Demo Data from VLDB 2026 / reviewers in the wild / expert
Mattia Buzzoni
dblp:429/9744
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Vision and language · 39% Language models and text generation · 30% Knowledge representation and reasoning · 30% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
multimodal language model |
1.0 | 1 | 2026 | Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
spatial reasoning |
1.0 | 1 | 2026 | Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026 |
Computer vision › Vision and language
visual prompting |
1.0 | 1 | 2026 | Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026 |
Computer vision › Vision and language
visual grounding |
0.3 | 1 | 2026 | Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual Prompting · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
visual prompting · 1.0scene graph · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Graph-of-Mark: Promote Spatial Reasoning in Multimodal Language Models with Graph-Based Visual PromptingabstractRecent advances in training-free visual prompting, such as Set-of-Mark, have emerged as a promising direction for enhancing the grounding capabilities of multimodal language models (MLMs). These techniques operate by partitioning the input image into object regions and annotating them with marks–predominantly boxes with numeric identifiers–before feeding the augmented image to the MLM. However, these approaches treat marked objects as isolated entities, failing to capture the relationships between them. On these premises, we propose Graph-of-Mark (GoM), the first pixel-level visual prompting technique that overlays scene graphs onto the input image for spatial reasoning tasks. We evaluate GoM across 3 open-source MLMs and 4 different datasets, conducting extensive ablations on drawn components and investigating the impact of auxiliary graph descriptions in the text prompt. Our results demonstrate that GoM consistently improves the zero-shot capability of MLMs in interpreting object positions and relative directions, improving base accuracy in visual question answering and localization up to 11 percentage points. Giacomo Frisoni, Lorenzo Molfetta, Mattia Buzzoni, Gianluca Moro |
AAAI | 3 |