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Vincent Gay-Bellile

dblp:42/2276 · DBLP profile ↗
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32ranked-venue papers
6as first author
5since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 21 · 5 first-author · 3 since 2021Artificial intelligence and machine learning · 17 · 3 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 4 · 2 first-authorSystems, architecture and hardware · 3 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
9 papers
3D vision · 47% Segmentation and scene understanding · 24% Vision and language · 21%
Computer graphics and multimedia
6 papers
Geometric modeling and processing · 35% Virtual and augmented reality · 34% Image and video processing · 20%

Topics — the 26 heaviest of 28, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
neural radiance field
1.622025
DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025
RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields · ECCV (35) 2024
Computer vision › Vision and language › 3d vision and language
3d language grounding
1.012026
LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs · AAAI 2026
Computer vision › Vision and language › 3d vision and language
3d question answering
1.012026
LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs · AAAI 2026
Computer vision › 3D vision
3d scene understanding
1.012026
LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs · AAAI 2026
Computer vision › Segmentation and scene understanding
3d semantic segmentation
0.912025
DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025
Computer vision › Segmentation and scene understanding › semantic segmentation
open-vocabulary segmentation
0.912025
DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025
Machine learning › Representation and self-supervised learning
inductive biases
0.812024
RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields · ECCV (35) 2024
Computer vision › 3D vision › implicit neural representation
neural field
0.812024
RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields · ECCV (35) 2024
Computer vision › Segmentation and scene understanding › 3d semantic segmentation
unsupervised 3d semantic segmentation
0.312025
DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025
Computer vision › Segmentation and scene understanding › image segmentation
unsupervised segmentation
0.312025
DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025
Virtual and augmented reality
augmented reality
0.232012
An interactive Augmented Reality system: A prototype for industrial maintenance training applications · ISMAR 2012
Deformable Surface Augmentation in Spite of Self-Occlusions · ISMAR 2007
Augmented reality in large environments: Application to aided navigation in urban context · ISMAR 2010
Image and video processing
image registration
0.222011
Feature-Driven Direct Non-Rigid Image Registration · Int. J. Comput. Vis. 2011
Direct Estimation of Nonrigid Registrations with Image-Based Self-Occlusion Reasoning · IEEE Trans. Pattern Anal. Mach. Intell. 2010
Geometric modeling and processing › registration
non-rigid registration
0.222011
Feature-Driven Direct Non-Rigid Image Registration · Int. J. Comput. Vis. 2011
Direct Estimation of Nonrigid Registrations with Image-Based Self-Occlusion Reasoning · IEEE Trans. Pattern Anal. Mach. Intell. 2010
Computer vision › 3D vision › 3d localization
6-dof localization
0.212013
Fast and automatic city-scale environment modeling for an accurate 6DOF vehicle localization · ISMAR 2013
Virtual and augmented reality
immersive interaction
0.112012
An interactive Augmented Reality system: A prototype for industrial maintenance training applications · ISMAR 2012
Computer vision › 3D vision › point cloud registration › correspondence-based registration
feature-based registration
0.112011
Feature-Driven Direct Non-Rigid Image Registration · Int. J. Comput. Vis. 2011
Computational photography and imaging
camera localization
0.112011
NonLinear refinement of structure from motion reconstruction by taking advantage of a partial knowledge of the environment · CVPR 2011
Geometric modeling and processing › 3d reconstruction
structure from motion
0.112011
NonLinear refinement of structure from motion reconstruction by taking advantage of a partial knowledge of the environment · CVPR 2011
Computer vision › 3D vision
visual localization
0.112010
Augmented reality in large environments: Application to aided navigation in urban context · ISMAR 2010
Computer vision › 3D vision
structure from motion
0.112008
Coarse-to-fine low-rank structure-from-motion · CVPR 2008
Computer vision › 3D vision
3d reconstruction
0.112007
Direct Estimation of Non-Rigid Registrations with Image-Based Self-Occlusion Reasoning · ICCV 2007
Computer vision › 3D vision › motion estimation › non-rigid motion estimation
deformation field estimation
0.112007
Deformable Surface Augmentation in Spite of Self-Occlusions · ISMAR 2007
Computer vision › 3D vision › geometric estimation › registration
non-rigid registration
0.112007
Direct Estimation of Non-Rigid Registrations with Image-Based Self-Occlusion Reasoning · ICCV 2007
