Wennan Yang

dblp:416/5876 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 70% Robot navigation and mapping · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d scene modeling › scene representation
gaussian splatting scene representation
0.912025
JPG-SLAM: Joint Point-Gaussian Splatting Representation for Dense Dynamic SLAM · ICRA 2025
Computer vision › 3D vision › 3d scene modeling
scene representation
0.912025
JPG-SLAM: Joint Point-Gaussian Splatting Representation for Dense Dynamic SLAM · ICRA 2025
Robotics › Robot navigation and mapping
SLAM
0.912025
JPG-SLAM: Joint Point-Gaussian Splatting Representation for Dense Dynamic SLAM · ICRA 2025
Computer vision › 3D vision
pose estimation
0.312025
JPG-SLAM: Joint Point-Gaussian Splatting Representation for Dense Dynamic SLAM · ICRA 2025

Methods — techniques the papers use, named apart from their topics

local map management · 0.94d gaussian splatting · 0.93d gaussian splatting · 0.9
YearPublicationVenuePosition
2025 JPG-SLAM: Joint Point-Gaussian Splatting Representation for Dense Dynamic SLAM
abstract
This paper presents a simultaneous localization and mapping (SLAM) system to provide accurate pose estimation and dynamic scene reconstruction. Our approach proposes a Joint Point-Gaussian Splatting representation, which fully integrates the robustness of isotropic feature points in pose estimation and the flexibility of anisotropic 3D Gaussians in scene representation. This system does not need to suppress the anisotropic representation of Gaussian elements, which enables the mapping module to achieve finer scene representation with lower memory consumption. Additionally, in order to enhance the adaptability of the system in dynamic environments, we introduced a dynamic region recognition module and utilized 3D Gaussian Splatting and 4D Gaussian Splatting representations to represent static and dynamic regions respectively. Furthermore, we developed a local map management strategy for Gaussian Splatting mapping, effectively reducing the memory and computational resource usage in the mapping process. Experiments on public datasets demonstrate that our system achieves state-of-the-art tracking and mapping accuracy compared to existing baselines.
Kunrui Huang, Wennan Yang, Pengwei Zhou, Li Li 0047, Jian Yao 0002
ICRA2