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Xiang-Li Li

dblp:45/920 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2024
0000-0003-0126-932XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 48% Deep learning architectures and training · 26% Image recognition and object detection · 26%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene understanding
0.922024
Long Range Pooling for 3D Large-Scale Scene Understanding · CVPR 2023
Mesh Neural Networks Based on Dual Graph Pyramids · IEEE Trans. Vis. Comput. Graph. 2024
Computer vision › 3D vision › geometric deep learning
mesh neural network
0.812024
Mesh Neural Networks Based on Dual Graph Pyramids · IEEE Trans. Vis. Comput. Graph. 2024
Computer vision › Image recognition and object detection › object detection
aerial object detection
0.712023
Sampling Equivariant Self-Attention Networks for Object Detection in Aerial Images · IEEE Trans. Image Process. 2023
Machine learning › Deep learning architectures and training › convolutional neural network
convolutional neural network architecture
0.712023
Long Range Pooling for 3D Large-Scale Scene Understanding · CVPR 2023
Computer vision › Image recognition and object detection
object detection
0.712023
Sampling Equivariant Self-Attention Networks for Object Detection in Aerial Images · IEEE Trans. Image Process. 2023
Machine learning › Deep learning architectures and training › attention mechanism › attention network
self-attention network
0.712023
Sampling Equivariant Self-Attention Networks for Object Detection in Aerial Images · IEEE Trans. Image Process. 2023

Methods — techniques the papers use, named apart from their topics

hierarchical feature propagation · 0.8graph convolution · 0.8transformation embedding · 0.7randomized normalization · 0.7large kernel convolution · 0.7dilation max pooling · 0.7
YearPublicationVenuePosition
2024 Mesh Neural Networks Based on Dual Graph Pyramids
abstract
Deep neural networks (DNNs) have been widely used for mesh processing in recent years. However, current DNNs can not process arbitrary meshes efficiently. On the one hand, most DNNs expect 2-manifold, watertight meshes, but many meshes, whether manually designed or automatically generated, may have gaps, non-manifold geometry, or other defects. On the other hand, the irregular structure of meshes also brings challenges to building hierarchical structures and aggregating local geometric information, which is critical to conduct DNNs. In this paper, we present DGNet, an efficient, effective and generic deep neural mesh processing network based on dual graph pyramids; it can handle arbitrary meshes. First, we construct dual graph pyramids for meshes to guide feature propagation between hierarchical levels for both downsampling and upsampling. Second, we propose a novel convolution to aggregate local features on the proposed hierarchical graphs. By utilizing both geodesic neighbors and euclidean neighbors, the network enables feature aggregation both within local surface patches and between isolated mesh components. Experimental results demonstrate that DGNet can be applied to both shape analysis and large-scale scene understanding. Furthermore, it achieves superior performance on various benchmarks, including ShapeNetCore, HumanBody, ScanNet and Matterport3D. Code and models will be available at https://github.com/li-xl/DGNet.
Xiang-Li Li, Zheng-Ning Liu, Tuo Chen, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu 0001
IEEE Trans. Vis. Comput. Graph.1
2023 Long Range Pooling for 3D Large-Scale Scene Understanding
abstract
Inspired by the success of recent vision transformers and large kernel design in convolutional neural networks (CNNs), in this paper, we analyze and explore essential reasons for their success. We claim two factors that are critical for 3D large-scale scene understanding: a larger receptive field and operations with greater non-linearity. The former is responsible for providing long range contexts and the latter can enhance the capacity of the network. To achieve the above properties, we propose a simple yet effective long range pooling (LRP) module using dilation max pooling, which provides a network with a large adaptive receptive field. LRP has few parameters, and can be readily added to current CNNs. Also, based on LRP, we present an entire network architecture, LRPNet, for 3D understanding. Ablation studies are presented to support our claims, and show that the LRP module achieves better results than large kernel convolution yet with reduced computation, due to its non-linearity. We also demonstrate the superiority of LRPNet on various benchmarks: LRPNet performs the best on ScanNet and surpasses other CNN-based methods on S3DIS and Matterport3D. Code will be avalible at https://github.com/li-xl/LRPNet.
Xiang-Li Li, Menghao Guo 0001, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu 0001
CVPR1
2023 Sampling Equivariant Self-Attention Networks for Object Detection in Aerial Images
abstract
Objects in aerial images show greater variations in scale and orientation than in other images, making them harder to detect using vanilla deep convolutional neural networks. Networks with sampling equivariance can adapt sampling from input feature maps to object transformation, allowing a convolutional kernel to extract effective object features under different transformations. However, methods such as deformable convolutional networks can only provide sampling equivariance under certain circumstances, as they sample by location. We propose sampling equivariant self-attention networks, which treat self-attention restricted to a local image patch as convolution sampling by masks instead of locations, and a transformation embedding module to improve the equivariant sampling further. We further propose a novel randomized normalization module to enhance network generalization and a quantitative evaluation metric to fairly evaluate the ability of sampling equivariance of different models. Experiments show that our model provides significantly better sampling equivariance than existing methods without additional supervision and can thus extract more effective image features. Our model achieves state-of-the-art results on the DOTA-v1.0, DOTA-v1.5, and HRSC2016 datasets without additional computations or parameters.
Guo-Ye Yang, Xiang-Li Li, Zi-Kai Xiao, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu 0001
IEEE Trans. Image Process.2