Computer vision › 3D vision › geometric estimation
registration
0.112007
Direct Estimation of Non-Rigid Registrations with Image-Based Self-Occlusion Reasoning · ICCV 2007
Geometric modeling and processing
3d reconstruction
0.012011
NonLinear refinement of structure from motion reconstruction by taking advantage of a partial knowledge of the environment · CVPR 2011
Computer vision › 3D vision
camera pose estimation
0.012008
Coarse-to-fine low-rank structure-from-motion · CVPR 2008

Methods — techniques the papers use, named apart from their topics

vision-language model · 1.0multi-view 3d reconstruction · 1.0weak open-vocabulary guidance · 0.9unsupervised clustering · 0.9neural field · 0.9neural radiance field · 0.8inductive biases · 0.8structure from motion · 0.3GIS · 0.3feature-driven registration · 0.2optical see-through HMD · 0.1markerless tracking · 0.1nonlinear refinement · 0.1markov random field · 0.1graph cuts · 0.1belief propagation · 0.1intensity-based direct registration · 0.1camera localization · 0.1
YearPublicationVenuePosition
2026 LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs
abstract
Developing a multi-modal language model capable of understanding 3D scenes remains challenging due to the limited availability of 3D training data, in contrast to the abundance of 2D datasets used for vision-language models (VLMs). As an alternative, we introduce LLaVA³ (pronounced LLaVA Cube), a novel method that improves the 3D scene understanding capabilities of VLMs using only multi-view 2D images, and without requiring any fine-tuning. Inspired by Cubist painters, who represented multiple viewpoints of a 3D object within a single 2D picture, we propose to describe the 3D scene for the VLM through omnidirectional visual representations of each object. These representations are derived from an intermediate multi-view 3D reconstruction of the scene. Extensive experiments on 3D visual question answering and 3D language grounding show that our approach significantly outperforms previous 2D-based VLM solutions.
Doriand Petit, Steve Bourgeois, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe
AAAI3
2025 DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF
abstract
3D semantic segmentation provides high-level scene understanding for applications in robotics, autonomous systems, \textit{etc}. Traditional methods adapt exclusively to either task-specific goals (open-vocabulary segmentation) or scene content (unsupervised semantic segmentation). We propose DiSCO-3D, the first method addressing the broader problem of 3D Open-Vocabulary Sub-concepts Discovery, which aims to provide a 3D semantic segmentation that adapts to both the scene and user queries. We build DiSCO-3D on Neural Fields representations, combining unsupervised segmentation with weak open-vocabulary guidance. Our evaluations demonstrate that DiSCO-3D achieves effective performance in Open-Vocabulary Sub-concepts Discovery and exhibits state-of-the-art results in the edge cases of both open-vocabulary and unsupervised segmentation.
Doriand Petit, Steve Bourgeois, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe
ICCV3
2024 RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields
Doriand Petit, Steve Bourgeois, Dumitru Pavel, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe
ECCV (35)4
2023 MagHT: A Magnetic Hough Transform for Fast Indoor Place Recognition
abstract
This article proposes a novel indoor magnetic field-based place recognition algorithm that is accurate and fast to compute. For that, we modified the generalized “Hough Transform” to process magnetic data (MagHT). It takes as input a sequence of magnetic measures whose relative positions are recovered by an odometry system and recognizes the places in the magnetic map where they were acquired. It also returns the global transformation from the coordinate frame of the input magnetic data to the magnetic map reference frame. Experimental results on several real datasets in large indoor environments demonstrate that the obtained localization error, recall, and precision are similar to or are better than state-of-the-art methods while improving the runtime by several orders of magnitude. Moreover, unlike magnetic sequence matching-based solutions such as DTW, our approach is independent of the path taken during the magnetic map creation.
Iad Abdul Raouf, Vincent Gay-Bellile, Steve Bourgeois, Cyril Joly, Alexis Paljic
IROS2
2022 Online Magnetometer Calibration in Indoor Environments for Magnetic field-based SLAM
abstract
This paper proposes a new process for calibrating a magnetometer in indoor environments that is accurate, easily deployable and time efficient. Our approach simultaneously estimates the calibration of the magnetometer with the local variations of the magnetic field modeled by a Gaussian Process. To guarantee an accurate estimation of the magnetometer calibration, a two-step optimization algorithm is proposed. Experiments show that the proposed solution is as accurate as outdoor calibration algorithms, and more precise than state-of-the-art indoor calibration methods.
