmission durations of offloading WDs. The TCDM problem is a mixed integer programming (MIP) problem that is challenging to efficiently obtain the optimal or near-optimal solution. To tackle this challenge, we decompose the TCDM problem into the sub-problem of optimizing the WPT duration and transmission durations, and the top-problem of optimizing the offloading decision. For the nonconvex sub-problem, we design a worst-WD-adjusting (WDA) algorithm to efficiently obtain its optimal solution. For the top-problem, under the time-varying channel conditions, traditional optimization methods are hard to determine the optimal or near-optimal offloading decision within the channel coherence duration. To fast obtain the near-optimal offloading decision, we propose a deep neural networks (DNN)-based deep reinforcement learning (DRL) model, which takes the sub-problem solving as one component for utility evaluation. Finally, numerical results demonstrate that the proposed online DRL-based offloading algorithm achieves the near-minimal TCD with low computational complexity, and is suitable for the fast-fading WP-MEC network.
Kechen Zheng, Guodong Jiang, Xiaoying Liu 0001, Kaikai Chi, Xin-Wei Yao 0001, Jiajia Liu 0001
IEEE Trans. Commun.2
2022 AOA: Adaptive Overclocking Algorithm on CPU-GPU Heterogeneous Platforms
abstract
Abstract Although GPUs have been used to accelerate various convolutional neural network algorithms with good performance, the demand for performance improvement is still continuously increasing. CPU/GPU overclocking technology brings opportunities for further performance improvement in CPU-GPU heterogeneous platforms. However, CPU/GPU overclocking inevitably increases the power of the CPU/GPU, which is not conducive to energy conservation, energy efficiency optimization, or even system stability. How to effectively constrain the total energy to remain roughly unchanged during the CPU/GPU overclocking is a key issue in designing adaptive overclocking algorithms. There are two key factors during solving this key issue. Firstly, the dynamic power upper bound must be set to reflect the real-time behavior characteristics of the program so that algorithm can better meet the total energy unchanging constraints; secondly, instead of independently overclocking at both CPU and GPU sides, coordinately overclocking on CPU-GPU must be considered to adapt to real-time load balance for higher performance improvement and better energy constraints. This paper proposes an Adaptive Overclocking Algorithm (AOA) on CPU-GPU heterogeneous platforms to achieve the goal of performance improvement while the total energy remains roughly unchanged. AOA uses the function $$F_k$$ F k to describe the variable power upper bound and introduces the load imbalance factor W to realize the CPU-GPU coordinated overclocking. Through the verification of several types convolutional neural network algorithms on two CPU-GPU heterogeneous platforms (Intel $$^\circledR $$ ® Xeon E5-2660 & NVIDIA $$^\circledR $$ ® Tesla K80; Intel $$^\circledR $$ ® Core™i9-10920X & NIVIDIA $$^\circledR $$ ® GeForce RTX 2080Ti), AOA achieves an average of 10.7% performance improvement and 4.4% energy savings. To verify the effectiveness of the AOA, we compare AOA with other methods including automatic boost, the highest overclocking and static optimal overclocking.
Zhixin Ou, Juan Chen 0001, Tao Xu 0052, Guodong Jiang, Zhengyuan Tan, Xinxin Qi
ICA3PP5