Demo Data from VLDB 2026 / reviewers in the wild / expert
Xue-Kun Xiang
dblp:416/0054
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
0009-0004-4231-0485ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
multi-view surface reconstruction |
0.9 | 1 | 2025 | PGT-NeuS: Progressive-Growing Tri-Plane Representation for Neural Surface Reconstruction · IEEE Trans. Vis. Comput. Graph. 2025 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
neural surface reconstruction |
0.9 | 1 | 2025 | PGT-NeuS: Progressive-Growing Tri-Plane Representation for Neural Surface Reconstruction · IEEE Trans. Vis. Comput. Graph. 2025 |
Computer vision › 3D vision › implicit neural representation
tri-plane representation |
0.9 | 1 | 2025 | PGT-NeuS: Progressive-Growing Tri-Plane Representation for Neural Surface Reconstruction · IEEE Trans. Vis. Comput. Graph. 2025 |
Methods — techniques the papers use, named apart from their topics
spherical harmonic positional encoding · 0.9progressive training · 0.9fine-tuning · 0.9consistency verification · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PGT-NeuS: Progressive-Growing Tri-Plane Representation for Neural Surface Reconstructionabstract3D reconstruction from multi-view images is a long-standing problem in computer graphic. Neural 3D reconstruction, especially NeuS and its variants, has improved reconstruction quality compared to traditional methods. However, it is still a challenge for these methods to reconstruct fine-grained geometric details since the spherical harmonic positional encoding lacks the ability to express high-frequency signals. In this paper, we propose a multi-resolution tri-plane feature encoding that leverages the detail reconstruction capabilities of high-resolution tri-plane while using the smoothness of low-resolution tri-plane to suppress high-frequency artifacts. Additionally, a progressive training strategy is introduced, gradually merging scene details from coarse to fine granularity, enhancing reconstruction quality while maintaining training stability and reducing difficulty. Furthermore, to address reconstruction challenges arising from sparse viewpoints and inconsistent lighting in image datasets, we introduce normal priors as supervision and propose consistency verification for multi-view normal priors, which assesses the accuracy of normal priors and effectively supervise the reconstructed surfaces. Moreover, we propose a perturbing and fine-tuning strategy on regions of unreliable normal priors to further improve the quality of geometric surface reconstruction. Xue-Kun Xiang, Yu-Jie Yuan, Wenbo Hu 0002, Yuewen Ma, Lin Gao 0004 |
IEEE Trans. Vis. Comput. Graph. | 1 |