Jade Coulin, Richard Guillemard, Vincent Gay-Bellile, Cyril Joly, Arnaud de La Fortelle
IPIN3
2020 Time Shifted IMU Preintegration for Temporal Calibration in Incremental Visual-Inertial Initialization
abstract
Tightly coupled Visual-Inertial SLAM (VISLAM) algorithms are now state of the art approaches for indoor localization. There are many implementations of VISLAM, like filter-based and non-linear optimization based algorithms. They all require an accurate temporal alignment between sensors clock and an initial IMU state gyroscope and accelerometer biases value, gravity direction and initial velocity) for precise localization. In this paper we propose an initialization procedure of VISLAM that estimates simultaneously IMU-camera temporal calibration and the initial IMU state. To this end, the concept of Time Shifted IMU Preintegration} (TSIP) measurements is introduced. an interpolation of IMU preintegration that takes into account the effect of sensors clock misalignment. These TSIP measurements are included along with visual odometry measurements in a graph that is incrementally optimized. It results in a real time, accurate and robust initialization for VISLAM as demonstrated in the experiments on real data.
Bruno Petit, Richard Guillemard, Vincent Gay-Bellile
3DV3
2019 Stationary Detector for Monocular Visual-Inertial SLAM
abstract
Monocular Visual-Inertial SLAM (VISLAM) algorithms are very popular solutions for accurate indoor localization. However, they may suffer from speed divergence when the system is at rest as illustrated on Figure 1. In this paper we propose to tackle this issue. For that we investigate the detection of time epochs when a visual-inertial sensor rig is stationary. Two kind of stops are deduced from raw sensor data. SoftStop when the system is at rest with a slight movement noise (e.g a human at rest holding the system) and HardStop when the system is perfectly at rest (e.g a robot at rest holding the system). We propose an inertial detector and a visual detector to decide if the system is on move, on SoftStop or HardStop and describe how to take advantage of this additional information in a VISLAM. A significant accuracy gain and better robustness against divergence is demonstrated on our datasets.
Richard Guillemard, François Hélénon, Bruno Petit, Vincent Gay-Bellile, Mathieu Carrier
IPIN4
2018 Localization of 3D objects using model-constrained SLAM
Angélique Loesch, Steve Bourgeois, Vincent Gay-Bellile, Olivier Gomez, Michel Dhome
Mach. Vis. Appl.3
2017 Large-scale, drift-free SLAM using highly robustified building model constraints
abstract
Constrained key-frame based local bundle adjustment is at the core of many recent systems that address the problem of large-scale, georeferenced SLAM based on a monocular camera and on data from inexpensive sensors and/or databases. The majority of these methods, however, impose constraints that result from proprioceptive sensors (e.g. IMUs, GPS, Odometry) while ignoring the possibility of explicitly constraining the structure (e.g. point cloud) resulting from the reconstruction process. Moreover, research on on-line interactions between SLAM and deep learning methods remains scarce, and as a result, few SLAM systems take advantage of deep architectures. We explore both these areas in this work: we use a fast deep neural network to infer semantic and structural information about the environment, and using a Bayesian framework, inject the results into a bundle adjustment process that constrains the 3d point cloud to texture-less 3d building models.
Achkan Salehi, Vincent Gay-Bellile, Steve Bourgeois, Nicolas Allezard, Frédéric Chausse
IROS2
2017 A hybrid bundle adjustment/pose-graph approach to VSLAM/GPS fusion for low-capacity platforms
abstract
We focus on the real-time fusion of monocular visual SLAM with GPS data in order to obtain city-scale, georeferenced pose estimations and reconstructions. Recently, GPS/VSLAM fusion through constrained local key-frame based Bundle Adjustment (BA) using Barrier Term Optimization (BTO) has proven to be (to the best of our knowledge) the most robust and accurate method. However, this approach requires a higher number of cameras to be considered in the optimization: in practice, more than 30 cameras are necessary, while a typical vision-only BA can succeed with as few as 10 cameras. This problem dimensionality makes the method unsuitable for autonomous embedded platforms of low computational capacity (e.g. MAVs). In this paper, we present a hybrid constrained BA/pose-graph approach using BTO, which is motivated by theoretical observations about covariance changes as a function of the gauge. We show that our method has desirable properties that allows its successful use in a BTO context, and present two different formulations. The experimental validation of our method shows that both our formulations reduce the computational cost in comparison with constrained BA using BTO, without any significant loss of precision. In particular, our first formulation yields a 60% reduction in execution time.
