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Kazuhiko Yasuda

dblp:46/1603 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 since 2021Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Machine translation · 97% Planning, search and constraint satisfaction · 3%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Machine translation › neural machine translation
context-aware neural machine translation
0.512021
Towards Fully Automated Manga Translation · AAAI 2021
Natural language and speech › Machine translation
multimodal machine translation
0.512021
Towards Fully Automated Manga Translation · AAAI 2021
Image and video processing › document image analysis
comic image analysis
0.112021
Towards Fully Automated Manga Translation · AAAI 2021
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › scheduling › production scheduling
flexible manufacturing system scheduling
0.011995
Applications of Genetic Algorithm and Simulation to Dispatching Rule-Based FMS Scheduling · ICRA 1995
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
scheduling
0.011995
Applications of Genetic Algorithm and Simulation to Dispatching Rule-Based FMS Scheduling · ICRA 1995
Mathematical optimization › evolutionary computation
genetic algorithm
0.011995
Applications of Genetic Algorithm and Simulation to Dispatching Rule-Based FMS Scheduling · ICRA 1995
Performance modeling and evaluation
simulation
0.011995
Applications of Genetic Algorithm and Simulation to Dispatching Rule-Based FMS Scheduling · ICRA 1995

Methods — techniques the papers use, named apart from their topics

multimodal context-aware translation · 1.0automatic corpus construction · 1.0simulation · 0.0genetic algorithm · 0.0
YearPublicationVenuePosition
2021 Towards Fully Automated Manga Translation
abstract
We tackle the problem of machine translation of manga, Japanese comics. Manga translation involves two important problems in machine translation: context-aware and multimodal translation. Since text and images are mixed up in an unstructured fashion in Manga, obtaining context from the image is essential for manga translation. However, it is still an open problem how to extract context from image and integrate into MT models. In addition, corpus and benchmarks to train and evaluate such model is currently unavailable. In this paper, we make the following four contributions that establishes the foundation of manga translation research. First, we propose multimodal context-aware translation framework. We are the first to incorporate context information obtained from manga image. It enables us to translate texts in speech bubbles that cannot be translated without using context information (e.g., texts in other speech bubbles, gender of speakers, etc.). Second, for training the model, we propose the approach to automatic corpus construction from pairs of original manga and their translations, by which large parallel corpus can be constructed without any manual labeling. Third, we created a new benchmark to evaluate manga translation. Finally, on top of our proposed methods, we devised a first compleheisive system for fully automated manga translation.
Ryota Hinami, Shonosuke Ishiwatari, Kazuhiko Yasuda, Yusuke Matsui 0001
AAAI3
1995 Applications of Genetic Algorithm and Simulation to Dispatching Rule-Based FMS Scheduling
abstract
This paper presents a hybrid intelligent approach to a production scheduling problem in FMS. An FMS scheduling system is modelled as a four-level simultaneous decision-making problem. The genetic algorithm and simulation approaches are integrated to seek efficiently the best combination of dispatching rules in order to obtain an appropriate production schedule under specific performance measures.
Kazuhiko Yasuda, Yuao Tanigawa, Kazuhiko Iwahashi
ICRA2