Christoph von Tycowicz

dblp:45/4801 · DBLP profile ↗
← Back
21ranked-venue papers
4as first author
8since 2021 · last 2026
0000-0002-1447-4069ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 17 · 3 first-author · 6 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 1 first-author · 1 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1Theory of computation · 1
YearPublicationVenuePosition
2026 Manifold GCN: Diffusion-based Convolutional Neural Network for Manifold-valued Graphs
abstract
Abstract We propose two graph neural network layers for graphs with features in a Riemannian manifold. First, based on a manifold-valued graph diffusion equation, we construct a diffusion layer that can be applied to an arbitrary number of nodes and graph connectivity patterns. Second, we model a tangent multilayer perceptron by transferring ideas from the vector neuron framework to our general setting. Both layers are equivariant under node permutations and the feature manifold’s isometries. These properties have led to a beneficial inductive bias in many deep-learning tasks. Furthermore, they enable novel, more flexible feature designs. Numerical examples on synthetic data and an Alzheimer’s classification application on triangle meshes of the right hippocampus demonstrate the usefulness of our new layers: While they apply to a much broader class of problems, they outperform task-specific state-of-the-art networks.
Martin Hanik, Gabriele Steidl, Christoph von Tycowicz
Int. J. Comput. Vis.3
2024 De Casteljau's algorithm in geometric data analysis: Theory and application
abstract
For decades, de Casteljau's algorithm has been used as a fundamental building block in curve and surface design and has found a wide range of applications in fields such as scientific computing and discrete geometry, to name but a few. With increasing interest in nonlinear data science, its constructive approach has been shown to provide a principled way to generalize parametric smooth curves to manifolds. These curves have found remarkable new applications in the analysis of parameter-dependent, geometric data. This article provides a survey of the recent theoretical developments in this exciting area as well as its applications in fields such as geometric morphometrics and longitudinal data analysis in medicine, archaeology, and meteorology.
Martin Hanik, Esfandiar Nava-Yazdani, Christoph von Tycowicz
Comput. Aided Geom. Des.3
2024 SHREC 2024: Recognition of dynamic hand motions molding clay
abstract
Gesture recognition is a tool to enable novel interactions with different techniques and applications, like Mixed Reality and Virtual Reality environments. With all the recent advancements in gesture recognition from skeletal data, it is still unclear how well state-of-the-art techniques perform in a scenario using precise motions with two hands. This paper presents the results of the SHREC 2024 contest organized to evaluate methods for their recognition of highly similar hand motions using the skeletal spatial coordinate data of both hands. The task is the recognition of 7 motion classes given their spatial coordinates in a frame-by-frame motion. The skeletal data has been captured using a Vicon system and pre-processed into a coordinate system using Blender and Vicon Shogun Post. We created a small, novel dataset with a high variety of durations in frames. This paper shows the results of the contest, showing the techniques created by the 5 research groups on this challenging task and comparing them to our baseline method.
Ben Veldhuijzen, Remco C. Veltkamp, Omar Ikne, Benjamin Allaert, Hazem Wannous, Marco Emporio, Andrea Giachetti 0001, Joseph J. LaViola Jr., He Ruiwen, Halim Benhabiles, Adnane Cabani, Anthony Fleury, Karim Hammoudi, Konstantinos Gavalas, Christoforos Vlachos, Athanasios Papanikolaou, Ioannis Romanelis, Vlassis Fotis, Gerasimos Arvanitis, Konstantinos Moustakas, Martin Hanik, Esfandiar Nava-Yazdani, Christoph von Tycowicz
Comput. Graph.23
2023 Sasaki metric for spline models of manifold-valued trajectories
Esfandiar Nava-Yazdani, Felix Ambellan, Martin Hanik, Christoph von Tycowicz
Comput. Aided Geom. Des.4
2022 A Kendall Shape Space Approach to 3D Shape Estimation from 2D Landmarks
Martha Paskin, Daniel Baum, Mason N. Dean, Christoph von Tycowicz
ECCV (2)4
2022 SHREC 2022 track on online detection of heterogeneous gestures
Marco Emporio, Ariel Caputo, Andrea Giachetti 0001, Marco Cristani, Guido Borghi, Andrea D'Eusanio, Minh-Quan Le, Hai-Dang Nguyen, Minh-Triet Tran, Felix Ambellan, Martin Hanik, Esfandiar Nava-Yazdani, Christoph von Tycowicz
Comput. Graph.13
2021 SHREC 2021: Retrieval of cultural heritage objects
Ivan Sipiran, Patrick Lazo, Cristian López 0001, Milagritos Jimenez, Nihar Bagewadi, Benjamin Bustos, Hieu Dao, Shankar Gangisetty, Martin Hanik, Ngoc-Phuong Ho-Thi, Mike Holenderski, Dmitri Jarnikov, Arniel Labrada, Stefan Lengauer, Roxane Licandro, Dinh-Huan Nguyen, Thang-Long Nguyen-Ho, Luis A. Pérez Rey, Bang-Dang Pham, Reinhold Preiner, Tobias Schreck, Quoc-Huy Trinh, Loek Tonnaer, Christoph von Tycowicz, The-Anh Vu-Le