Achkan Salehi, Vincent Gay-Bellile, Steve Bourgeois, Frédéric Chausse
Intelligent Vehicles Symposium2
2016 A Hybrid Structure/Trajectory Constraint for Visual SLAM
abstract
This paper presents a hybrid structure/trajectory constraint, that uses output camera poses of a model-based tracker, for object localization with SLAM algorithm. This constraint takes into account the structure information given by a CAD model while relying on the formalism of trajectory constraints. It has the advantages to be compact in memory and to accelerate the SLAM optimization process. The accuracy and robustness of the resulting localization as well as the memory and time gains are evaluated on synthetic and real data. Videos are available as supplementary material.
Angélique Loesch, Steve Bourgeois, Vincent Gay-Bellile, Michel Dhome
3DV3
2016 Model based RGBD SLAM
abstract
In this paper we propose to improve the localization and the 3D mapping provided by an RGBD SLAM algorithm, using a prior knowledge of the 3D model of the environment. The proposed solution relies on an feature-based RGBD SLAM algorithm to localize the camera and update the 3D map of the scene. To improve the accuracy and the robustness of the localization, we propose to combine in a local bundle adjustment process, geometric information provided by a prior coarse 3D model of the scene (e.g. generated from the 2D plan of the building) with RGBD data. The proposed approach is evaluated on a public benchmark dataset as well as on a real scene acquired by a Kinect sensor.
Kathia Melbouci, Sylvie Naudet-Collette, Vincent Gay-Bellile, Omar Ait-Aider, Michel Dhome
ICIP3
2016 The constrained SLAM framework for non-instrumented augmented reality - Application to industrial training
Mohamed Tamaazousti, Sylvie Naudet-Collette, Vincent Gay-Bellile, Steve Bourgeois, Bassem Besbes, Michel Dhome
Multim. Tools Appl.3
2016 Fast and automatic city-scale environment modelling using hard and/or weak constrained bundle adjustments
Dorra Larnaout, Vincent Gay-Bellile, Steve Bourgeois, Michel Dhome
Mach. Vis. Appl.2
2015 Generic edgelet-based tracking of 3D objects in real-time
abstract
This paper addresses the challenging issue of real-time camera localization relative to any object that have texture or not, sharp edges or occluding contours. 3D contour points, dynamically extracted from a CAD model by Analysis-by-Synthesis on the graphics hardware, are combined with a keyframe-based SLAM algorithm to estimate camera poses. Our tracking solution is accurate, robust to sudden motions and to occlusions, as demonstrated on synthetic and real data. This solution is also easy to deploy since it only uses an RGB camera and a CAD model of the object of interest, requires no manual intervention on this model and runs on a consumer tablet at a frequency of 40Hz on a HD video-stream. Videos are available as supplemental material.
Angélique Loesch, Steve Bourgeois, Vincent Gay-Bellile, Michel Dhome
IROS3
2015 Noise modelling in time-of-flight sensors with application to depth noise removal and uncertainty estimation in three-dimensional measurement
abstract
Time‐of‐flight (TOF) sensors provide real‐time depth information at high frame‐rates. One issue with TOF sensors is the usual high level of noise (i.e . the depth measure's repeatability within a static setting). However, until now, TOF sensors’ noise has not been well studied. The authors show that the commonly agreed hypothesis that noise depends only on the amplitude information is not valid in practice. They empirically establish that the noise follows a signal‐dependent Gaussian distribution and varies according to pixel position, depth and integration time. They thus consider all these factors to model noise in two new noise models. Both models are evaluated, compared and used in the two following applications: depth noise removal by depth filtering and uncertainty (repeatability) estimation in three‐dimensional measurement.
Amira Belhedi, Adrien Bartoli, Steve Bourgeois, Vincent Gay-Bellile, Kamel Hamrouni, Patrick Sayd
IET Comput. Vis.4
2014 Vision-Based Differential GPS: Improving VSLAM / GPS Fusion in Urban Environment with 3D Building Models
abstract
We improve in this paper the localization accuracy of visual SLAM (VSLAM) / GPS fusion in dense urban area by using 3D building models provided by Geographic Information System (GIS). GPS inaccuracies are corrected by comparison of the reconstruction resulting from the VSLAM / GPS fusion with 3D building models. These corrected GPS data are thereafter re-injected in the fusion process. Experimental results demonstrate the accuracy improvements achieved through our proposed solution.
