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Radu Bogdan Rusu

dblp:45/3885 · DBLP profile ↗
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28ranked-venue papers
12as first author
0since 2021 · last 2012
0000-0002-6356-0449ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 26 · 12 first-authorSystems, architecture and hardware · 22 · 10 first-authorHuman-computer interaction and ubiquitous computing · 3 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
9 papers
3D vision · 51% Robot manipulation · 19% Robot navigation and mapping · 12%
Computer graphics and multimedia
4 papers
Image and video coding · 53% Geometric modeling and processing · 47%

Topics — the 26 heaviest of 27, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
point cloud processing
0.332011
Point feature extraction on 3D range scans taking into account object boundaries · ICRA 2011
3D is here: Point Cloud Library (PCL) · ICRA 2011
On fast surface reconstruction methods for large and noisy point clouds · ICRA 2009
Computer vision › 3D vision
3d object recognition
0.322012
3DNet: Large-scale object class recognition from CAD models · ICRA 2012
REIN - A fast, robust, scalable REcognition INfrastructure · ICRA 2011
Robotics › Robot manipulation
mobile manipulation
0.222011
Towards autonomous robotic butlers: Lessons learned with the PR2 · ICRA 2011
Autonomous door opening and plugging in with a personal robot · ICRA 2010
Computer vision › Image recognition and object detection
object recognition
0.222011
REIN - A fast, robust, scalable REcognition INfrastructure · ICRA 2011
Point feature extraction on 3D range scans taking into account object boundaries · ICRA 2011
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.112012
3DNet: Large-scale object class recognition from CAD models · ICRA 2012
Computer vision › 3D vision
object pose estimation
0.112012
3DNet: Large-scale object class recognition from CAD models · ICRA 2012
Image and video coding
point cloud compression
0.112012
Real-time compression of point cloud streams · ICRA 2012
Image and video coding
temporal redundancy reduction
0.112012
Real-time compression of point cloud streams · ICRA 2012
Geometric modeling and processing
surface reconstruction
0.122011
On fast surface reconstruction methods for large and noisy point clouds · ICRA 2009
3D is here: Point Cloud Library (PCL) · ICRA 2011
Computer vision › 3D vision › local feature descriptor
feature descriptor
0.112011
Point feature extraction on 3D range scans taking into account object boundaries · ICRA 2011
Computer vision › 3D vision › point cloud processing
keypoint extraction
0.112011
Point feature extraction on 3D range scans taking into account object boundaries · ICRA 2011
Computer vision › 3D vision
pose estimation
0.112011
REIN - A fast, robust, scalable REcognition INfrastructure · ICRA 2011
Robotics › Robot manipulation
service robot
0.112011
Towards autonomous robotic butlers: Lessons learned with the PR2 · ICRA 2011
Robotics › Robot navigation and mapping › mobile robot navigation › indoor navigation
indoor mobile robot navigation
0.112010
Autonomous door opening and plugging in with a personal robot · ICRA 2010
Robotics › Robot navigation and mapping › mobile robot navigation
3d navigation
0.112009
Leaving Flatland: Toward real-time 3D navigation · ICRA 2009
Robotics › Motion planning and robot control › path planning
3d path planning
0.112009
Leaving Flatland: Toward real-time 3D navigation · ICRA 2009
Computer vision › 3D vision
local feature descriptor
0.112009
Fast Point Feature Histograms (FPFH) for 3D registration · ICRA 2009
Computer vision › 3D vision › 3d shape modeling
mesh generation
0.112009
On fast surface reconstruction methods for large and noisy point clouds · ICRA 2009
Computer vision › 3D vision
point cloud registration
0.112009
Fast Point Feature Histograms (FPFH) for 3D registration · ICRA 2009
Robotics › Robot navigation and mapping
SLAM
0.112009
Leaving Flatland: Toward real-time 3D navigation · ICRA 2009
Robotics › Motion planning and robot control › motion planning › mobile robot motion planning
terrain-aware planning
0.112009
Leaving Flatland: Toward real-time 3D navigation · ICRA 2009
Geometric modeling and processing › surface reconstruction
