Sandeep Singh Sikarwar

dblp:414/5133 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0001-7031-1558ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Cloud and datacenter computing · 44% Distributed systems · 44% Energy-efficient computing · 13%
Computer networks
1 paper
Network optimization and economics · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network optimization and economics › auction mechanism
double auction
0.912025
Energy Efficient Resource Sharing in Trustworthy Federated Cloud Environment: A Bayesian Game and Double Auction Based Approach · IEEE Trans. Serv. Comput. 2025
Cloud and datacenter computing
cloud federation
0.912025
Energy Efficient Resource Sharing in Trustworthy Federated Cloud Environment: A Bayesian Game and Double Auction Based Approach · IEEE Trans. Serv. Comput. 2025
Distributed systems
resource sharing
0.912025
Energy Efficient Resource Sharing in Trustworthy Federated Cloud Environment: A Bayesian Game and Double Auction Based Approach · IEEE Trans. Serv. Comput. 2025
Energy-efficient computing
energy-aware resource management
0.312025
Energy Efficient Resource Sharing in Trustworthy Federated Cloud Environment: A Bayesian Game and Double Auction Based Approach · IEEE Trans. Serv. Comput. 2025

Methods — techniques the papers use, named apart from their topics

greedy algorithm · 1.7double auction · 1.7bayesian game · 1.7
YearPublicationVenuePosition
2025 Energy Efficient Resource Sharing in Trustworthy Federated Cloud Environment: A Bayesian Game and Double Auction Based Approach
abstract
Cloud federation enhances cloud services by enabling resource sharing and cooperation among multiple Cloud Service Providers (CSPs) for improved performance. However, one of the significant challenges for CSPs within the federation is maintaining coordination among heterogeneous CSPs. Additionally, reducing the presence of pernicious CSPs within the federation will allow the federation to deliver services with committed Quality of Service (QoS). Moreover, minimising the energy while migrating virtual machines within the federation will allow an increase in the revenue of CSPs within the federation. This paper proposed a Bayesian game-based model for detecting pernicious CSPs within the federation and developed a greedy double-auction-based resource-sharing mechanism. Here, the proposed mechanism ensures that CSPs achieve high satisfaction levels and guarantee a fair, efficient, and energy-aware resource-sharing environment among CSPs in a federation. Simulated results of the proposed Energy, Pernicious, and QoS Greedy Double Auction model (EPQ-GDA) are extensively compared with other competing models. The results demonstrate the effectiveness and superiority of our proposed method over the nearest competitor, with an average improvement in satisfaction of 2.61% for buyer CSPs and 3.67% for seller CSPs, 3.77% over energy, and 14.90% over perniciousness. Further simulated results also show that the EPQ-GDA satisfies important auction properties such as truthfulness, individual rationality, and budget balance.
Sandeep Singh Sikarwar, Rakesh Kumar 0011, Benay Kumar Ray
IEEE Trans. Serv. Comput.1