Dorra Larnaout, Vincent Gay-Bellile, Steve Bourgeois, Michel Dhome
3DV2
2013 Vehicle 6-DoF localization based on SLAM constrained by GPS and digital elevation model information
abstract
Vehicle geo-localization based on monocular visual Simultaneous Localization And Mapping (SLAM) remains a challenging issue mainly due to the accumulation errors and scale factor drift. To tackle these limitations, a common solution is to introduce geo-referenced information into the visual SLAM algorithm. In this paper, we propose two different bundle adjustment processes that merge both GPS measurements and “Digital Elevation Model” (DEM) data. Proposed solutions are devoted to ensure an accurate and robust geo-localization in both rural and urban environment. Experiments on synthetic and large scale real sequences show that, in addition to the real-time (i.e. about 30 Hz) performances, we obtain an accurate 6DoF localization.
Dorra Larnaout, Vincent Gay-Bellile, Steve Bourgeois, Michel Dhome
ICIP2
2013 Fast and automatic city-scale environment modeling for an accurate 6DOF vehicle localization
abstract
To provide high quality augmented reality service in a car navigation system, accurate 6DoF localization is required. To ensure such accuracy, most of current vision-based solutions rely on an off-line large scale modeling of the environment. Nevertheless, while existing solutions require expensive equipments and/or a prohibitive computation time, we propose in this paper a complete framework that automatically builds an accurate city scale database using only a standard camera, a GPS and Geographic Information System (GIS). As illustrated in the experiments, only few minutes are required to model large scale environments. The resulting databases can then be used during a localization algorithm for high quality Augmented Reality experiences.
Dorra Larnaout, Vincent Gay-Bellile, Steve Bourgeois, Benjamin Labbé, Michel Dhome
ISMAR2
2012 Depth Correction for Depth Camera From Planarity
abstract
Depth cameras open new possibilities in fields such as 3D reconstruction, Augmented Reality and video-surveillance since they provide depth information at high frame-rates. However, like any sensor, they have limitations related to their technology. One of them is depth distortion. In this paper, we present a method to estimate depth correction for depth cameras. The proposed method is based on two steps. The first one is a nonplanarity correction that needs depth measurement of different plane views. The second one is an affinity correction that,contrary to state of the art approaches, requires a very small set of ground truth measurements. Thus, it is more easy to use compared to other methods and does not need a large set of accurate ground truth that is extremely difficult to obtain in practice. Experiments on both simulated and real data show that the proposed approach improve also the depth accuracy compare to state of the art methods.
Amira Belhedi, Adrien Bartoli, Vincent Gay-Bellile, Steve Bourgeois, Patrick Sayd, Kamel Hamrouni
BMVC3
2012 Non-parametric depth calibration of a TOF camera
abstract
Time-of-Flight (TOF) cameras measure, in real-time, the distance between the camera and objects in the scene. This opens new perspectives in different application fields: 3D reconstruction, Augmented Reality, video-surveillance, etc. However, like any sensor, TOF cameras have limitations related to their technology. One of them is distance distortion. In this paper, we present a new depth calibration method (estimation of distance distortion) for TOF cameras. Our approach has several advantages. First, it is based on a non-parametric model, contrary to most of the other methods. Second, it models under the same formalism the distortion variation according to the distance and the pixel position in the image. This improves calibration accuracy even at the image boundaries which are typically more distorted than the image center. A comparison with two state of the art parametric methods is presented.
Amira Belhedi, Steve Bourgeois, Vincent Gay-Bellile, Patrick Sayd, Adrien Bartoli, Kamel Hamrouni
ICIP3
2012 An interactive Augmented Reality system: A prototype for industrial maintenance training applications
abstract
In this paper, we present an innovative Augmented Reality prototype designed for industrial education and training applications. The system uses an Optical See-Through HMD integrating a calibrated camera and a laser pointer to interactively augment an industrial object with virtual sequences designed to train a user for specific maintenance tasks. The training leverages user interactions by simply pointing on a specific object component. The architecture of our prototype involves two main vision-based modules : camera localization and user-interaction handling. The first module includes markerless trackers for camera localization, which can deal with partial occlusions and specular reflections on the metallic object surfaces. In the second module, we developed fast image processing methods for red laser dot tracking. By combining these processing elements, the proposed system is able to interactively augment in real time an industrial object making the learning process more interesting and intuitive.
