Hao Xu 0051

dblp:43/6008-51 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2026
0000-0001-5685-5225ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video coding · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
neural compression
1.822026
Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantization · IEEE Trans. Image Process. 2026
Fast Point Cloud Geometry Compression with Context-Based Residual Coding and INR-Based Refinement · ECCV (68) 2024
Image and video coding › 3d scene compression
3d gaussian splatting compression
1.012026
Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantization · IEEE Trans. Image Process. 2026
Image and video coding › quantization › vector quantization
lattice vector quantization
0.912025
Multirate Neural Image Compression with Adaptive Lattice Vector Quantization · CVPR 2025
Image and video coding › image compression
learned image compression
0.912025
Multirate Neural Image Compression with Adaptive Lattice Vector Quantization · CVPR 2025
Image and video coding › quantization
vector quantization
0.912025
Multirate Neural Image Compression with Adaptive Lattice Vector Quantization · CVPR 2025
Image and video coding › point cloud compression
geometry compression
0.812024
Fast Point Cloud Geometry Compression with Context-Based Residual Coding and INR-Based Refinement · ECCV (68) 2024
Image and video coding
point cloud compression
0.812024
Fast Point Cloud Geometry Compression with Context-Based Residual Coding and INR-Based Refinement · ECCV (68) 2024

Methods — techniques the papers use, named apart from their topics

rate-distortion optimization · 1.9lattice vector quantization · 1.0neural network · 0.9residual coding · 0.8implicit neural representation · 0.8context modeling · 0.8
YearPublicationVenuePosition
2026 Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantization
abstract
3D Gaussian Splatting (3DGS) is rapidly gaining popularity for its photorealistic rendering quality and real-time performance, but it generates massive amounts of data. Hence compressing 3DGS data is necessary for the cost effectiveness of 3DGS models. Recently, several anchor-based neural compression methods have been proposed, achieving good 3DGS compression performance. However, they all rely on uniform scalar quantization (USQ) due to its simplicity. A tantalizing question is whether more sophisticated quantizers can improve the current 3DGS compression methods with very little extra overhead and minimal change to the system. The answer is yes by replacing USQ with lattice vector quantization (LVQ). To better capture scene-specific characteristics, we optimize the lattice basis for each scene, improving LVQ's adaptability and R-D efficiency. This scene-adaptive LVQ (SALVQ) strikes a balance between the R-D efficiency of vector quantization and the low complexity of USQ. SALVQ can be seamlessly integrated into existing 3DGS compression architectures, enhancing their R-D performance with minimal modifications and computational overhead. Moreover, by scaling the lattice basis vectors, SALVQ can dynamically adjust lattice density, enabling a single model to accommodate multiple bit rate targets. This flexibility eliminates the need to train separate models for different compression levels, significantly reducing training time and memory consumption.
Hao Xu 0051, Xiaolin Wu 0001, Xi Zhang 0019
IEEE Trans. Image Process.1
2025 Multirate Neural Image Compression with Adaptive Lattice Vector Quantization
abstract
Recent research has explored integrating lattice vector quantization (LVQ) into learned image compression models. Due to its more efficient Voronoi covering of vector space than scalar quantization (SQ), LVQ achieves better rate-distortion (R-D) performance than SQ, while still retaining the low complexity advantage of SQ. However, existing LVQ-based methods have two shortcomings: 1) lack of a multirate coding mode, hence incapable to operate at different rates; 2) the use of a fixed lattice basis, hence nonadaptive to changing source distributions. To overcome these shortcomings, we propose a novel adaptive LVQ method, which is the first among LVQ-based methods to achieve both rate and domain adaptations. By scaling the lattice basis vector, our method can adjust the density of lattice points to achieve various bit rate targets, achieving superior R-D performance to current SQ-based variable rate models. Additionally, by using a learned invertible linear transformation between two different input domains, we can reshape the predefined lattice cell to better represent the target domain, further improving the R-D performance. To our knowledge, this paper represents the first attempt to propose a unified solution for rate adaptation and domain adaptation through quantizer design.
Hao Xu 0051, Xiaolin Wu 0001, Xi Zhang 0019
CVPR1
2024 Fast Point Cloud Geometry Compression with Context-Based Residual Coding and INR-Based Refinement
Hao Xu 0051, Xi Zhang 0019, Xiaolin Wu 0001
ECCV (68)1