Demo Data from VLDB 2026 / reviewers in the wild / expert
Barry Ridge
dblp:43/8370
· DBLP profile ↗
7ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-7240-8182ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 3 first-author · 3 since 2021Systems, architecture and hardware · 5 · 3 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Deep learning architectures and training · 44% Motion planning and robot control · 44% Robot manipulation · 13% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Deep learning architectures and training
encoder-decoder architecture |
0.4 | 1 | 2019 | Learning to Write Anywhere with Spatial Transformer Image-to-Motion Encoder-Decoder Networks · ICRA 2019 |
Robotics › Motion planning and robot control
robot learning |
0.4 | 1 | 2019 | Learning to Write Anywhere with Spatial Transformer Image-to-Motion Encoder-Decoder Networks · ICRA 2019 |
Machine learning › Deep learning architectures and training
spatial transformer network |
0.1 | 1 | 2019 | Learning to Write Anywhere with Spatial Transformer Image-to-Motion Encoder-Decoder Networks · ICRA 2019 |
Robotics › Robot manipulation
affordance learning |
0.1 | 1 | 2010 | Self-supervised cross-modal online learning of basic object affordances for developmental robotic systems · ICRA 2010 |
Robotics › Motion planning and robot control › robot learning
developmental robotics |
0.1 | 1 | 2010 | Self-supervised cross-modal online learning of basic object affordances for developmental robotic systems · ICRA 2010 |
Robotics › Robot manipulation
grasping |
0.0 | 1 | 2010 | Self-supervised cross-modal online learning of basic object affordances for developmental robotic systems · ICRA 2010 |
Methods — techniques the papers use, named apart from their topics
spatial transformer · 0.4encoder-decoder network · 0.4dynamic movement primitives · 0.4self-supervised online learning · 0.1learning vector quantization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Simulation-Aided Handover Prediction From Video Using Recurrent Image-to-Motion NetworksabstractRecent advances in deep neural networks have opened up new possibilities for visuomotor robot learning. In the context of human-robot or robot-robot collaboration, such networks can be trained to predict future poses and this information can be used to improve the dynamics of cooperative tasks. This is important, both in terms of realizing various cooperative behaviors, and for ensuring safety. In this article, we propose a recurrent neural architecture, capable of transforming variable-length input motion videos into a set of parameters describing a robot trajectory, where predictions can be made after receiving only a few frames. A simulation environment is utilized to expand the training database and to improve generalization capability of the network. The resulting architecture demonstrates good accuracy when predicting handover trajectories, with models trained on synthetic and real data showing better performance than when trained on real or simulated data only. The computed trajectories enable the execution of handover tasks with uncalibrated robots, which was verified in an experiment with two real robots. Matija Mavsar, Barry Ridge, Rok Pahic, Jun Morimoto, Ales Ude |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2022 | Early Recall, Late Precision: Multi-Robot Semantic Object Mapping under Operational Constraints in Perceptually-Degraded EnvironmentsabstractSemantic object mapping in uncertain, perceptually degraded environments during long-range multi-robot autonomous exploration tasks such as search-and-rescue is important and challenging. During such missions, high recall is desirable to avoid missing true target objects and high precision is also critical to avoid wasting valuable operational time on false positives. Given recent advancements in visual perception algorithms, the former is largely solvable autonomously, but the latter is difficult to address without the supervision of a human operator. However, operational constraints such as mission time, computational requirements and mesh network bandwidth can make the operator's task infeasible unless properly managed. We propose the Early Recall, Late Precision (EaRLaP) semantic object mapping pipeline to solve this problem. EaRLaP was used by Team CoSTAR in DARPA Subterranean Challenge, where it successfully detected all the artifacts encountered by the team of robots. We will discuss these results and the performance of the EaRLaP on various datasets. Xianmei Lei, Nicolas Marchal, Daniel Pastor 0001, Barry Ridge, Frederik E. T. Schöller, Edward Terry, Fernando Chavez, Thomas Touma, Kyohei Otsu, Benjamin Morrell, Ali Agha |
IROS | 5 |
| 2022 | Self-Supervised Traversability Prediction by Learning to Reconstruct Safe TerrainabstractNavigating off-road with a fast autonomous vehicle depends on a robust perception system that differentiates traversable from non-traversable terrain. Typically, this depends on a semantic understanding which is based on supervised learning from images annotated by a human expert. This requires a significant investment in human time, assumes correct expert classification, and small details can lead to misclassification. To address these challenges, we propose a method for predicting high- and low-risk terrains from only past vehicle experience in a self-supervised fashion. First, we develop a tool that projects the vehicle trajectory into the front camera image. Second, occlusions in the 3D representation of the terrain are filtered out. Third, an autoencoder trained on masked vehicle trajectory regions identifies low- and high-risk terrains based on the reconstruction error. We evaluated our approach with two models and different bottleneck sizes with two different training and testing sites with a four-wheeled off-road vehicle. Comparison with two independent test sets of semantic labels from similar terrain as training sites demonstrates the ability to separate the ground as low-risk and the vegetation as high-risk with 81.1% and 85.1% accuracy. Robin Schmid, Deegan Atha, Frederik E. T. Schöller, Sharmita Dey, Seyed Abolfazl Fakoorian, Kyohei Otsu, Barry Ridge, Marko Bjelonic, Lorenz Wellhausen, Marco Hutter 0001, Ali-akbar Agha-mohammadi |