point cloud reconstruction
0.112009
On fast surface reconstruction methods for large and noisy point clouds · ICRA 2009
Robotics › Robot manipulation
grasping
0.012012
3DNet: Large-scale object class recognition from CAD models · ICRA 2012
Robotics › Motion planning and robot control › robot control
compliant motion control
0.012010
Autonomous door opening and plugging in with a personal robot · ICRA 2010
Robotics › Robot navigation and mapping › SLAM
3d mapping
0.012009
On fast surface reconstruction methods for large and noisy point clouds · ICRA 2009
Geometric modeling and processing
point cloud processing
0.012009
Fast Point Feature Histograms (FPFH) for 3D registration · ICRA 2009

Methods — techniques the papers use, named apart from their topics

filtering · 0.2feature estimation · 0.2structural difference encoding · 0.1pointcloud classification · 0.1octree decomposition · 0.13d descriptors · 0.1viewpoint feature histograms · 0.1segmentation · 0.1registration · 0.1navigation · 0.1model fitting · 0.1hierarchical concurrent state machines · 0.1grasping · 0.1binarized gradient grid pyramids · 0.1arm motion planning · 0.1triangulation · 0.1feature histogram computation · 0.1data resampling · 0.1
YearPublicationVenuePosition
2012 Real-time compression of point cloud streams
abstract
We present a novel lossy compression approach for point cloud streams which exploits spatial and temporal redundancy within the point data. Our proposed compression framework can handle general point cloud streams of arbitrary and varying size, point order and point density. Furthermore, it allows for controlling coding complexity and coding precision. To compress the point clouds, we perform a spatial decomposition based on octree data structures. Additionally, we present a technique for comparing the octree data structures of consecutive point clouds. By encoding their structural differences, we can successively extend the point clouds at the decoder. In this way, we are able to detect and remove temporal redundancy from the point cloud data stream. Our experimental results show a strong compression performance of a ratio of 14 at 1 mm coordinate precision and up to 40 at a coordinate precision of 9 mm.
Julius Kammerl, Nico Blodow, Radu Bogdan Rusu, Suat Gedikli, Michael Beetz, Eckehard G. Steinbach
ICRA3
2012 3DNet: Large-scale object class recognition from CAD models
abstract
3D object and object class recognition gained momentum with the arrival of low-cost RGB-D sensors and enables robotics tasks not feasible years ago. Scaling object class recognition to hundreds of classes still requires extensive time and many objects for learning. To overcome the training issue, we introduce a methodology for learning 3D descriptors from synthetic CAD-models and classification of never-before-seen objects at the first glance, where classification rates and speed are suited for robotics tasks. We provide this in 3DNet (3d-net.org), a free resource for object class recognition and 6DOF pose estimation from point cloud data. 3DNet provides a large-scale hierarchical CAD-model databases with increasing numbers of classes and difficulty with 10, 50, 100 and 200 object classes together with evaluation datasets that contain thousands of scenes captured with a RGB-D sensor. 3DNet further provides an open-source framework based on the Point Cloud Library (PCL) for testing new descriptors and benchmarking of state-of-the-art descriptors together with pose estimation procedures to enable robotics tasks such as search and grasping.
Walter Wohlkinger, Aitor Aldoma, Radu Bogdan Rusu, Markus Vincze
ICRA3
2012 Adaptive neighborhood selection for real-time surface normal estimation from organized point cloud data using integral images
abstract
In this paper we present two real-time methods for estimating surface normals from organized point cloud data. The proposed algorithms use integral images to perform highly efficient border- and depth-dependent smoothing and covariance estimation. We show that this approach makes it possible to obtain robust surface normals from large point clouds at high frame rates and therefore, can be used in real-time computer vision algorithms that make use of Kinect-like data.
