VLDB 2026 Research / reviewers in the wild / expert
Yunkai Gao 0001
dblp:44/8056-1
· DBLP profile ↗
7ranked-venue papers
1as first author
7since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 1 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Reinforcement learning · 55% Transfer learning and domain adaptation · 28% Generative modeling · 16% |
Topics — the 18 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
1.0 | 1 | 2026 | Efficient Diffusion Planning with Temporal Diffusion · AAAI 2026 |
Machine learning › Generative modeling › diffusion model
diffusion planning |
1.0 | 1 | 2026 | Efficient Diffusion Planning with Temporal Diffusion · AAAI 2026 |
Machine learning › Reinforcement learning › exploration › exploration strategies
conservative exploration |
0.8 | 1 | 2024 | OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning · AAAI 2024 |
Machine learning › Transfer learning and domain adaptation
domain alignment |
0.8 | 1 | 2024 | Prompt-based Visual Alignment for Zero-shot Policy Transfer · ICML 2024 |
Machine learning › Reinforcement learning › offline reinforcement learning
model-based offline reinforcement learning |
0.8 | 1 | 2024 | OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning · AAAI 2024 |
Machine learning › Reinforcement learning
offline reinforcement learning |
0.8 | 1 | 2024 | OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning · AAAI 2024 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.8 | 1 | 2024 | Prompt-based Visual Alignment for Zero-shot Policy Transfer · ICML 2024 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning › policy transfer
zero-shot policy transfer |
0.8 | 1 | 2024 | Prompt-based Visual Alignment for Zero-shot Policy Transfer · ICML 2024 |
Machine learning › Transfer learning and domain adaptation
domain adaptation |
0.7 | 1 | 2023 | Online Prototype Alignment for Few-shot Policy Transfer · ICML 2023 |
Machine learning › Reinforcement learning
meta-reinforcement learning |
0.7 | 1 | 2023 | Context Shift Reduction for Offline Meta-Reinforcement Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning
modular reinforcement learning |
0.7 | 1 | 2023 | Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning
multi-task reinforcement learning |
0.7 | 1 | 2023 | Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning · NeurIPS 2023 |
Machine learning › Transfer learning and domain adaptation
negative transfer |
0.7 | 1 | 2023 | Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › meta-reinforcement learning
offline meta-reinforcement learning |
0.7 | 1 | 2023 | Context Shift Reduction for Offline Meta-Reinforcement Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
policy transfer |
0.7 | 1 | 2023 | Online Prototype Alignment for Few-shot Policy Transfer · ICML 2023 |
Machine learning › Transfer learning and domain adaptation › domain adaptation
reinforcement learning domain adaptation |
0.7 | 1 | 2023 | Online Prototype Alignment for Few-shot Policy Transfer · ICML 2023 |
Machine learning › Reinforcement learning
task inference |
0.7 | 1 | 2023 | Context Shift Reduction for Offline Meta-Reinforcement Learning · NeurIPS 2023 |
Machine learning › Deep learning architectures and training › attention mechanism
temporal attention |
0.2 | 1 | 2023 | Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
temporal diffusion · 1.0replanning mechanism · 1.0denoising steps · 1.0visual aligner · 0.8vision-language model · 0.8uncertainty estimation · 0.8rollout · 0.8prompt tuning · 0.8conservative constraints · 0.8exploration mechanism · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Efficient Diffusion Planning with Temporal DiffusionabstractDiffusion planning is a promising method for learning high-performance policies from offline data. To avoid the impact of discrepancies between planning and reality on performance, previous works generate new plans at each time step. However, this incurs significant computational overhead and leads to lower decision frequencies, and frequent plan switching may also affect performance. In contrast, humans might create detailed short-term plans and more general, sometimes vague, long-term plans, and adjust them over time. Inspired by this, we propose the Temporal Diffusion Planner (TDP) which improves decision efficiency by distributing the denoising steps across the time dimension. TDP begins by generating an initial plan that becomes progressively more vague over time. At each subsequent time step, rather than generating an entirely new plan, TDP updates the previous one with a small number of denoising steps. This reduces the average number of denoising steps, improving decision efficiency. Additionally, we introduce an automated replanning mechanism to prevent significant deviations between the plan and reality. Experiments on D4RL show that, compared to previous works that generate new plans every time step, TDP significantly improves the decision-making frequency by 11-24.8 times while achieving higher or comparable performance. Jiaming Guo, Rui Zhang 0040, Zerun Li, Yunkai Gao 0001, Shaohui Peng, Siming Lan, Xing Hu 0001, Zidong Du, Xishan Zhang, Ling Li 0001 |