Bassem Besbes, Sylvie Naudet-Collette, Mohamed Tamaazousti, Steve Bourgeois, Vincent Gay-Bellile
ISMAR5
2011 NonLinear refinement of structure from motion reconstruction by taking advantage of a partial knowledge of the environment
abstract
We address the challenging issue of camera localization in a partially known environment, i.e. for which a geometric 3D model that covers only a part of the observed scene is available. When this scene is static, both known and unknown parts of the environment provide constraints on the camera motion. This paper proposes a nonlinear refinement process of an initial SfM reconstruction that takes advantage of these two types of constraints. Compare to those that exploit only the model constraints i.e. the known part of the scene, including the unknown part of the environment in the optimization process yields a faster, more accurate and robust refinement. It also presents a much larger convergence basin. This paper will demonstrate these statements on varied synthetic and real sequences for both 3D object tracking and outdoor localization applications.
Mohamed Tamaazousti, Vincent Gay-Bellile, Sylvie Naudet-Collette, Steve Bourgeois, Michel Dhome
CVPR2
2011 Feature-Driven Direct Non-Rigid Image Registration
Florent Brunet, Vincent Gay-Bellile, Adrien Bartoli, Nassir Navab, Rémy Malgouyres
Int. J. Comput. Vis.2
2010 Augmented reality in large environments: Application to aided navigation in urban context
abstract
This paper addresses the challenging issue of vision-based localization in urban context. It briefly describes our contributions in large environments modeling and accurate camera localization. The efficiency of the resulting system is illustrated through Augmented Reality results on large trajectory of several hundred meters.
Vincent Gay-Bellile, Pierre Lothe, Steve Bourgeois, Eric Royer, Sylvie Naudet-Collette
ISMAR1
2010 Direct Estimation of Nonrigid Registrations with Image-Based Self-Occlusion Reasoning
abstract
The registration problem for images of a deforming surface has been well studied. External occlusions are usually well handled. In 2D image-based registration, self-occlusions are more challenging. Consequently, the surface is usually assumed to be only slightly self-occluding. This paper is about image-based nonrigid registration with self-occlusion reasoning. A specific framework explicitly modeling self-occlusions is proposed. It is combined with an intensity-based, "direct" data term for registration. Self-occlusions are detected as shrinkage areas in the 2D warp. Experimental results on several challenging data sets show that our approach successfully registers images with self-occlusions while effectively detecting the self-occluded regions.
Vincent Gay-Bellile, Adrien Bartoli, Patrick Sayd
IEEE Trans. Pattern Anal. Mach. Intell.1
2008 Coarse-to-fine low-rank structure-from-motion
abstract
We address the problem of deformable shape and motion recovery from point correspondences in multiple perspective images. We use the low-rank shape model, i.e. the 3D shape is represented as a linear combination of unknown shape bases. We propose a new way of looking at the low-rank shape model. Instead of considering it as a whole, we assume a coarse-to-fine ordering of the deformation modes, which can be seen as a model prior. This has several advantages. First, the high level of ambiguity of the original low-rank shape model is drastically reduced since the shape bases can not anymore be arbitrarily re-combined. Second, this allows us to propose a coarse-to-fine reconstruction algorithm which starts by computing the mean shape and iteratively adds deformation modes. It directly gives the sought after metric model, thereby avoiding the difficult upgrading step required by most of the other methods. Third, this makes it possible to automatically select the number of deformation modes as the reconstruction algorithm proceeds. We propose to incorporate two other priors, accounting for temporal and spatial smoothness, which are shown to improve the quality of the recovered model parameters. The proposed model and reconstruction algorithm are successfully demonstrated on several videos and are shown to outperform the previously proposed algorithms.