Stefan Holzer, Radu Bogdan Rusu, M. Dixon, Suat Gedikli, Nassir Navab
IROS2
2011 Towards autonomous robotic butlers: Lessons learned with the PR2
abstract
As autonomous personal robots come of age, we expect certain applications to be executed with a high degree of repeatability and robustness. In order to explore these applications and their challenges, we need tools and strategies that allow us to develop them rapidly. Serving drinks (i.e., locating, fetching, and delivering), is one such application with well-defined environments for operation, requirements for human interfacing, and metrics for successful completion. In this paper we present our experiences and results while building an autonomous robotic assistant using the PR21platform and ROS2. The system integrates several new components that are built on top of the PR2's current capabilities. Perception components include dynamic obstacle identification, mechanisms for identifying the refrigerator, types of drinks, and human faces. Planning components include navigation, arm motion planning with goal and path constraints, and grasping modules. One of the main contributions of this paper is a new task-level executive system, SMACH, based on hierarchical concurrent state machines, which controls the overall behavior of the system. We provide in-depth discussions on the solutions that we found in accomplishing our goal, and the implementation strategies that let us achieve them.
Jonathan Bohren, Radu Bogdan Rusu, Edward Gil Jones, Eitan Marder-Eppstein, Caroline Pantofaru, Melonee Wise, Lorenz Mösenlechner, Wim Meeussen, Stefan Holzer
ICRA2
2011 REIN - A fast, robust, scalable REcognition INfrastructure
abstract
A robust robot perception system intended to enable object manipulation needs to be able to accurately identify objects and their pose at high speeds. Since objects vary considerably in surface properties, rigidity and articulation, no single detector or object estimation method has been shown to provide reliable detection across object types to date. This indicates the need for an architecture that is able to quickly swap detectors, pose estimators, and filters, or to run them in parallel or serial and combine their results, preferably without any code modifications at all. In this paper, we present our implementation of such an infrastructure, ReIn (REcognition INfrastructure), to answer these needs. ReIn is able to combine a multitude of 2D/3D object recognition and pose estimation techniques in parallel as dynamically loadable plugins. It also provides an extremely efficient data passing architecture, and offers the possibility to change the parameters and initial settings of these techniques during their execution. In the course of this work we introduce two new classifiers designed for robot perception needs: BiGGPy (Binarized Gradient Grid Pyramids) for scalable 2D classification and VFH (Viewpoint Feature Histograms) for 3D classification and pose. We then show how these two classifiers can be easily combined using ReIn to solve object recognition and pose identification problems.
Marius Muja, Radu Bogdan Rusu, Gary R. Bradski, David G. Lowe
ICRA2
2011 3D is here: Point Cloud Library (PCL)
abstract
With the advent of new, low-cost 3D sensing hardware such as the Kinect, and continued efforts in advanced point cloud processing, 3D perception gains more and more importance in robotics, as well as other fields. In this paper we present one of our most recent initiatives in the areas of point cloud perception: PCL (Point Cloud Library - http://pointclouds.org). PCL presents an advanced and extensive approach to the subject of 3D perception, and it's meant to provide support for all the common 3D building blocks that applications need. The library contains state-of-the art algorithms for: filtering, feature estimation, surface reconstruction, registration, model fitting and segmentation. PCL is supported by an international community of robotics and perception researchers. We provide a brief walkthrough of PCL including its algorithmic capabilities and implementation strategies.
Radu Bogdan Rusu, Steve Cousins
ICRA1
2011 Point feature extraction on 3D range scans taking into account object boundaries
abstract
In this paper we address the topic of feature extraction in 3D point cloud data for object recognition and pose identification. We present a novel interest keypoint extraction method that operates on range images generated from arbitrary 3D point clouds, which explicitly considers the borders of the objects identified by transitions from foreground to background. We furthermore present a feature descriptor that takes the same information into account. We have implemented our approach and present rigorous experiments in which we analyze the individual components with respect to their repeatability and matching capabilities and evaluate the usefulness for point feature based object detection methods.