AAAI | 4 |
| 2025 | Morphology generalizable reinforcement learning via multi-level graph features
Yansong Pan, Rui Zhang 0040, Jiaming Guo, Shaohui Peng, Kaizhao Yuan, Yunkai Gao 0001, Siming Lan, Ruizhi Chen, Ling Li 0001, Xing Hu 0001, Zidong Du, Xin Zhang 0062, Wei Li 0008, Qi Guo 0001, Yunji Chen |
Neurocomputing | 7 |
| 2024 | OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement LearningabstractModel-based offline reinforcement learning (RL) algorithms have emerged as a promising paradigm for offline RL. These algorithms usually learn a dynamics model from a static dataset of transitions, use the model to generate synthetic trajectories, and perform conservative policy optimization within these trajectories. However, our observations indicate that policy optimization methods used in these model-based offline RL algorithms are not effective at exploring the learned model and induce biased exploration, which ultimately impairs the performance of the algorithm. To address this issue, we propose Offline Conservative ExplorAtioN (OCEAN), a novel rollout approach to model-based offline RL. In our method, we incorporate additional exploration techniques and introduce three conservative constraints based on uncertainty estimation to mitigate the potential impact of significant dynamic errors resulting from exploratory transitions. Our work is a plug-in method and can be combined with classical model-based RL algorithms, such as MOPO, COMBO, and RAMBO. Experiment results of our method on the D4RL MuJoCo benchmark show that OCEAN significantly improves the performance of existing algorithms. Rui Zhang 0040, Qi Yi, Yunkai Gao 0001, Jiaming Guo, Shaohui Peng, Siming Lan, Husheng Han, Yansong Pan, Kaizhao Yuan, Pengwei Jin, Ruizhi Chen, Yunji Chen, Ling Li 0001 |
AAAI | 4 |
| 2024 | Prompt-based Visual Alignment for Zero-shot Policy TransferabstractOverfitting in RL has become one of the main obstacles to applications in reinforcement learning(RL). Existing methods do not provide explicit semantic constrain for the feature extractor, hindering the agent from learning a unified cross-domain representation and resulting in performance degradation on unseen domains. Besides, abundant data from multiple domains are needed. To address these issues, in this work, we propose prompt-based visual alignment (PVA), a robust framework to mitigate the detrimental domain bias in the image for zero-shot policy transfer. Inspired that Visual-Language Model (VLM) can serve as a bridge to connect both text space and image space, we leverage the semantic information contained in a text sequence as an explicit constraint to train a visual aligner. Thus, the visual aligner can map images from multiple domains to a unified domain and achieve good generalization performance. To better depict semantic information, prompt tuning is applied to learn a sequence of learnable tokens. With explicit constraints of semantic information, PVA can learn unified cross-domain representation under limited access to cross-domain data and achieves great zero-shot generalization ability in unseen domains. We verify PVA on a vision-based autonomous driving task with CARLA simulator. Experiments show that the agent generalizes well on unseen domains under limited access to multi-domain data. Haihan Gao, Rui Zhang 0040, Qi Yi, Hantao Yao, Haochen Li 0002, Jiaming Guo, Shaohui Peng, Yunkai Gao 0001, QiCheng Wang, Xing Hu 0001, Yuanbo Wen 0001, Zidong Du, Ling Li 0001, Qi Guo 0001, Yunji Chen |
ICML | 8 |