Comput. Graph.24
2021 Rigid motion invariant statistical shape modeling based on discrete fundamental forms: Data from the osteoarthritis initiative and the Alzheimer's disease neuroimaging initiative
Felix Ambellan, Stefan Zachow, Christoph von Tycowicz
Medical Image Anal.3
2020 Nonlinear Regression on Manifolds for Shape Analysis using Intrinsic Bézier Splines
Martin Hanik, Hans-Christian Hege, Anja Hennemuth, Christoph von Tycowicz
MICCAI (4)4
2019 A Surface-Theoretic Approach for Statistical Shape Modeling
Felix Ambellan, Stefan Zachow, Christoph von Tycowicz
MICCAI (4)3
2018 An efficient Riemannian statistical shape model using differential coordinates: With application to the classification of data from the Osteoarthritis Initiative
Christoph von Tycowicz, Felix Ambellan, Anirban Mukhopadhyay 0003, Stefan Zachow
Medical Image Anal.1
2016 Geometric Flows of Curves in Shape Space for Processing Motion of Deformable Objects
abstract
Abstract We introduce techniques for the processing of motion and animations of non‐rigid shapes. The idea is to regard animations of deformable objects as curves in shape space. Then, we use the geometric structure on shape space to transfer concepts from curve processing in ℝnto the processing of motion of non‐rigid shapes. Following this principle, we introduce a discrete geometric flow for curves in shape space. The flow iteratively replaces every shape with a weighted average shape of a local neighborhood and thereby globally decreases an energy whose minimizers are discrete geodesics in shape space. Based on the flow, we devise a novel smoothing filter for motions and animations of deformable shapes. By shortening the length in shape space of an animation, it systematically regularizes the deformations between consecutive frames of the animation. The scheme can be used for smoothing and noise removal, e.g., for reducing jittering artifacts in motion capture data. We introduce a reduced‐order method for the computation of the flow. In addition to being efficient for the smoothing of curves, it is a novel scheme for computing geodesics in shape space. We use the scheme to construct non‐linear “Bézier curves” by executing de Casteljau's algorithm in shape space.
Christopher Brandt, Christoph von Tycowicz, Klaus Hildebrandt
Comput. Graph. Forum2
2015 Real-Time Nonlinear Shape Interpolation
abstract
We introduce a scheme for real-time nonlinear interpolation of a set of shapes. The scheme exploits the structure of the shape interpolation problem, in particular the fact that the set of all possible interpolated shapes is a low-dimensional object in a high-dimensional shape space. The interpolated shapes are defined as the minimizers of a nonlinear objective functional on the shape space. Our approach is to construct a reduced optimization problem that approximates its unreduced counterpart and can be solved in milliseconds. To achieve this, we restrict the optimization to a low-dimensional subspace that is specifically designed for the shape interpolation problem. The construction of the subspace is based on two components: a formula for the calculation of derivatives of the interpolated shapes and a Krylov-type sequence that combines the derivatives and the Hessian of the objective functional. To make the computational cost for solving the reduced optimization problem independent of the resolution of the example shapes, we combine the dimensional reduction with schemes for the efficient approximation of the reduced nonlinear objective functional and its gradient. In our experiments, we obtain rates of 20--100 interpolated shapes per second, even for the largest examples which have 500k vertices per example shape.
Christoph von Tycowicz, Christian Schulz 0004, Hans-Peter Seidel, Klaus Hildebrandt
ACM Trans. Graph.1
2014 Animating deformable objects using sparse spacetime constraints
abstract
We propose a scheme for animating deformable objects based on spacetime optimization. The main feature is that it robustly and within a few seconds generates interesting motion from a sparse set of spacetime constraints. Providing only partial (as opposed to full) keyframes for positions and velocities is sufficient. The computed motion satisfies the constraints and the remaining degrees of freedom are determined by physical principles using elasticity and the spacetime constraints paradigm. Our modeling of the spacetime optimization problem combines dimensional reduction, modal coordinates, wiggly splines, and rotation strain warping. Our solver is based on a theorem that characterizes the solutions of the optimization problem and allows us to restrict the optimization to low-dimensional search spaces. This treatment of the optimization problem avoids a time discretization and the resulting method can robustly deal with sparse input and wiggly motion.