Bastian Steder, Radu Bogdan Rusu, Kurt Konolige, Wolfram Burgard
ICRA2
2011 Hierarchies of octrees for efficient 3D mapping
abstract
The on-chip fabrication and manipulation of microstructures are expected to be applied for single cell analysis system such as cell manipulation and measurement tools. In this paper, we previously present a methodology for fabricating and assembling microstructures inside a microfluidic channel. By the illumination of patterned UV-ray through the mask under a microscope, microstructures with arbitrary shape are made of the photo-crosslinkable resin inside microfluidic device. The microstructures are fabricated at the desired place inside microfluidic channel and manipulated by optical tweezers. Based on the technique which can manipulate multiple points simultaneously by high-speed scanning of a single laser with galvanometer mirror, a rotational microstructure made of a microgear and a rotation axis is assembled and rotated. We also report two methods of solution replacement inside microfluidic channel which reduces viscosity of solvent in order to improve manipulation performance. By adjusting the concentration of photo-crosslinkable resin and replacing solution components, the viscosity of solvent inside channel can be changed. The manipulation speed of the rotational microstructure increases when the viscosity of solvent decreases, because the viscosity resistance for the movement of microstructure is weaker inside lower viscosity solvent. We fabricate rotational microstructures inside lower viscosity solvent and evaluate the movement efficiency compared with microstructures inside former high viscosity solvent.
Kai M. Wurm, Daniel Hennes, Dirk Holz, Radu Bogdan Rusu, Cyrill Stachniss, Kurt Konolige, Wolfram Burgard
IROS4
2011 Real-Time Plane Segmentation Using RGB-D Cameras
Dirk Holz, Stefan Holzer, Radu Bogdan Rusu, Sven Behnke
RoboCup3
2010 Autonomous door opening and plugging in with a personal robot
abstract
We describe an autonomous robotic system capable of navigating through an office environment, opening doors along the way, and plugging itself into electrical outlets to recharge as needed. We demonstrate through extensive experimentation that our robot executes these tasks reliably, without requiring any modification to the environment. We present robust detection algorithms for doors, door handles, and electrical plugs and sockets, combining vision and laser sensors. We show how to overcome the unavoidable shortcoming of perception by integrating compliant control into manipulation motions. We present a visual-differencing approach to high-precision plug-insertion that avoids the need for high-precision hand-eye calibration.
Wim Meeussen, Melonee Wise, Stuart Glaser, Sachin Chitta, Conor McGann, Patrick Mihelich, Eitan Marder-Eppstein, Marius Muja, Victor Eruhimov, Tully Foote, John M. Hsu, Radu Bogdan Rusu, Bhaskara Marthi, Gary R. Bradski, Kurt Konolige, Brian P. Gerkey, Eric Berger
ICRA12
2010 Fast 3D recognition and pose using the Viewpoint Feature Histogram
abstract
We present the Viewpoint Feature Histogram (VFH), a descriptor for 3D point cloud data that encodes geometry and viewpoint. We demonstrate experimentally on a set of 60 objects captured with stereo cameras that VFH can be used as a distinctive signature, allowing simultaneous recognition of the object and its pose. The pose is accurate enough for robot manipulation, and the computational cost is low enough for real time operation. VFH was designed to be robust to large surface noise and missing depth information in order to work reliably on stereo data.
Radu Bogdan Rusu, Gary R. Bradski, Romain Thibaux, John M. Hsu
IROS1
2009 On fast surface reconstruction methods for large and noisy point clouds
abstract
In this paper we present a method for fast surface reconstruction from large noisy datasets. Given an unorganized 3D point cloud, our algorithm recreates the underlying surface's geometrical properties using data resampling and a robust triangulation algorithm in near realtime. For resulting smooth surfaces, the data is resampled with variable densities according to previously estimated surface curvatures. Incremental scans are easily incorporated into an existing surface mesh, by determining the respective overlapping area and reconstructing only the updated part of the surface mesh. The proposed framework is flexible enough to be integrated with additional point label information, where groups of points sharing the same label are clustered together and can be reconstructed separately, thus allowing fast updates via triangular mesh decoupling. To validate our approach, we present results obtained from laser scans acquired in both indoor and outdoor environments.
