VLDB 2026 Research / reviewers in the wild / expert
Aojin Li
dblp:421/9931
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0000-0002-1248-2620ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Electronic design automation · 87% Integrated circuit design · 13% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
policy optimization |
1.0 | 1 | 2026 | Priority-Based Graph-Enhanced Reinforcement Learning for Robust Analog Circuit Optimization · AAAI 2026 |
Electronic design automation
analog circuit design automation |
1.0 | 1 | 2026 | Priority-Based Graph-Enhanced Reinforcement Learning for Robust Analog Circuit Optimization · AAAI 2026 |
Electronic design automation › analog circuit design automation
analog circuit optimization |
1.0 | 1 | 2026 | Priority-Based Graph-Enhanced Reinforcement Learning for Robust Analog Circuit Optimization · AAAI 2026 |
Integrated circuit design
analog and mixed-signal circuits |
0.3 | 1 | 2026 | Priority-Based Graph-Enhanced Reinforcement Learning for Robust Analog Circuit Optimization · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 2.0graph representation · 2.0fuzzy logic · 2.0entropy regularization · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Priority-Based Graph-Enhanced Reinforcement Learning for Robust Analog Circuit OptimizationabstractA primary motivation for analog integrated circuit (IC) design automation is the inefficiency of manual design in meeting increasingly stringent specifications, which often involve over 10 objectives. Recent advances in reinforcement learning (RL) emerge as a promising method, yet gaps remain when considering full design specifications, especially under process-voltage-temperature (PVT) variations. Excessive objectives lead to diminished reward signals, while varying PVT conditions result in conflicting gradients, both of which result in inefficient exploration. To address these, we propose a priority-based graph-enhanced RL framework. Specifically, using fuzzy logic converts quantitative rewards into qualitative priority signals, mitigating reward deterioration and enhancing exploration via entropy regularization. Furthermore, a graph-based representation compresses high-dimensional objective spaces under PVT variations into low-dimensional manifolds, enabling dynamic resource allocation to variation-sensitive regions and resolving gradient conflicts. Empirical results on various real-world analog ICs demonstrate that our method significantly outperforms existing RL algorithms, achieving superior solution quality and reducing simulation overhead. Jintao Li 0002, Zhenxin Chen, Aojin Li, Shui Yu 0002 |
AAAI | 4 |
| 2026 | Multitask evolution with problem reformulation for global exploration in analog circuit design
Jintao Li 0002, Aojin Li, Shui Yu 0002, Yun Li 0002 |
Adv. Eng. Informatics | 3 |