Adrien Bartoli, Vincent Gay-Bellile, Umberto Castellani, Julien Peyras, Søren I. Olsen, Patrick Sayd
CVPR2
2008 Robust deformation capture from temporal range data for surface rendering
abstract
Abstract Imagine an object such as a paper sheet being waved in front of some sensor. Reconstructing the time‐varying 3D shape of the object finds direct applications in computer animation. The goal of this paper is to provide such a deformation capture system for surfaces. It uses temporal range data obtained by sensors such as those based on structured light or stereo. So as to deal with many different kinds of material, we do not make the usual assumption that the object surface has textural information. This rules out those techniques based on detecting and matching keypoints or directly minimizing color discrepancy. The proposed method is based on a planar mesh that is deformed so as to fit each of the range images. We show how to achieve this by minimizing a compound cost function combining several data and regularization terms, needed to make the overall system robust so that it can deal with low quality datasets. Carefully examining the parameter to residual relationship shows that this cost function can be minimized very efficiently by coupling nonlinear least squares methods with sparse matrix operators. Experimental results for challenging datasets coming from different kinds of range sensors are reported. The algorithm is reasonably fast and is shown to be robust to missing and erroneous data points. Copyright © 2008 John Wiley & Sons, Ltd.
Umberto Castellani, Vincent Gay-Bellile, Adrien Bartoli
Comput. Animat. Virtual Worlds2
2007 Feature-Driven Direct Non-Rigid Image Registration
abstract
The direct registration problem for images of a deforming surface has been well studied. Parametric flexible warps based, for instance, on the Free-Form Deformation or a Radial Basis Function such as the Thin-Plate Spline, are often estimated using additive Gauss-Newton-like algorithms. The recently proposed compositional framework has been shown to be more efficient, but cannot be directly applied to such non-groupwise warps. Our main contribution in this paper is the Feature-Driven framework. It makes possible the use of compositional algorithms for most parametric warps such as those above mentioned. Two algorithms are proposed to demonstrate the relevance of our Feature-Driven framework: the Feature-Driven Inverse Compositional and the Feature-Driven Learning-based algorithms. As another contribution, a detailed derivation of the Feature-Driven warp parameterization is given for the Thin-Plate Spline and the Free-Form Deformation. We experimentally show that these two types of warps have a similar representational power. Experimental results show that our Feature-Driven registration algorithms are more efficient in terms of computational cost, without loss of accuracy, compared to existing methods.
Vincent Gay-Bellile, Adrien Bartoli, Patrick Sayd
BMVC1
2007 Direct Estimation of Non-Rigid Registrations with Image-Based Self-Occlusion Reasoning
abstract
The registration problem for images of a deforming surface has been well studied. External occlusions are usually well-handled. In 2D image-based registration, self- occlusions are more challenging. Consequently, the surface is usually assumed to be only slightly self-occluding. This paper is about image-based non-rigid registration with self-occlusion reasoning. A specific framework explicitly modeling self-occlusions is proposed. It is combined with an intensity-based, i.e. direct, data term for registration. Self-occlusions are detected as shrinking areas in the 2D warp. Experimental results on several challenging datasets show that our approach successfully registers images with self-occlusions while effectively detecting the occluded regions.
Vincent Gay-Bellile, Adrien Bartoli, Patrick Sayd
ICCV1
2007 Deformable Surface Augmentation in Spite of Self-Occlusions
abstract
The augmentation problem for images of a deforming surface has been studied since recently. The surface is usually assumed not to be self-occluding. Two dimensional deformation estimation in the presence of self-occlusions is very challenging. This paper proposes a specific framework explicitly modeling self-occlusions for augmented reality applications. The basic idea is to detect self-occlusions as warp shrinkage areas. Deformations are initially estimated via direct non-rigid image registration. Temporal smoothness is then used to refine the warps and the image are augmented. Experimental results on several challenging datasets show that our approach convincingly augments self-occluded surfaces. Associated videos are available on the first author's Web homepage.
Vincent Gay-Bellile, Adrien Bartoli, Patrick Sayd
ISMAR1
2006 Image Registration by Combining Thin-Plate Splines with a 3D Morphable Model
abstract
Registering images of a deforming surface is a well-studied problem. It is common practice to describe the image deformation fields with thin-plate splines. This has the advantage to involve small numbers of parameters, but has the drawback that the 3D surface is not explicitly reconstructed. We propose an image deformation model combining thin-plate splines with 3D entities-a 3D control mesh and a camera-overcoming the above mentioned drawback. An original solution to the non-rigid image registration problem using this model is proposed and demonstrated on simulated and real data.
Vincent Gay-Bellile, Mathieu Perriollat, Adrien Bartoli, Patrick Sayd
ICIP1