Zoltan-Csaba Marton, Radu Bogdan Rusu, Michael Beetz
ICRA2
2009 Leaving Flatland: Toward real-time 3D navigation
abstract
We report our first experiences with Leaving Flatland, an exploratory project that studies the key challenges of closing the loop between autonomous perception and action on challenging terrain. We propose a comprehensive system for localization, mapping, and planning for the RHex mobile robot in fully 3D indoor and outdoor environments. This system integrates Visual Odometry-based localization with new techniques in real-time 3D mapping from stereo data. The motion planner uses a new decomposition approach to adapt existing 2D planning techniques to operate in 3D terrain. We test the map-building and motion-planning subsystems on real and synthetic data, and show that they have favorable computational performance for use in high-speed autonomous navigation.
Benoit Morisset, Radu Bogdan Rusu, Aravind Sundaresan, Kris Hauser, Motilal Agrawal, Jean-Claude Latombe, Michael Beetz
ICRA2
2009 Fast Point Feature Histograms (FPFH) for 3D registration
abstract
In our recent work [1], [2], we proposed Point Feature Histograms (PFH) as robust multi-dimensional features which describe the local geometry around a point p for 3D point cloud datasets. In this paper, we modify their mathematical expressions and perform a rigorous analysis on their robustness and complexity for the problem of 3D registration for overlapping point cloud views. More concretely, we present several optimizations that reduce their computation times drastically by either caching previously computed values or by revising their theoretical formulations. The latter results in a new type of local features, called Fast Point Feature Histograms (FPFH), which retain most of the discriminative power of the PFH. Moreover, we propose an algorithm for the online computation of FPFH features for realtime applications. To validate our results we demonstrate their efficiency for 3D registration and propose a new sample consensus based method for bringing two datasets into the convergence basin of a local non-linear optimizer: SAC-IA (SAmple Consensus Initial Alignment).
Radu Bogdan Rusu, Nico Blodow, Michael Beetz
ICRA1
2009 Probabilistic categorization of kitchen objects in table settings with a composite sensor
abstract
In this paper, we investigate the problem of 3D object categorization of objects typically present in kitchen environments, from data acquired using a composite sensor. Our framework combines different sensing modalities and defines descriptive features in various spaces for the purpose of learning good object models. By fusing the 3D information acquired from a composite sensor that includes a color stereo camera, a time-of-flight (TOF) camera, and a thermal camera, we augment 3D depth data with color and temperature information which helps disambiguate the object categorization process. We make use of statistical relational learning methods (Markov Logic Networks and Bayesian Logic Networks) to capture complex interactions between the different feature spaces. To show the effectiveness of our approach, we analyze and validate the proposed system for the problem of recognizing objects in table settings scenarios.
Zoltan-Csaba Marton, Radu Bogdan Rusu, Dominik Jain, Ulrich Klank, Michael Beetz
IROS2
2009 Close-range scene segmentation and reconstruction of 3D point cloud maps for mobile manipulation in domestic environments
abstract
In this paper we present a framework for 3D geometric shape segmentation for close-range scenes used in mobile manipulation and grasping, out of sensed point cloud data. Our proposed approach proposes a robust geometric mapping pipeline for large input datasets that extracts relevant objects useful for a personal robotic assistant to perform manipulation tasks. The objects are segmented out from partial views and a reconstructed model is computed by fitting geometric primitive classes such as planes, spheres, cylinders, and cones. The geometric shape coefficients are then used to reconstruct missing data. Residual points are resampled and triangulated, to create smooth decoupled surfaces that can be manipulated. The resulted map is represented as a hybrid concept and is comprised of 3D shape coefficients and triangular meshes used for collision avoidance in manipulation routines.
Radu Bogdan Rusu, Nico Blodow, Zoltan-Csaba Marton, Michael Beetz
IROS1
2009 Fast geometric point labeling using conditional random fields
abstract
In this paper we present a new approach for labeling 3D points with different geometric surface primitives using a novel feature descriptor - the Fast Point Feature Histograms, and discriminative graphical models. To build informative and robust 3D feature point representations, our descriptors encode the underlying surface geometry around a point p using multi-value histograms. This highly dimensional feature space copes well with noisy sensor data and is not dependent on pose or sampling density. By defining classes of 3D geometric surfaces and making use of contextual information using Conditional Random Fields (CRFs), our system is able to successfully segment and label 3D point clouds, based on the type of surfaces the points are lying on. We validate and demonstrate the method's efficiency by comparing it against similar initiatives as well as present results for table setting datasets acquired in indoor environments.