IROS | 7 |
| 2020 | Training of deep neural networks for the generation of dynamic movement primitivesabstractDynamic movement primitives (DMPs) have proven to be an effective movement representation for motor skill learning. In this paper, we propose a new approach for training deep neural networks to synthesize dynamic movement primitives. The distinguishing property of our approach is that it can utilize a novel loss function that measures the physical distance between movement trajectories as opposed to measuring the distance between the parameters of DMPs that have no physical meaning. This was made possible by deriving differential equations that can be applied to compute the gradients of the proposed loss function, thus enabling an effective application of backpropagation to optimize the parameters of the underlying deep neural network. While the developed approach is applicable to any neural network architecture, it was evaluated on two different architectures based on encoder-decoder networks and convolutional neural networks. Our results show that the minimization of the proposed loss function leads to better results than when more conventional loss functions are used. Rok Pahic, Barry Ridge, Andrej Gams, Jun Morimoto, Ales Ude |
Neural Networks | 2 |
| 2019 | Learning to Write Anywhere with Spatial Transformer Image-to-Motion Encoder-Decoder NetworksabstractLearning to recognize and reproduce handwritten characters is already a challenging task both for humans and robots alike, but learning to do the same thing for characters that can be transformed arbitrarily in space, as humans do when writing on a blackboard for instance, significantly ups the ante from a robot vision and control perspective. In previous work we proposed various different forms of encoder-decoder networks that were capable of mapping raw images of digits to dynamic movement primitives (DMPs) such that a robot could learn to translate the digit images into motion trajectories in order to reproduce them in written form. However, even with the addition of convolutional layers in the image encoder, the extent to which these networks are spatially invariant or equivariant is rather limited. In this paper, we propose a new architecture that incorporates both an image-to-motion encoder-decoder and a spatial transformer in a fully differentiable overall network that learns to rectify affine transformed digits in input images into canonical forms, before converting them into DMPs with accompanying motion trajectories that are finally transformed back to match up with the original digit drawings such that a robot can write them in their original forms. We present experiments with various challenging datasets that demonstrate the superiority of the new architecture compared to our previous work and demonstrate its use with a humanoid robot in a real writing task. Barry Ridge, Rok Pahic, Ales Ude, Jun Morimoto |
ICRA | 1 |
| 2013 | Action-grounded push affordance bootstrapping of unknown objectsabstractWhen it comes to learning how to manipulate objects from experience with minimal prior knowledge, robots encounter significant challenges. When the objects are unknown to the robot, the lack of prior object models demands a robust feature descriptor such that the robot can reliably compare objects and the effects of their manipulation. In this paper, using an experimental platform that gathers 3-D data from the Kinect RGB-D sensor, as well as push action trajectories from a tracking system, we address these issues using an action-grounded 3-D feature descriptor. Rather than using pose-invariant visual features, as is often the case with object recognition, we ground the features of objects with respect to their manipulation, that is, by using shape features that describe the surface of an object relative to the push contact point and direction. Using this setup, object push affordance learning trials are performed by a human and both pre-push and post-push object features are gathered, as well as push action trajectories. A self-supervised multi-view online learning algorithm is employed to bootstrap both the discovery of affordance classes in the post-push view, as well as a discriminative model for predicting them in the pre-push view. Experimental results demonstrate the effectiveness of self-supervised class discovery, class prediction and feature relevance determination on a collection of unknown objects. Barry Ridge, Ales Ude |
IROS | 1 |
| 2010 | Self-supervised cross-modal online learning of basic object affordances for developmental robotic systemsabstractFor a developmental robotic system to function successfully in the real world, it is important that it be able to form its own internal representations of affordance classes based on observable regularities in sensory data. Usually successful classifiers are built using labeled training data, but it is not always realistic to assume that labels are available in a developmental robotics setting. There does, however, exist an advantage in this setting that can help circumvent the absence of labels: co-occurrence of correlated data across separate sensory modalities over time. The main contribution of this paper is an online classifier training algorithm based on Kohonen's learning vector quantization (LVQ) that, by taking advantage of this co-occurrence information, does not require labels during training, either dynamically generated or otherwise. We evaluate the algorithm in experiments involving a robotic arm that interacts with various household objects on a table surface where camera systems extract features for two separate visual modalities. It is shown to improve its ability to classify the affordances of novel objects over time, coming close to the performance of equivalent fully-supervised algorithms. Barry Ridge, Danijel Skocaj, Ales Leonardis |
ICRA | 1 |