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Hirohide Mikami

dblp:43/4163 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Computer networks · 1Software engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Content delivery and video streaming · 74% Internet architecture and protocols · 17% Wireless networking · 9%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Processor architecture and microarchitecture · 44% Interconnection networks and networks-on-chip · 44% Performance modeling and evaluation · 13%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Content delivery and video streaming › caching
proactive caching
0.212016
Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments · IEEE J. Sel. Areas Commun. 2016
Content delivery and video streaming › caching
video caching
0.212016
Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments · IEEE J. Sel. Areas Commun. 2016
Content delivery and video streaming
adaptive video streaming
0.112016
Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments · IEEE J. Sel. Areas Commun. 2016
Internet architecture and protocols › information-centric networking
content-centric networking
0.112016
Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments · IEEE J. Sel. Areas Commun. 2016
Content delivery and video streaming › adaptive video streaming › HTTP adaptive streaming
DASH
0.112016
Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments · IEEE J. Sel. Areas Commun. 2016
Internet architecture and protocols › information-centric networking
named data networking
0.112016
Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments · IEEE J. Sel. Areas Commun. 2016
Processor architecture and microarchitecture
dataflow architecture
0.011986
Implementation and Evaluation of a List-Processing-Oriented Data Flow Machine · ISCA 1986
Interconnection networks and networks-on-chip
packet communication
0.011986
Implementation and Evaluation of a List-Processing-Oriented Data Flow Machine · ISCA 1986
Performance modeling and evaluation
simulation
0.011986
Implementation and Evaluation of a List-Processing-Oriented Data Flow Machine · ISCA 1986

Methods — techniques the papers use, named apart from their topics

field experiments · 0.2simulation · 0.0
YearPublicationVenuePosition
2016 Proactive Content Caching for Mobile Video Utilizing Transportation Systems and Evaluation Through Field Experiments
abstract
In order to provide high-quality and highly reliable video delivery services for mobile users, especially train passengers, we propose a proactive content caching scheme that uses transportation systems. In our system, we place content servers with cache capability [e.g., content centric networking/named data networking (CCN/NDN)] in every train and station. Video segments encapsulated by MPEG-Dynamic Adaptive Streaming over HTTP (MPEG-DASH) are distributed and pre-cached by the station servers before the trains arrive at the stations. The trains receive content via high-speed wireless transport, such as wireless LANs or millimeter waves, when they stop at the stations. We developed prototype systems based on hypertext transfer protocol and CCN/NDN protocol, evaluate their performance through two field experiments that uses actual trains, and compare with traditional video streaming over cellular networks. Such evaluations indicate that our system can achieve high-quality video delivery without interruption for up to 50 users simultaneously.
Kenji Kanai, Takeshi Muto, Jiro Katto, Shinya Yamamura, Tomoyuki Furutono, Takafumi Saito, Hirohide Mikami, Kaoru Kusachi, Toshitaka Tsuda, Wataru Kameyama, Takuro Sato
IEEE J. Sel. Areas Commun.7
1986 Implementation and Evaluation of a List-Processing-Oriented Data Flow Machine
abstract
The architecture of a data flow machine, called DFM, is developed for parallel list processing. The DFM can maximally exploit parallelism inherent in list processing, due to its ultra-multi-processing mechanism, packet communication-based parallel and pipeline execution mechanism, and lenient cons mechanism. A practical DFM implementation is described. A DFM prototype machine is implemented and DFM performance is evaluated in a simulation on the register transfer level using several benchmark programs. The DFM single processor system is shown to be about five times faster than conventional machines which use the same device technology, while a multi-processor DFM system is shown to achieve a linear speed-up ratio of 0.6 ~ 0.9.
Makoto Amamiya, Masaru Takesue, Ryuzo Hasegawa, Hirohide Mikami
ISCA4