| 2023 | Online Prototype Alignment for Few-shot Policy TransferabstractDomain adaptation in RL mainly deals with the changes of observation when transferring the policy to a new environment. Many traditional approaches of domain adaptation in RL manage to learn a mapping function between the source and target domain in explicit or implicit ways. However, they typically require access to abundant data from the target domain. Besides, they often rely on visual clues to learn the mapping function and may fail when the source domain looks quite different from the target domain. To address these problems, in this paper, we propose a novel framework Online Prototype Alignment (OPA) to learn the mapping function based on the functional similarity of elements and is able to achieve few-shot policy transfer within only several episodes. The key insight of OPA is to introduce an exploration mechanism that can interact with the unseen elements of the target domain in an efficient and purposeful manner, and then connect them with the seen elements in the source domain according to their functionalities (instead of visual clues). Experimental results show that when the target domain looks visually different from the source domain, OPA can achieve better transfer performance even with much fewer samples from the target domain, outperforming prior methods. Qi Yi, Rui Zhang 0040, Shaohui Peng, Jiaming Guo, Yunkai Gao 0001, Kaizhao Yuan, Ruizhi Chen, Siming Lan, Xing Hu 0001, Zidong Du, Xishan Zhang, Qi Guo 0001, Yunji Chen |
ICML | 5 |
| 2023 | Context Shift Reduction for Offline Meta-Reinforcement LearningabstractOffline meta-reinforcement learning (OMRL) utilizes pre-collected offline datasets to enhance the agent's generalization ability on unseen tasks. However, the context shift problem arises due to the distribution discrepancy between the contexts used for training (from the behavior policy) and testing (from the exploration policy). The context shift problem leads to incorrect task inference and further deteriorates the generalization ability of the meta-policy. Existing OMRL methods either overlook this problem or attempt to mitigate it with additional information. In this paper, we propose a novel approach called Context Shift Reduction for OMRL (CSRO) to address the context shift problem with only offline datasets. The key insight of CSRO is to minimize the influence of policy in context during both the meta-training and meta-test phases. During meta-training, we design a max-min mutual information representation learning mechanism to diminish the impact of the behavior policy on task representation. In the meta-test phase, we introduce the non-prior context collection strategy to reduce the effect of the exploration policy. Experimental results demonstrate that CSRO significantly reduces the context shift and improves the generalization ability, surpassing previous methods across various challenging domains. Yunkai Gao 0001, Rui Zhang 0040, Jiaming Guo, Qi Yi, Shaohui Peng, Siming Lan, Ruizhi Chen, Zidong Du, Xing Hu 0001, Qi Guo 0001, Ling Li 0001, Yunji Chen |
NeurIPS | 1 |
| 2023 | Contrastive Modules with Temporal Attention for Multi-Task Reinforcement LearningabstractIn the field of multi-task reinforcement learning, the modular principle, which involves specializing functionalities into different modules and combining them appropriately, has been widely adopted as a promising approach to prevent the negative transfer problem that performance degradation due to conflicts between tasks. However, most of the existing multi-task RL methods only combine shared modules at the task level, ignoring that there may be conflicts within the task. In addition, these methods do not take into account that without constraints, some modules may learn similar functions, resulting in restricting the model's expressiveness and generalization capability of modular methods.
In this paper, we propose the Contrastive Modules with Temporal Attention(CMTA) method to address these limitations. CMTA constrains the modules to be different from each other by contrastive learning and combining shared modules at a finer granularity than the task level with temporal attention, alleviating the negative transfer within the task and improving the generalization ability and the performance for multi-task RL.
We conducted the experiment on Meta-World, a multi-task RL benchmark containing various robotics manipulation tasks. Experimental results show that CMTA outperforms learning each task individually for the first time and achieves substantial performance improvements over the baselines. Siming Lan, Rui Zhang 0040, Qi Yi, Jiaming Guo, Shaohui Peng, Yunkai Gao 0001, Ruizhi Chen, Zidong Du, Xing Hu 0001, Xishan Zhang, Ling Li 0001, Yunji Chen |
NeurIPS | 6 |