Apurva Mudgal

dblp:43/6643 · DBLP profile ↗
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13ranked-venue papers
4as first author
3since 2021 · last 2024
—ORCID · none

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Theory of computation · 10 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 2Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2024 Generalized class cover problem with axis-parallel strips
Apurva Mudgal, Supantha Pandit
Comput. Geom.1
2023 A Constant-Factor Approximation Algorithm for Red-Blue Set Cover with Unit Disks
Raghunath Reddy Madireddy, Apurva Mudgal
Algorithmica2
2022 Weighted geometric set cover with rectangles of bounded integer side lengths
Raghunath Reddy Madireddy, Apurva Mudgal
Discret. Appl. Math.2
2020 A Constant-Factor Approximation Algorithm for Red-Blue Set Cover with Unit Disks
Raghunath Reddy Madireddy, Apurva Mudgal
WAOA2
2020 Improved approximation algorithms for cumulative VRP with stochastic demands
Daya Ram Gaur, Apurva Mudgal, Rishi Ranjan Singh
Discret. Appl. Math.2
2019 NP-hardness of geometric set cover and hitting set with rectangles containing a common point
Raghunath Reddy Madireddy, Apurva Mudgal
Inf. Process. Lett.2
2019 Approximability and hardness of geometric hitting set with axis-parallel rectangles
Raghunath Reddy Madireddy, Apurva Mudgal
Inf. Process. Lett.2
2018 Hardness Results and Approximation Schemes for Discrete Packing and Domination Problems
Raghunath Reddy Madireddy, Apurva Mudgal, Supantha Pandit
COCOA2
2016 Geometric hitting set, set cover and generalized class cover problems with half-strips in opposite directions
Apurva Mudgal, Supantha Pandit
Discret. Appl. Math.1
2015 Covering, Hitting, Piercing and Packing Rectangles Intersecting an Inclined Line
Apurva Mudgal, Supantha Pandit
COCOA1
2009 A Near-Tight Approximation Algorithm for the Robot Localization Problem
abstract
Localization is a fundamental problem in robotics. The “kidnapped robot” possesses a compass and map of its environment; it must determine its location at a minimum cost of travel distance. The problem is NP-hard [G. Dudek, K. Romanik, and S. Whitesides, SIAM J. Comput., 27 (1998), pp. 583–604] even to minimize within factor $c\log n$ [C. Tovey and S. Koenig, Proceedings of the National Conference on Artificial Intelligence, Austin, TX, 2000, pp. 819–824], where n is the map size. No approximation algorithm has been known. We give an $O(\log^3n)$-factor algorithm. The key idea is to plan travel in a “majority-rule” map, which eliminates uncertainty and permits a link to the $\frac{1}{2}$-Group Steiner (not Group Steiner) problem. The approximation factor is not far from optimal: we prove a $c\log^{2-\epsilon}n$ lower bound, assuming $NP\not\subseteq ZTIME(n^{polylog(n)})$, for the grid graphs commonly used in practice. We also extend the algorithm to polygonal maps by discretizing the problem using novel geometric techniques.
Sven Koenig, Joseph S. B. Mitchell, Apurva Mudgal, Craig A. Tovey
SIAM J. Comput.3
2006 A near-tight approximation lower bound and algorithm for the kidnapped robot problem
Sven Koenig, Apurva Mudgal, Craig A. Tovey
SODA2
2005 Bounds on the Travel Cost of a Mars Rover Prototype Search Heuristic
abstract
D* is a greedy heuristic planning method that is widely used in robotics, including several Nomad class robots and the Mars rover prototype, to reach a destination in unknown terrain. We obtain nearly sharp lower and upper bounds of $\Omega(n\log n/\log\log n)$ and O(n log n), respectively, on the worst-case total distance traveled by the robot, for the grid graphs on n vertices typically used in robotics applications. For arbitrary graphs we prove an O(n log 2 n ) upper bound.
Apurva Mudgal, Craig A. Tovey, Sam Greenberg, Sven Koenig
SIAM J. Discret. Math.1