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Hanno Holzhüter

dblp:424/4364 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0001-7675-7307ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 39% Computational photography and imaging · 30% Rendering · 30%
Artificial intelligence
1 paper
3D vision · 77% Representation and self-supervised learning · 23%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
neural radiance fields
0.912025
Transient LASSO: Transient Large-Scale Scene Reconstruction · SIGGRAPH Asia 2025
Geometric modeling and processing › 3d reconstruction › 3d scene reconstruction
neural scene reconstruction
0.912025
Transient LASSO: Transient Large-Scale Scene Reconstruction · SIGGRAPH Asia 2025
Computational photography and imaging › time-of-flight imaging
transient imaging
0.912025
Transient LASSO: Transient Large-Scale Scene Reconstruction · SIGGRAPH Asia 2025
Geometric modeling and processing
3d reconstruction
0.312025
Transient LASSO: Transient Large-Scale Scene Reconstruction · SIGGRAPH Asia 2025

Methods — techniques the papers use, named apart from their topics

time-of-flight imaging · 0.9neural radiance field · 0.9gradient-based optimization · 0.9
YearPublicationVenuePosition
2025 Lidar Waveforms are Worth 40×128×33 Words
Dominik Scheuble, Hanno Holzhüter, Steven Peters, Mario Bijelic, Felix Heide
ICCV2
2025 Transient LASSO: Transient Large-Scale Scene Reconstruction
abstract
Reconstructing the geometry and appearance of a given scene is a fundamental task in 3D computer graphics and computer vision. Recently, radiance fields have emerged as a representation of light transport in the scene, allowing, as a byproduct, also to extract 3D geometry solely from multi-view imagery. Initially designed for RGB captures, existing approaches have been extended to other sensor modalities. Among these, transient imaging — measuring the time-of-flight of light at picosecond resolution — has emerged as a promising alternative, offering rich spatio-temporal information to improve reconstruction quality from limited viewpoints and obstructed views. However, its applicability to outdoor scenarios has been highly problematic due to interference from ambient light and the different sensor behavior under high-photon-flux conditions typical of outdoor settings. Addressing this gap, we introduce Transient LASSO, a neural scene reconstruction method operating on raw transient measures of outdoor in-the-wild captures to accurately reconstruct the underlying scene geometry and properties. We demonstrate the effectiveness of our method across a variety of outdoor environments, including complex urban scenes with dense traffic and infrastructure. Finally, we also show the potential use cases of our method for downstream applications such as sensor parameter optimization.
Dominik Scheuble, Andrea Ramazzina, Hanno Holzhüter, Stefano Gasperini, Steven Peters, Federico Tombari, Mario Bijelic, Felix Heide
SIGGRAPH Asia3