Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Mattia Buzzoni

dblp:429/9744 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Vision and language · 39% Language models and text generation · 30% Knowledge representation and reasoning · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation
multimodal language model
1.012026
Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026
Knowledge, reasoning and agents › Knowledge representation and reasoning
spatial reasoning
1.012026
Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026
Computer vision › Vision and language
visual prompting
1.012026
Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026
Computer vision › Vision and language
visual grounding
0.312026
Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026

Methods — techniques the papers use, named apart from their topics

visual prompting · 1.0scene graph · 1.0
YearPublicationVenuePosition
2026 Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting
abstract
Recent advances in training-free visual prompting, such as Set-of-Mark, have emerged as a promising direction for enhancing the grounding capabilities of multimodal language models (MLMs). These techniques operate by partitioning the input image into object regions and annotating them with marks–predominantly boxes with numeric identifiers–before feeding the augmented image to the MLM. However, these approaches treat marked objects as isolated entities, failing to capture the relationships between them. On these premises, we propose Graph-of-Mark (GoM), the first pixel-level visual prompting technique that overlays scene graphs onto the input image for spatial reasoning tasks. We evaluate GoM across 3 open-source MLMs and 4 different datasets, conducting extensive ablations on drawn components and investigating the impact of auxiliary graph descriptions in the text prompt. Our results demonstrate that GoM consistently improves the zero-shot capability of MLMs in interpreting object positions and relative directions, improving base accuracy in visual question answering and localization up to 11 percentage points.
Giacomo Frisoni, Lorenzo Molfetta, Mattia Buzzoni, Gianluca Moro
AAAI3