Christian Schulz 0004, Christoph von Tycowicz, Hans-Peter Seidel, Klaus Hildebrandt
ACM Trans. Graph.2
2013 An efficient construction of reduced deformable objects
abstract
Many efficient computational methods for physical simulation are based on model reduction. We propose new model reduction techniques for the approximation of reduced forces and for the construction of reduced shape spaces of deformable objects that accelerate the construction of a reduced dynamical system, increase the accuracy of the approximation, and simplify the implementation of model reduction. Based on the techniques, we introduce schemes for real-time simulation of deformable objects and interactive deformation-based editing of triangle or tet meshes. We demonstrate the effectiveness of the new techniques in different experiments with elastic solids and shells and compare them to alternative approaches.
Christoph von Tycowicz, Christian Schulz 0004, Hans-Peter Seidel, Klaus Hildebrandt
ACM Trans. Graph.1
2012 Modal shape analysis beyond Laplacian
Klaus Hildebrandt, Christian Schulz 0004, Christoph von Tycowicz, Konrad Polthier
Comput. Aided Geom. Des.3
2012 Interactive spacetime control of deformable objects
abstract
Creating motions of objects or characters that are physically plausible and follow an animator's intent is a key task in computer animation. The spacetime constraints paradigm is a valuable approach to this problem, but it suffers from high computational costs. Based on spacetime constraints, we propose a framework for controlling the motion of deformable objects that offers interactive response times. This is achieved by a model reduction of the underlying variational problem, which combines dimension reduction, multipoint linearization, and decoupling of ODEs. After a preprocess, the cost for creating or editing a motion is reduced to solving a number of one-dimensional spacetime problems, whose solutions are the wiggly splines introduced by Kass and Anderson [2008]. We achieve interactive response times through a new fast and robust numerical scheme for solving the one-dimensional problems that is based on a closed-form representation of the wiggly splines.
Klaus Hildebrandt, Christian Schulz 0004, Christoph von Tycowicz, Konrad Polthier
ACM Trans. Graph.3
2011 Context-Based Coding of Adaptive Multiresolution Meshes
abstract
Abstract Multiresolution meshes provide an efficient and structured representation of geometric objects. To increase the mesh resolution only at vital parts of the object, adaptive refinement is widely used. We propose a lossless compression scheme for these adaptive structures that exploits the parent–child relationships inherent to the mesh hierarchy. We use the rules that correspond to the adaptive refinement scheme and store bits only where some freedom of choice is left, leading to compact codes that are free of redundancy. Moreover, we extend the coder to sequences of meshes with varying refinement. The connectivity compression ratio of our method exceeds that of state‐of‐the‐art coders by a factor of 2–7. For efficient compression of vertex positions we adapt popular wavelet‐based coding schemes to the adaptive triangular and quadrangular cases to demonstrate the compatibility with our method. Akin to state‐of‐the‐art coders, we use a zerotree to encode the resulting coefficients. Using improved context modelling we enhanced the zerotree compression, cutting the overall geometry data rate by 7% below those of the successful Progressive Geometry Compression. More importantly, by exploiting the existing refinement structure we achieve compression factors that are four times greater than those of coders which can handle irregular meshes.
Christoph von Tycowicz, Felix Kälberer, Konrad Polthier
Comput. Graph. Forum1
2011 Interactive surface modeling using modal analysis
abstract
We propose a framework for deformation-based surface modeling that is interactive, robust, and intuitive to use. The deformations are described by a nonlinear optimization problem that models static states of elastic shapes under external forces which implement the user input. Interactive response is achieved by a combination of model reduction, a robust energy approximation, and an efficient quasi-Newton solver. Motivated by the observation that a typical modeling session requires only a fraction of the full shape space of the underlying model, we use second and third derivatives of a deformation energy to construct a low-dimensional shape space that forms the feasible set for the optimization. Based on mesh coarsening, we propose an energy approximation scheme with adjustable approximation quality. The quasi-Newton solver guarantees superlinear convergence without the need of costly Hessian evaluations during modeling. We demonstrate the effectiveness of the approach on different examples including the test suite introduced in Sorkine [2008].
Klaus Hildebrandt, Christian Schulz 0004, Christoph von Tycowicz, Konrad Polthier
ACM Trans. Graph.3
2010 Eigenmodes of Surface Energies for Shape Analysis
Klaus Hildebrandt, Christian Schulz 0004, Christoph von Tycowicz, Konrad Polthier
GMP3
2007 Addressing Mobile Phone Diversity in Ubicomp Experience Development
Christopher Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz
UbiComp8