Radu Bogdan Rusu, Andreas Holzbach, Nico Blodow, Michael Beetz
IROS1
2009 Model-based and learned semantic object labeling in 3D point cloud maps of kitchen environments
abstract
We report on our experiences regarding the acquisition of hybrid Semantic 3D Object Maps for indoor household environments, in particular kitchens, out of sensed 3D point cloud data. Our proposed approach includes a processing pipeline, including geometric mapping and learning, for processing large input datasets and for extracting relevant objects useful for a personal robotic assistant to perform complex manipulation tasks. The type of objects modeled are objects which perform utilitarian functions in the environment such as kitchen appliances, cupboards, tables, and drawers. The resulted model is accurate enough to use it in physics-based simulations, where doors of 3D containers can be opened based on their hinge position. The resulted map is represented as a hybrid concept and is comprised of both the hierarchically classified objects and triangular meshes used for collision avoidance in manipulation routines.
Radu Bogdan Rusu, Zoltan-Csaba Marton, Nico Blodow, Andreas Holzbach, Michael Beetz
IROS1
2009 Real-time perception-guided motion planning for a personal robot
abstract
This paper presents significant steps towards the online integration of 3D perception and manipulation for personal robotics applications. We propose a modular and distributed architecture, which seamlessly integrates the creation of 3D maps for collision detection and semantic annotations, with a real-time motion replanning framework. To validate our system, we present results obtained during a comprehensive mobile manipulation scenario, which includes the fusion of the above components with a higher level executive.
Radu Bogdan Rusu, Ioan Alexandru Sucan, Brian P. Gerkey, Sachin Chitta, Michael Beetz, Lydia E. Kavraki
IROS1
2009 Reconstruction and Verification of 3D Object Models for Grasping
Zoltan-Csaba Marton, Lucian Cosmin Goron, Radu Bogdan Rusu, Michael Beetz
ISRR3
2008 3D-based monocular SLAM for mobile agents navigating in indoor environments
abstract
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - particle filter depth estimation) in a monocular vSLAM (visual simultaneous localization and mapping) framework. We present our implementation on an omnidirectional mobile robot equipped with a single monochrome camera and discuss experimental results obtained in our Assistive Kitchen project and its potential in the Cognitive Factory project. A 3D spatial feature map is built using an extended Kalman filter state-estimator for navigation use. A new measurement model consisting of a unique combination between a ROI (region of interest) feature detector and a ZNSSD (zero-mean normalized sum-of-squared differences) descriptor is presented. The algorithm runs in realtime and can build maps for table-size volumes.
Dejan Pangercic, Radu Bogdan Rusu, Michael Beetz
ETFA2
2008 Learning informative point classes for the acquisition of object model maps
abstract
This paper proposes a set of methods for building informative and robust feature point representations, used for accurately labeling points in a 3D point cloud, based on the type of surface the point is lying on. The feature space comprises a multi-value histogram which characterizes the local geometry around a query point, is pose and sampling density invariant, and can cope well with noisy sensor data. We characterize 3D geometric primitives of interest and describe methods for obtaining discriminating features used in a machine learning algorithm. To validate our approach, we perform an in-depth analysis using different classifiers and show results with both synthetically generated datasets and real-world scans.
Radu Bogdan Rusu, Zoltan-Csaba Marton, Nico Blodow, Michael Beetz
ICARCV1
2008 Aligning point cloud views using persistent feature histograms
abstract
In this paper we investigate the usage of persistent point feature histograms for the problem of aligning point cloud data views into a consistent global model. Given a collection of noisy point clouds, our algorithm estimates a set of robust 16D features which describe the geometry of each point locally. By analyzing the persistence of the features at different scales, we extract an optimal set which best characterizes a given point cloud. The resulted persistent features are used in an initial alignment algorithm to estimate a rigid transformation that approximately registers the input datasets. The algorithm provides good starting points for iterative registration algorithms such as ICP (Iterative Closest Point), by transforming the datasets to its convergence basin. We show that our approach is invariant to pose and sampling density, and can cope well with noisy data coming from both indoor and outdoor laser scans.
Radu Bogdan Rusu, Nico Blodow, Zoltan-Csaba Marton, Michael Beetz
IROS1
2008 Functional object mapping of kitchen environments
abstract
In this paper we investigate the acquisition of 3D functional object maps for indoor household environments, in particular kitchens, out of 3D point cloud data. By modeling the static objects in the world into hierarchical classes in the map, such as cupboards, tables, drawers, and kitchen appliances, we create a library of objects which a household robotic assistant can use while performing its tasks. Our method takes a complete 3D point cloud model as input, and computes an object model for it. The objects have states (such as open and closed), and the resultant model is accurate enough to use it in physics-based simulations, where the doors can be opened based on their hinge position. The model is built through a series of geometrical reasoning steps, namely: planar segmentation, cuboid decomposition, fixture recognition and interpretation (e.g. handles and knobs), and object classification based on object state information.
Radu Bogdan Rusu, Zoltan-Csaba Marton, Nico Blodow, Mihai Emanuel Dolha, Michael Beetz
IROS1
2008 The Assistive Kitchen - A demonstration scenario for cognitive technical systems
abstract
This paper introduces the assistive kitchen as a comprehensive demonstration and challenge scenario for technical cognitive systems. We describe its hardware and software infrastructure. Within the assistive kitchen application, we select particular domain activities as research subjects and identify the cognitive capabilities needed for perceiving, interpreting, analyzing, and executing these activities as research foci. We conclude by outlining open research issues that need to be solved to realize the scenarios successfully.
Michael Beetz, Freek Stulp, Bernd Radig, Jan Bandouch, Nico Blodow, Mihai Emanuel Dolha, Andreas Fedrizzi, Dominik Jain, Ulrich Klank, Ingo Kresse, Alexis Maldonado, Zoltan-Csaba Marton, Lorenz Mösenlechner, Federico Ruiz-Ugalde, Radu Bogdan Rusu, Moritz Tenorth
RO-MAN15
2008 Action recognition in intelligent environments using point cloud features extracted from silhouette sequences
abstract
In this paper we present our work on human action recognition in intelligent environments. We classify actions by looking at a time-sequence of silhouettes extracted from various camera images. By treating time as the third spatial dimension we generate so-called space-time shapes that contain rich information about the actions. We propose a novel approach for recognizing actions, by representing the shapes as 3D point clouds and estimating feature histograms for them. Preliminary results show that our method robustly derives different classes of actions, even in the presence of large variability in the data, coming from different persons at different time intervals.
Radu Bogdan Rusu, Jan Bandouch, Zoltan-Csaba Marton, Nico Blodow, Michael Beetz
RO-MAN1
2007 Towards 3D object maps for autonomous household robots
abstract
This paper describes a mapping system that acquires 3D object models of man-made indoor environments such as kitchens. The system segments and geometrically reconstructs cabinets with doors, tables, drawers, and shelves, objects that are important for robots retrieving and manipulating objects in these environments. The system also acquires models of objects of daily use such glasses, plates, and ingredients. The models enable the recognition of the objects in cluttered scenes and the classification of newly encountered objects. Key technical contributions include (1) a robust, accurate, and efficient algorithm for constructing complete object mod els from 3D point clouds constituting partial object views, (2) feature-based recognition procedures for cabinets, tables, and other task-relevant furniture objects, and (3) automatic inference of object instance and class signatures for objects of dally use that enable robots to reliably recognize the objects in cluttered and real task contexts. We present results from the sensor-based mapping of a real kitchen.
Radu Bogdan Rusu, Nico Blodow, Zoltan-Csaba Marton, Alina Soos, Michael Beetz
IROS1
2007 Context-aware kitchen utilities
abstract
We report on approaches for context-awareness in a kitchen environment. Two devices, an augmented cutting board and a sensor-enriched knife, enable the environment to determine the type of food handled during the preparation of meals.
Matthias Kranz, Albrecht Schmidt 0001, Alexis Maldonado, Radu Bogdan Rusu, Michael Beetz, Benedikt Hörnler, Gerhard Rigoll
TEI4